93 research outputs found

    Distributed Computation in Dynamic Networks

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    In this report we investigate distributed computation in dynamic networks in which the network topology changes from round to round. We consider a worst-case model in which the communication links for each round are chosen by an adversary, and nodes do not know who their neighbors for the current round are before they broadcast their messages. The model is intended to capture mobile networks and wireless networks, in which mobility and interference render communication unpredictable. The model allows the study of the fundamental computation power of dynamic networks. In particular, it captures mobile networks and wireless networks, in which mobility and interference render communication unpredictable. In contrast to much of the existing work on dynamic networks, we do not assume that the network eventually stops changing; we require correctness and termination even in networks that change continually. We introduce a stability property called T-interval connectivity (for T >= 1), which stipulates that for every T consecutive rounds there exists a stable connected spanning subgraph. For T = 1 this means that the graph is connected in every round, but changes arbitrarily between rounds. Algorithms for the dynamic graph model must cope with these unceasing changes. We show that in 1-interval connected graphs it is possible for nodes to determine the size of the network and compute any computable function of their initial inputs in O(n^2) rounds using messages of size O(log n + d), where d is the size of the input to a single node. Further, if the graph is T-interval connected for T > 1, the computation can be sped up by a factor of T, and any function can be computed in O(n + n^2 / T) rounds using messages of size O(log n + d). We also give two lower bounds on the gossip problem, which requires the nodes to disseminate k pieces of information to all the nodes in the network. We show an Omega(n log k) bound on gossip in 1-interval connected graphs against centralized algorithms, and an Omega(n + nk / T) bound on exchanging k pieces of information in T-interval connected graphs for a restricted class of randomized distributed algorithms. The T-interval connected dynamic graph model is a novel model, which we believe opens new avenues for research in the theory of distributed computing in wireless, mobile and dynamic networks

    A Faster Counting Protocol for Anonymous Dynamic Networks

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    We study the problem of counting the number of nodes in a slotted-time communication network, under the challenging assumption that nodes do not have identifiers and the network topology changes frequently. That is, for each time slot links among nodes can change arbitrarily provided that the network is always connected. Tolerating dynamic topologies is crucial in face of mobility and unreliable communication whereas, even if identifiers are available, it might be convenient to ignore them in massive networks with changing topology. Counting is a fundamental task in distributed computing since knowing the size of the system often facilitates the design of solutions for more complex problems. Currently, the best upper bound proved on the running time to compute the exact network size is double-exponential. However, only linear complexity lower bounds are known, leaving open the question of whether efficient Counting protocols for Anonymous Dynamic Networks exist or not. In this paper we make a significant step towards answering this question by presenting a distributed Counting protocol for Anonymous Dynamic Networks which has exponential time complexity. Our algorithm ensures that eventually every node knows the exact size of the system and stops executing the algorithm. Previous Counting protocols have either double-exponential time complexity, or they are exponential but do not terminate, or terminate but do not provide running-time guarantees, or guarantee only an exponential upper bound on the network size. Other protocols are heuristic and do not guarantee the correct count

    MAX-consensus in open multi-agent systems with gossip interactions

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    We study the problem of distributed maximum computation in an open multi-agent system, where agents can leave and arrive during the execution of the algorithm. The main challenge comes from the possibility that the agent holding the largest value leaves the system, which changes the value to be computed. The algorithms must as a result be endowed with mechanisms allowing to forget outdated information. The focus is on systems in which interactions are pairwise gossips between randomly selected agents. We consider situations where leaving agents can send a last message, and situations where they cannot. For both cases, we provide algorithms able to eventually compute the maximum of the values held by agents.Comment: To appear in the proceedings of the 56th IEEE Conference on Decision and Control (CDC 17). 8 pages, 3 figure
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