13,132 research outputs found

    Event-triggered Synchronization of Multi-agent Systems with Partial Input Saturation

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    This paper is concerned with the distributed event/self-triggered synchronization problem for general linear multi-agent systems with partial input saturation. Both the event-based and self-triggered laws are designed using the local sampled, possibly saturated, state, which ensures the bounded synchronization of the multi-agent systems, and exclusion of the Zeno-behavior. The continuous communication between agents is avoided under these triggering protocols. Different from the existing related works, we show the fully distributed design for multi-agent systems, where the synchronization criteria, the designed input laws, and the proposed triggering protocols do not depend on any global information of the communication topology. In addition, the computation load of multi-agent systems is reduced significantly

    Dynamic Quantized Consensus of General Linear Multi-agent Systems under Denial-of-Service Attacks

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    In this paper, we study multi-agent consensus problems under Denial-of-Service (DoS) attacks with data rate constraints. We first consider the leaderless consensus problem and after that we briefly present the analysis of leader-follower consensus. The dynamics of the agents take general forms modeled as homogeneous linear time-invariant systems. In our analysis, we derive lower bounds on the data rate for the multi-agent systems to achieve leaderless and leader-follower consensus in the presence of DoS attacks, under which the issue of overflow of quantizer is prevented. The main contribution of the paper is the characterization of the trade-off between the tolerable DoS attack levels for leaderless and leader-follower consensus and the required data rates for the quantizers during the communication attempts among the agents. To mitigate the influence of DoS attacks, we employ dynamic quantization with zooming-in and zooming-out capabilities for avoiding quantizer saturation

    Self-triggered Consensus of Multi-agent Systems with Quantized Relative State Measurements

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    This paper addresses the consensus problem of first-order continuous-time multi-agent systems over undirected graphs. Each agent samples relative state measurements in a self-triggered fashion and transmits the sum of the measurements to its neighbors. Moreover, we use finite-level dynamic quantizers and apply the zooming-in technique. The proposed joint design method for quantization and self-triggered sampling achieves asymptotic consensus, and inter-event times are strictly positive. Sampling times are determined explicitly with iterative procedures including the computation of the Lambert WW-function. A simulation example is provided to illustrate the effectiveness of the proposed method.Comment: 29 pages, 3 figures. To appear in IET Control Theory & Application

    Intelligent Design for Real Time Networked Multi-Agent Systems

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    Past decade has witnessed an unprecedented growth in reasearch for Unmanned Aerial Vehicles (UAVs) both in military and nonmilitary fronts. They have become ubiquitous in almost every military operations which includes domestic and overseas missions. With rapidly advancing technology, open source nature of the flight controllers, and significantly lesser costs than before, companies around the world are delving into UAV market as one of the upcoming lucrative investments. Companies like Amazon Inc., Dominos Pizza Inc. have had some successful test runs which again solidifies the research opportunities. Delivery services and recreational uses seems to have increased in the past 3-4 years which has let the Federal Aviation Administration to update their rules and regulations. Mapping, Surveying and search/rescue mission are some of the applications of UAVs that are most appealing. Making these applications airborne cuts the time and cost at considerable and affordable levels. Using UAVs for operations has advantages in both response time and need of manpower compared to piloted aricrafts. Obtaining prior information of a person/people in distress can become a deciding factor for a successful mission. It can help in making critical decision as which location or type of helicopter / vehicle to be used for extraction, equipment to bring and how many crew members that are needed. The idea here is to make this system of UAVs automated to coordinate with each other without human intervention (other than high level commands like takeoff and land). Researchers and Military experts have recognized the use of drones for search and rescue missions to be of utmost importance. Year 2016 saw a first of its kind UAV search and rescue symposium held in Nevada. The objective was to give a platform for UAV enthusiasts and researchers and share their experiences and concerns while using UAVs as first responders. The biggest drawback of using an aerial vehicle for inspection/search/rescue mission is its airborne time. The batteries used are big and heavy which increases the weight and decreases the flight time. One can go about solving this issue by using a swarm of UAVs which would inspect/search a given area in less amount of time. This has advantage in both response time and need for lesser man power.The main challenges for Multiple Drone Control (MDC) includes 1) Address the periodic sampling frequency issue of information of assets so as to maintain stability; 2) Optimize the communication channel while providing minimum Quality of Service (QoS); 3) Optimal control strategy which includes non-linearity in state space model; 4) Optimal control in presence of uncertainties; 5) Admitting new agents for dynamic agents in the Networked Multi-Agent System (MAS) Scenario.This dissertation aims at building a hardware and a software platform for communication of multiple UAVs upon which additional control algorithms can be implementated. It starts with building a DJI S1000 octacopter from the ground up. The components used are specified in the following sections. The idea here is to make a drone that can autonomously travel to specified location with safety features like geofencing and land on emergency situations. The user has to provide the necessary commands like GPS locations and takeoff/land commands via a Radio Controller (RC) remote. At any point of the flight, the UAV should be able to receive new commands from the ground control stations (GCS). After successful implementation, the UAV would not be restricted to the range of RC remote. It would be able to travel greater distances given the GPS signal remains operational in the field. This is possible at a global scale with limitation of only the batteries and flight time
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