27,689 research outputs found
JXTA-Overlay: a P2P platform for distributed, collaborative, and ubiquitous computing
With the fast growth of the Internet infrastructure and the use of large-scale complex applications in industries, transport, logistics, government, health, and businesses, there is an increasing need to design and deploy multifeatured networking applications. Important features of such applications include the capability to be self-organized, be decentralized, integrate different types of resources (personal computers, laptops, and mobile and sensor devices), and provide global, transparent, and secure access to resources. Moreover, such applications should support not only traditional forms of reliable distributing computing and optimization of resources but also various forms of collaborative activities, such as business, online learning, and social networks in an intelligent and secure environment. In this paper, we present the Juxtapose (JXTA)-Overlay, which is a JXTA-based peer-to-peer (P2P) platform designed with the aim to leverage capabilities of Java, JXTA, and P2P technologies to support distributed and collaborative systems. The platform can be used not only for efficient and reliable distributed computing but also for collaborative activities and ubiquitous computing by integrating in the platform end devices. The design of a user interface as well as security issues are also tackled. We evaluate the proposed system by experimental study and show its usefulness for massive processing computations and e-learning applications.Peer ReviewedPostprint (author's final draft
A membership management protocol for mobile P2P networks
MANETs are self-organizing networks composed of mobile wireless nodes with often scarce resources. Distributed applications based on the P2P paradigm are the best candidates to run over such networks. To profit from the service provided by a P2P overlay (e.g. file sharing using BitTorrent), a node needs to be permanently informed about the other members of the overlay (e.g. other peers interested in the same file as currently provided by the BitTorrent central tracker). This P2P membership management is a costly and difficult task in such dynamic and resource limited environment. We focus on this problem and we propose a robust, network friendly and decentralized membership management protocol allowing peer discovery and update. Compared to flooding, client-server or multicast based approaches, our protocol achieves significantly lower network overhead and lower pollution of caches caused by peers who have left. Moreover, as network splits are very frequent in MANETs, our protocol is designed to be partition-aware. Namely, it allows separate overlays providing the same service to efficiently merge together when communication opportunities occur. The efficiency of our solution is validated through extensive NS-2 simulations
P2P Based Architecture for Global Home Agent Dynamic Discovery in IP Mobility
Mobility in packet networks has become a critical issue in the last years. Mobile IP and the Network Mobility Basic Support Protocol are the IETF proposals to provide mobility. However, both of them introduce performance limitations, due to the presence of an entity (Home Agent) in the communication path. Those problems have been tried to be solved in different ways. A family of solutions has been proposed in order to mitigate those problems by allowing mobile devices to use several geographically distributed Home Agents (thus making shorter
the communication path). These techniques require a method to discover a close Home Agent, among those geographically distributed, to the mobile device. This paper proposes a peer-topeer based solution, called Peer-to-Peer Home Agent Network, in
order to discover a close Home Agent. The proposed solution is simple, fully global, dynamic and it can be developed in IPv4
and IPv6.No publicad
Application of JXTA-overlay platform for secure robot control
In this paper, we present the evaluation and experimental results of secured robot control in a P2P system. The control system is based on JXTA-Overlay platform. We used secure primitives and functions of JXTA-Overlay for the secure control of the robot motors. We investigated the time of robot control for some scenarios with different number of peers connected in JXTA-Overlay network. All experiments are realised in a LAN environment. The experimental results show that with the join of other peers in the network, the average time of robot control is increased, but the difference between the secure and unsecure robot control average time is nearly the samePeer ReviewedPostprint (published version
First experiences with Personal Networks as an enabling platform for service providers
By developing demonstrators and performing small-scale user trials, we found various opportunities and pitfalls for deploying personal networks (PNs) on a commercial basis. The demonstrators were created using as many as possible legacy devices and proven technologies. They deal with applications in the health sector, home services, tourism, and the transportation sector. This paper describes the various architectures and our experiences with the end users and the technology. We conclude that context awareness, service discovery, and content management are very important in PNs and that a personal network provider role is necessary to realize these functions under the assumptions we made. The PNPay Travel demonstrator suggests that PN service platforms provide an opportunity to develop true trans-sector services
Peer-to-Peer Secure Updates for Heterogeneous Edge Devices
We consider the problem of securely distributing software updates to large scale clusters of heterogeneous edge compute nodes. Such nodes are needed to support the Internet of Things and low-latency edge compute scenarios, but are difficult to manage and update because they exist at the edge of the network behind NATs and firewalls that limit connectivity, or because they are mobile and have intermittent network access. We present a prototype secure update architecture for these devices that uses the combination of peer-to-peer protocols and automated NAT traversal techniques. This demonstrates that edge devices can be managed in an environment subject to partial or intermittent network connectivity, where there is not necessarily direct access from a management node to the devices being updated
Experimentation with MANETs of Smartphones
Mobile AdHoc NETworks (MANETs) have been identified as a key emerging
technology for scenarios in which IEEE 802.11 or cellular communications are
either infeasible, inefficient, or cost-ineffective. Smartphones are the most
adequate network nodes in many of these scenarios, but it is not
straightforward to build a network with them. We extensively survey existing
possibilities to build applications on top of ad-hoc smartphone networks for
experimentation purposes, and introduce a taxonomy to classify them. We present
AdHocDroid, an Android package that creates an IP-level MANET of (rooted)
Android smartphones, and make it publicly available to the community.
AdHocDroid supports standard TCP/IP applications, providing real smartphone
IEEE 802.11 MANET and the capability to easily change the routing protocol. We
tested our framework on several smartphones and a laptop. We validate the MANET
running off-the-shelf applications, and reporting on experimental performance
evaluation, including network metrics and battery discharge rate.Comment: 6 pages, 7 figures, 1 tabl
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