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Improved Distributed Algorithms for Coloring Interval Graphs with Application to Multicoloring Trees
Improved distributed algorithms for coloring interval graphs with application to multicoloring trees
Post-print (lokagerð höfundar)We give a distributed (1+eps)-approximation algorithm for the minimum vertex coloring problem on interval graphs, which runs in the LOCAL model and operates in O((1/eps) log* n) rounds. If nodes are aware of their interval representations, then the algorithm can be adapted to the CONGEST model using the same number of rounds. Prior to this work, only constant factor approximations using O(log* n) rounds were known. Linial's ring coloring lower bound implies that the dependency on log* n cannot be improved. We further prove that the dependency on 1/eps is also optimal.
To obtain our CONGEST model algorithm, we develop a color rotation technique that may be of independent interest. We demonstrate that color rotations can also be applied to obtain a (1+eps)-approximate multicoloring of directed trees in O((1/eps)log* n) rounds.Magnus M. Halldorsson is supported by grants 152679-05 and 174484-05 from the Icelandic Research Fund. Christian Konrad is supported by the Centre for Discrete Mathematics and its Applications (DIMAP) at Warwick University and by EPSRC award EP/N011163/1."Peer Reviewed
Local Conflict Coloring
Locally finding a solution to symmetry-breaking tasks such as
vertex-coloring, edge-coloring, maximal matching, maximal independent set,
etc., is a long-standing challenge in distributed network computing. More
recently, it has also become a challenge in the framework of centralized local
computation. We introduce conflict coloring as a general symmetry-breaking task
that includes all the aforementioned tasks as specific instantiations ---
conflict coloring includes all locally checkable labeling tasks from
[Naor\&Stockmeyer, STOC 1993]. Conflict coloring is characterized by two
parameters and , where the former measures the amount of freedom given
to the nodes for selecting their colors, and the latter measures the number of
constraints which colors of adjacent nodes are subject to.We show that, in the
standard LOCAL model for distributed network computing, if l/d \textgreater{}
\Delta, then conflict coloring can be solved in rounds in -node graphs with maximum degree
, where ignores the polylog factors in . The
dependency in~ is optimal, as a consequence of the lower
bound by [Linial, SIAM J. Comp. 1992] for -coloring. An important
special case of our result is a significant improvement over the best known
algorithm for distributed -coloring due to [Barenboim, PODC 2015],
which required rounds. Improvements for other
variants of coloring, including -list-coloring,
-edge-coloring, -coloring, etc., also follow from our general
result on conflict coloring. Likewise, in the framework of centralized local
computation algorithms (LCAs), our general result yields an LCA which requires
a smaller number of probes than the previously best known algorithm for
vertex-coloring, and works for a wide range of coloring problems
Performance of distributed mechanisms for flow admission in wireless adhoc networks
Given a wireless network where some pairs of communication links interfere
with each other, we study sufficient conditions for determining whether a given
set of minimum bandwidth quality-of-service (QoS) requirements can be
satisfied. We are especially interested in algorithms which have low
communication overhead and low processing complexity. The interference in the
network is modeled using a conflict graph whose vertices correspond to the
communication links in the network. Two links are adjacent in this graph if and
only if they interfere with each other due to being in the same vicinity and
hence cannot be simultaneously active. The problem of scheduling the
transmission of the various links is then essentially a fractional, weighted
vertex coloring problem, for which upper bounds on the fractional chromatic
number are sought using only localized information. We recall some distributed
algorithms for this problem, and then assess their worst-case performance. Our
results on this fundamental problem imply that for some well known classes of
networks and interference models, the performance of these distributed
algorithms is within a bounded factor away from that of an optimal, centralized
algorithm. The performance bounds are simple expressions in terms of graph
invariants. It is seen that the induced star number of a network plays an
important role in the design and performance of such networks.Comment: 21 pages, submitted. Journal version of arXiv:0906.378
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