1,452 research outputs found

    Compact Deterministic Self-Stabilizing Leader Election: The Exponential Advantage of Being Talkative

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    This paper focuses on compact deterministic self-stabilizing solutions for the leader election problem. When the protocol is required to be \emph{silent} (i.e., when communication content remains fixed from some point in time during any execution), there exists a lower bound of Omega(\log n) bits of memory per node participating to the leader election (where n denotes the number of nodes in the system). This lower bound holds even in rings. We present a new deterministic (non-silent) self-stabilizing protocol for n-node rings that uses only O(\log\log n) memory bits per node, and stabilizes in O(n\log^2 n) rounds. Our protocol has several attractive features that make it suitable for practical purposes. First, the communication model fits with the model used by existing compilers for real networks. Second, the size of the ring (or any upper bound on this size) needs not to be known by any node. Third, the node identifiers can be of various sizes. Finally, no synchrony assumption, besides a weakly fair scheduler, is assumed. Therefore, our result shows that, perhaps surprisingly, trading silence for exponential improvement in term of memory space does not come at a high cost regarding stabilization time or minimal assumptions

    Memory lower bounds for deterministic self-stabilization

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    In the context of self-stabilization, a \emph{silent} algorithm guarantees that the register of every node does not change once the algorithm has stabilized. At the end of the 90's, Dolev et al. [Acta Inf. '99] showed that, for finding the centers of a graph, for electing a leader, or for constructing a spanning tree, every silent algorithm must use a memory of Ω(log⁥n)\Omega(\log n) bits per register in nn-node networks. Similarly, Korman et al. [Dist. Comp. '07] proved, using the notion of proof-labeling-scheme, that, for constructing a minimum-weight spanning trees (MST), every silent algorithm must use a memory of Ω(log⁥2n)\Omega(\log^2n) bits per register. It follows that requiring the algorithm to be silent has a cost in terms of memory space, while, in the context of self-stabilization, where every node constantly checks the states of its neighbors, the silence property can be of limited practical interest. In fact, it is known that relaxing this requirement results in algorithms with smaller space-complexity. In this paper, we are aiming at measuring how much gain in terms of memory can be expected by using arbitrary self-stabilizing algorithms, not necessarily silent. To our knowledge, the only known lower bound on the memory requirement for general algorithms, also established at the end of the 90's, is due to Beauquier et al.~[PODC '99] who proved that registers of constant size are not sufficient for leader election algorithms. We improve this result by establishing a tight lower bound of Θ(log⁡Δ+log⁥log⁥n)\Theta(\log \Delta+\log \log n) bits per register for self-stabilizing algorithms solving (Δ+1)(\Delta+1)-coloring or constructing a spanning tree in networks of maximum degree~Δ\Delta. The lower bound Ω(log⁥log⁥n)\Omega(\log \log n) bits per register also holds for leader election

    The Computational Power of Beeps

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    In this paper, we study the quantity of computational resources (state machine states and/or probabilistic transition precision) needed to solve specific problems in a single hop network where nodes communicate using only beeps. We begin by focusing on randomized leader election. We prove a lower bound on the states required to solve this problem with a given error bound, probability precision, and (when relevant) network size lower bound. We then show the bound tight with a matching upper bound. Noting that our optimal upper bound is slow, we describe two faster algorithms that trade some state optimality to gain efficiency. We then turn our attention to more general classes of problems by proving that once you have enough states to solve leader election with a given error bound, you have (within constant factors) enough states to simulate correctly, with this same error bound, a logspace TM with a constant number of unary input tapes: allowing you to solve a large and expressive set of problems. These results identify a key simplicity threshold beyond which useful distributed computation is possible in the beeping model.Comment: Extended abstract to appear in the Proceedings of the International Symposium on Distributed Computing (DISC 2015

    Leader Election in Anonymous Rings: Franklin Goes Probabilistic

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    We present a probabilistic leader election algorithm for anonymous, bidirectional, asynchronous rings. It is based on an algorithm from Franklin, augmented with random identity selection, hop counters to detect identity clashes, and round numbers modulo 2. As a result, the algorithm is finite-state, so that various model checking techniques can be employed to verify its correctness, that is, eventually a unique leader is elected with probability one. We also sketch a formal correctness proof of the algorithm for rings with arbitrary size
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