10,278 research outputs found
Visual Object Tracking: The Initialisation Problem
Model initialisation is an important component of object tracking. Tracking
algorithms are generally provided with the first frame of a sequence and a
bounding box (BB) indicating the location of the object. This BB may contain a
large number of background pixels in addition to the object and can lead to
parts-based tracking algorithms initialising their object models in background
regions of the BB. In this paper, we tackle this as a missing labels problem,
marking pixels sufficiently away from the BB as belonging to the background and
learning the labels of the unknown pixels. Three techniques, One-Class SVM
(OC-SVM), Sampled-Based Background Model (SBBM) (a novel background model based
on pixel samples), and Learning Based Digital Matting (LBDM), are adapted to
the problem. These are evaluated with leave-one-video-out cross-validation on
the VOT2016 tracking benchmark. Our evaluation shows both OC-SVMs and SBBM are
capable of providing a good level of segmentation accuracy but are too
parameter-dependent to be used in real-world scenarios. We show that LBDM
achieves significantly increased performance with parameters selected by cross
validation and we show that it is robust to parameter variation.Comment: 15th Conference on Computer and Robot Vision (CRV 2018). Source code
available at https://github.com/georgedeath/initialisation-proble
Fast Deep Matting for Portrait Animation on Mobile Phone
Image matting plays an important role in image and video editing. However,
the formulation of image matting is inherently ill-posed. Traditional methods
usually employ interaction to deal with the image matting problem with trimaps
and strokes, and cannot run on the mobile phone in real-time. In this paper, we
propose a real-time automatic deep matting approach for mobile devices. By
leveraging the densely connected blocks and the dilated convolution, a light
full convolutional network is designed to predict a coarse binary mask for
portrait images. And a feathering block, which is edge-preserving and matting
adaptive, is further developed to learn the guided filter and transform the
binary mask into alpha matte. Finally, an automatic portrait animation system
based on fast deep matting is built on mobile devices, which does not need any
interaction and can realize real-time matting with 15 fps. The experiments show
that the proposed approach achieves comparable results with the
state-of-the-art matting solvers.Comment: ACM Multimedia Conference (MM) 2017 camera-read
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