1,956 research outputs found

    Tracing Equilibrium in Dynamic Markets via Distributed Adaptation

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    Competitive equilibrium is a central concept in economics with numerous applications beyond markets, such as scheduling, fair allocation of goods, or bandwidth distribution in networks. Computation of competitive equilibria has received a significant amount of interest in algorithmic game theory, mainly for the prominent case of Fisher markets. Natural and decentralized processes like tatonnement and proportional response dynamics (PRD) converge quickly towards equilibrium in large classes of Fisher markets. Almost all of the literature assumes that the market is a static environment and that the parameters of agents and goods do not change over time. In contrast, many large real-world markets are subject to frequent and dynamic changes. In this paper, we provide the first provable performance guarantees of discrete-time tatonnement and PRD in markets that are subject to perturbation over time. We analyze the prominent class of Fisher markets with CES utilities and quantify the impact of changes in supplies of goods, budgets of agents, and utility functions of agents on the convergence of tatonnement to market equilibrium. Since the equilibrium becomes a dynamic object and will rarely be reached, our analysis provides bounds expressing the distance to equilibrium that will be maintained via tatonnement and PRD updates. Our results indicate that in many cases, tatonnement and PRD follow the equilibrium rather closely and quickly recover conditions of approximate market clearing. Our approach can be generalized to analyzing a general class of Lyapunov dynamical systems with changing system parameters, which might be of independent interest

    Convex-Concave Min-Max Stackelberg Games

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    Min-max optimization problems (i.e., min-max games) have been attracting a great deal of attention because of their applicability to a wide range of machine learning problems. Although significant progress has been made recently, the literature to date has focused on games with independent strategy sets; little is known about solving games with dependent strategy sets, which can be characterized as min-max Stackelberg games. We introduce two first-order methods that solve a large class of convex-concave min-max Stackelberg games, and show that our methods converge in polynomial time. Min-max Stackelberg games were first studied by Wald, under the posthumous name of Wald's maximin model, a variant of which is the main paradigm used in robust optimization, which means that our methods can likewise solve many convex robust optimization problems. We observe that the computation of competitive equilibria in Fisher markets also comprises a min-max Stackelberg game. Further, we demonstrate the efficacy and efficiency of our algorithms in practice by computing competitive equilibria in Fisher markets with varying utility structures. Our experiments suggest potential ways to extend our theoretical results, by demonstrating how different smoothness properties can affect the convergence rate of our algorithms.Comment: 25 pages, 4 tables, 1 figure, Forthcoming in NeurIPS 202

    Computing large market equilibria using abstractions

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    Computing market equilibria is an important practical problem for market design (e.g. fair division, item allocation). However, computing equilibria requires large amounts of information (e.g. all valuations for all buyers for all items) and compute power. We consider ameliorating these issues by applying a method used for solving complex games: constructing a coarsened abstraction of a given market, solving for the equilibrium in the abstraction, and lifting the prices and allocations back to the original market. We show how to bound important quantities such as regret, envy, Nash social welfare, Pareto optimality, and maximin share when the abstracted prices and allocations are used in place of the real equilibrium. We then study two abstraction methods of interest for practitioners: 1) filling in unknown valuations using techniques from matrix completion, 2) reducing the problem size by aggregating groups of buyers/items into smaller numbers of representative buyers/items and solving for equilibrium in this coarsened market. We find that in real data allocations/prices that are relatively close to equilibria can be computed from even very coarse abstractions

    Amortized Analysis on Asynchronous Gradient Descent

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    Gradient descent is an important class of iterative algorithms for minimizing convex functions. Classically, gradient descent has been a sequential and synchronous process. Distributed and asynchronous variants of gradient descent have been studied since the 1980s, and they have been experiencing a resurgence due to demand from large-scale machine learning problems running on multi-core processors. We provide a version of asynchronous gradient descent (AGD) in which communication between cores is minimal and for which there is little synchronization overhead. We also propose a new timing model for its analysis. With this model, we give the first amortized analysis of AGD on convex functions. The amortization allows for bad updates (updates that increase the value of the convex function); in contrast, most prior work makes the strong assumption that every update must be significantly improving. Typically, the step sizes used in AGD are smaller than those used in its synchronous counterpart. We provide a method to determine the step sizes in AGD based on the Hessian entries for the convex function. In certain circumstances, the resulting step sizes are a constant fraction of those used in the corresponding synchronous algorithm, enabling the overall performance of AGD to improve linearly with the number of cores. We give two applications of our amortized analysis.Comment: 40 page
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