3,937 research outputs found
Memory Based Online Learning of Deep Representations from Video Streams
We present a novel online unsupervised method for face identity learning from
video streams. The method exploits deep face descriptors together with a memory
based learning mechanism that takes advantage of the temporal coherence of
visual data. Specifically, we introduce a discriminative feature matching
solution based on Reverse Nearest Neighbour and a feature forgetting strategy
that detect redundant features and discard them appropriately while time
progresses. It is shown that the proposed learning procedure is asymptotically
stable and can be effectively used in relevant applications like multiple face
identification and tracking from unconstrained video streams. Experimental
results show that the proposed method achieves comparable results in the task
of multiple face tracking and better performance in face identification with
offline approaches exploiting future information. Code will be publicly
available.Comment: arXiv admin note: text overlap with arXiv:1708.0361
Evaluating Example-based Pose Estimation: Experiments on the HumanEva Sets
We present an example-based approach to pose recovery, using histograms of oriented gradients as image descriptors. Tests on the HumanEva-I and HumanEva-II data sets provide us insight into the strengths and limitations of an example-based approach. We report mean relative 3D errors of approximately 65 mm per joint on HumanEva-I, and 175 mm on HumanEva-II. We discuss our results using single and multiple views. Also, we perform experiments to assess the algorithm’s generalization to unseen subjects, actions and viewpoints. We plan to incorporate the temporal aspect of human motion analysis to reduce orientation ambiguities, and increase the pose recovery accuracy
Real-time, long-term hand tracking with unsupervised initialization
This paper proposes a complete tracking system that is capable of long-term, real-time hand tracking with unsupervised initialization and error recovery. Initialization is steered by a three-stage hand detector, combining spatial and temporal information. Hand hypotheses are generated by a random forest detector in the first stage, whereas a simple linear classifier eliminates false positive detections. Resulting detections are tracked by particle filters that gather temporal statistics in order to make a final decision. The detector is scale and rotation invariant, and can detect hands in any pose in unconstrained environments. The resulting discriminative confidence map is combined with a generative particle filter based observation model to enable robust, long-term hand tracking in real-time. The proposed solution is evaluated using several challenging, publicly available datasets, and is shown to clearly outperform other state of the art object tracking methods
On the Design and Analysis of Multiple View Descriptors
We propose an extension of popular descriptors based on gradient orientation
histograms (HOG, computed in a single image) to multiple views. It hinges on
interpreting HOG as a conditional density in the space of sampled images, where
the effects of nuisance factors such as viewpoint and illumination are
marginalized. However, such marginalization is performed with respect to a very
coarse approximation of the underlying distribution. Our extension leverages on
the fact that multiple views of the same scene allow separating intrinsic from
nuisance variability, and thus afford better marginalization of the latter. The
result is a descriptor that has the same complexity of single-view HOG, and can
be compared in the same manner, but exploits multiple views to better trade off
insensitivity to nuisance variability with specificity to intrinsic
variability. We also introduce a novel multi-view wide-baseline matching
dataset, consisting of a mixture of real and synthetic objects with ground
truthed camera motion and dense three-dimensional geometry
- …