2 research outputs found

    Examining Emotion Perception Agreement in Live Music Performance

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    Current music emotion recognition (MER) systems rely on emotion data averaged across listeners and over time to infer the emotion expressed by a musical piece, often neglecting time- and listener-dependent factors. These limitations can restrict the efficacy of MER systems and cause misjudgements. In a live music concert setting, fifteen audience members annotated perceived emotion in valence-arousal space over time using a mobile application. Analyses of inter-rater reliability yielded widely varying levels of agreement in the perceived emotions. A follow-up lab study to uncover the reasons for such variability was conducted, where twenty-one listeners annotated their perceived emotions through a recording of the original performance and offered open-ended explanations. Thematic analysis reveals many salient features and interpretations that can describe the cognitive processes. Some of the results confirm known findings of music perception and MER studies. Novel findings highlight the importance of less frequently discussed musical attributes, such as musical structure, performer expression, and stage setting, as perceived across different modalities. Musicians are found to attribute emotion change to musical harmony, structure, and performance technique more than non-musicians. We suggest that listener-informed musical features can benefit MER in addressing emotional perception variability by providing reasons for listener similarities and idiosyncrasies

    Censo español de investigación de la I+D+i y Ciencia en videojuegos 2020

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    Esta es una obra en colaboración, donde los autores de cada capítulo han utilizado imágenes propias del grupo (fotografías o posters) o imágenes de bancos de imágenes sin copyright. Además los autores han firmado un acuerdo de cesión de derechos de forma gratuita a la Universidad de Málaga para su publicación en abierto.Este volumen contiene información sobre los grupos de investigación y los investigadores que trabajan sobre algún aspecto relacionado con los videojuegos
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