37,990 research outputs found
Discrete Scale Axis Representations for 3D Geometry
This paper addresses the fundamental problem of computing stable medial representations of 3D shapes. We propose a spatially adaptive classification of geometric features that yields a robust algorithm for generating medial representations at different levels of abstraction. The recently introduced continuous scale axis transform serves as the mathematical foundation of our algorithm. We show how geometric and topological properties of the continuous setting carry over to discrete shape representations. Our method combines scaling operations of medial balls for geometric simplification with filtrations of the medial axis and provably good conversion steps to and from union of balls, to enable efficient processing of a wide variety shape representations including polygon meshes, 3D images, implicit surfaces, and point clouds. We demonstrate the robustness and versatility of our algorithm with an extensive validation on hundreds of shapes including complex geometries consisting of millions of triangles
Coherent States for 3d Deformed Special Relativity: semi-classical points in a quantum flat spacetime
We analyse the quantum geometry of 3-dimensional deformed special relativity
(DSR) and the notion of spacetime points in such a context, identified with
coherent states that minimize the uncertainty relations among spacetime
coordinates operators. We construct this system of coherent states in both the
Riemannian and Lorentzian case, and study their properties and their geometric
interpretation.Comment: RevTeX4, 20 page
About Lorentz invariance in a discrete quantum setting
A common misconception is that Lorentz invariance is inconsistent with a
discrete spacetime structure and a minimal length: under Lorentz contraction, a
Planck length ruler would be seen as smaller by a boosted observer. We argue
that in the context of quantum gravity, the distance between two points becomes
an operator and show through a toy model, inspired by Loop Quantum Gravity,
that the notion of a quantum of geometry and of discrete spectra of geometric
operators, is not inconsistent with Lorentz invariance. The main feature of the
model is that a state of definite length for a given observer turns into a
superposition of eigenstates of the length operator when seen by a boosted
observer. More generally, we discuss the issue of actually measuring distances
taking into account the limitations imposed by quantum gravity considerations
and we analyze the notion of distance and the phenomenon of Lorentz contraction
in the framework of ``deformed (or doubly) special relativity'' (DSR), which
tentatively provides an effective description of quantum gravity around a flat
background. In order to do this we study the Hilbert space structure of DSR,
and study various quantum geometric operators acting on it and analyze their
spectral properties. We also discuss the notion of spacetime point in DSR in
terms of coherent states. We show how the way Lorentz invariance is preserved
in this context is analogous to that in the toy model.Comment: 25 pages, RevTe
Computing a Compact Spline Representation of the Medial Axis Transform of a 2D Shape
We present a full pipeline for computing the medial axis transform of an
arbitrary 2D shape. The instability of the medial axis transform is overcome by
a pruning algorithm guided by a user-defined Hausdorff distance threshold. The
stable medial axis transform is then approximated by spline curves in 3D to
produce a smooth and compact representation. These spline curves are computed
by minimizing the approximation error between the input shape and the shape
represented by the medial axis transform. Our results on various 2D shapes
suggest that our method is practical and effective, and yields faithful and
compact representations of medial axis transforms of 2D shapes.Comment: GMP14 (Geometric Modeling and Processing
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