13,358 research outputs found
Deterministic broadcasting time with partial knowledge of the network
We consider the time of deterministic broadcasting in networks whose nodes have limited knowledge of network topology. Each node u knows only the part of the network within knowledge radius r from it, i.e., it knows the graph induced by all nodes at distance at most r from u. Apart from that, each node knows the maximum degree Delta of the network. One node of the network, called the source, has a message which has to reach all other nodes. We adopt the widely studied communication model called the one-way model in which, in every round, each node can communicate with at most one neighbor, and in each pair of nodes communicating in a given round, one can only send a message while the other can only receive it. This is the weakest of all store-and-forward models for point-to-point networks, and hence our algorithms work for other models as well, in at most the same time.We show trade-offs between knowledge radius and time of deterministic broadcasting, when the knowledge radius is small, i.e., when nodes are only aware of their close vicinity. While for knowledge radius 0, minimum broadcasting time is theta(e), where e is the number of edges in the network, broadcasting can be usually completed faster for positive knowledge radius. Our main results concern knowledge radius 1. We develop fast broadcasting algorithms and analyze their execution time. We also prove lower bounds on broadcasting time, showing that our algorithms are close to optimal
Message and time efficient multi-broadcast schemes
We consider message and time efficient broadcasting and multi-broadcasting in
wireless ad-hoc networks, where a subset of nodes, each with a unique rumor,
wish to broadcast their rumors to all destinations while minimizing the total
number of transmissions and total time until all rumors arrive to their
destination. Under centralized settings, we introduce a novel approximation
algorithm that provides almost optimal results with respect to the number of
transmissions and total time, separately. Later on, we show how to efficiently
implement this algorithm under distributed settings, where the nodes have only
local information about their surroundings. In addition, we show multiple
approximation techniques based on the network collision detection capabilities
and explain how to calibrate the algorithms' parameters to produce optimal
results for time and messages.Comment: In Proceedings FOMC 2013, arXiv:1310.459
Achieving Dilution without Knowledge of Coordinates in the SINR Model
Considerable literature has been developed for various fundamental
distributed problems in the SINR (Signal-to-Interference-plus-Noise-Ratio)
model for radio transmission. A setting typically studied is when all nodes
transmit a signal of the same strength, and each device only has access to
knowledge about the total number of nodes in the network , the range from
which each node's label is taken , and the label of the device
itself. In addition, an assumption is made that each node also knows its
coordinates in the Euclidean plane. In this paper, we create a technique which
allows algorithm designers to remove that last assumption. The assumption about
the unavailability of the knowledge of the physical coordinates of the nodes
truly captures the `ad-hoc' nature of wireless networks.
Previous work in this area uses a flavor of a technique called dilution, in
which nodes transmit in a (predetermined) round-robin fashion, and are able to
reach all their neighbors. However, without knowing the physical coordinates,
it's not possible to know the coordinates of their containing (pivotal) grid
box and seemingly not possible to use dilution (to coordinate their
transmissions). We propose a new technique to achieve dilution without using
the knowledge of physical coordinates. This technique exploits the
understanding that the transmitting nodes lie in 2-D space, segmented by an
appropriate pivotal grid, without explicitly referring to the actual physical
coordinates of these nodes. Using this technique, it is possible for every weak
device to successfully transmit its message to all of its neighbors in
rounds, as long as the density of transmitting nodes in any
physical grid box is bounded by a known constant. This technique, we feel, is
an important generic tool for devising practical protocols when physical
coordinates of the nodes are not known.Comment: 10 page
Broadcasting on Random Directed Acyclic Graphs
We study a generalization of the well-known model of broadcasting on trees.
Consider a directed acyclic graph (DAG) with a unique source vertex , and
suppose all other vertices have indegree . Let the vertices at
distance from be called layer . At layer , is given a random
bit. At layer , each vertex receives bits from its parents in
layer , which are transmitted along independent binary symmetric channel
edges, and combines them using a -ary Boolean processing function. The goal
is to reconstruct with probability of error bounded away from using
the values of all vertices at an arbitrarily deep layer. This question is
closely related to models of reliable computation and storage, and information
flow in biological networks.
In this paper, we analyze randomly constructed DAGs, for which we show that
broadcasting is only possible if the noise level is below a certain degree and
function dependent critical threshold. For , and random DAGs with
layer sizes and majority processing functions, we identify the
critical threshold. For , we establish a similar result for NAND
processing functions. We also prove a partial converse for odd
illustrating that the identified thresholds are impossible to improve by
selecting different processing functions if the decoder is restricted to using
a single vertex.
Finally, for any noise level, we construct explicit DAGs (using expander
graphs) with bounded degree and layer sizes admitting
reconstruction. In particular, we show that such DAGs can be generated in
deterministic quasi-polynomial time or randomized polylogarithmic time in the
depth. These results portray a doubly-exponential advantage for storing a bit
in DAGs compared to trees, where but layer sizes must grow exponentially
with depth in order to enable broadcasting.Comment: 33 pages, double column format. arXiv admin note: text overlap with
arXiv:1803.0752
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