8 research outputs found

    LoggerMan, a comprehensive logging and visualisation tool to capture computer usage

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    As we become increasingly dependent on our computers and spending a major part of our day interacting with these machines, it is becoming important for lifeloggers and human-computer interaction (HCI) researchers to capture this aspect of our life. In this paper, we present LoggerMan, a comprehensive logging tool to capture many aspects of our computer usage. It also comes with reporting capabilities to give insights to the data owner about his/her computer usage. By this work, we aim to fill the current lack of logging software in this domain, which would help us and other researchers as well to build data sets for HCI experiments and also to better understand computer usage patterns. Our tool is published online (loggerman.org) to be used freely by the community

    Keystroke Dynamics as Part of Lifelogging

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    In this paper we present the case for including keystroke dynamics in lifelogging. We describe how we have used a simple keystroke logging application called Loggerman, to create a dataset of longitudinal keystroke timing data spanning a period of more than 6 months for 4 participants. We perform a detailed analysis of this data by examining the timing information associated with bigrams or pairs of adjacently-typed alphabetic characters. We show how there is very little day-on-day variation of the keystroke timing among the top-200 bigrams for some participants and for others there is a lot and this correlates with the amount of typing each would do on a daily basis. We explore how daily variations could correlate with sleep score from the previous night but find no significant relation-ship between the two. Finally we describe the public release of this data as well including as a series of pointers for future work including correlating keystroke dynamics with mood and fatigue during the day.Comment: Accepted to 27th International Conference on Multimedia Modeling, Prague, Czech Republic, June 202

    Predictive biometrics: A review and analysis of predicting personal characteristics from biometric data

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    Interest in the exploitation of soft biometrics information has continued to develop over the last decade or so. In comparison with traditional biometrics, which focuses principally on person identification, the idea of soft biometrics processing is to study the utilisation of more general information regarding a system user, which is not necessarily unique. There are increasing indications that this type of data will have great value in providing complementary information for user authentication. However, the authors have also seen a growing interest in broadening the predictive capabilities of biometric data, encompassing both easily definable characteristics such as subject age and, most recently, `higher level' characteristics such as emotional or mental states. This study will present a selective review of the predictive capabilities, in the widest sense, of biometric data processing, providing an analysis of the key issues still adequately to be addressed if this concept of predictive biometrics is to be fully exploited in the future

    Continuous Stress Monitoring under Varied Demands Using Unobtrusive Devices

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    The file attached to this record is the author's final peer reviewed version. The Publisher's final version can be found by following the DOI link.This research aims to identify a feasible model to predict a learnerā€™s stress in an online learning platform. It is desirable to produce a cost-effective, unobtrusive and objective method to measure a learnerā€™s emotions. The few signals produced by mouse and keyboard could enable such solution to measure real world individualā€™s affective states. It is also important to ensure that the measurement can be applied regardless the type of task carried out by the user. This preliminary research proposes a stress classification method using mouse and keystroke dynamics to classify the stress levels of 190 university students when performing three different e-learning activities. The results show that the stress measurement based on mouse and keystroke dynamics is consistent with the stress measurement according to the changes of duration spent between two consecutive questions. The feedforward back-propagation neural network achieves the best performance in the classification

    Identifying emotional states through keystroke dynamics

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    The ability to recognize emotions is an important part of building intelligent computers. Extracting the emotional aspects of a situation could provide computers with a rich context to make appropriate decisions about how to interact with the user or adapt the system response. The problem that we address in this thesis is that the current methods of determining user emotion have two issues: the equipment that is required is expensive, and the majority of these sensors are invasive to the user. These problems limit the real-world applicability of existing emotion-sensing methods because the equipment costs limit the availability of the technology, and the obtrusive nature of the sensors are not realistic in typical home or office settings. Our solution is to determine user emotions by analyzing the rhythm of an individualā€˜s typing patterns on a standard keyboard. Our keystroke dynamics approach would allow for the uninfluenced determination of emotion using technology that is in widespread use today. We conducted a field study where participantsā€˜ keystrokes were collected in situ and their emotional states were recorded via self reports. Using various data mining techniques, we created models based on 15 different emotional states. With the results from our cross-validation, we identify our best-performing emotional state models as well as other emotional states that can be explored in future studies. We also provide a set of recommendations for future analysis on the existing data set as well as suggestions for future data collection and experimentation

    Investigating test anxiety and the effects of supportive messages

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    Many students underperform on exams due to experiencing high test anxiety. In this dissertation, I present three studies examining how test anxiety affects students taking open-ended computer programming exams and methods to reduce it. In the first study, I conduct a survey to show the prevalence of test anxiety in computer science and the methods students use to cope with it. In the second study, I report on an experimental study comparing a novel intervention of seeking support from oneā€™s own social network to the more common approaches of expressive writing and studying task-relevant materials for open-ended test questions. In the final study, I present an experimental study comparing how the perceived authorship of supportive messages affects the anxiety and performance of students completing open-ended programming questions. The results show that 23% of students experience high test anxiety when taking computer based programming exams and 22% of students have no method of coping with it. They also show that soliciting messages from social media can result in a 21% reduction in anxiety, an increase in testing performance, and the perceived author of these messages affects the magnitude of the decrease in anxiety. These studies have implications for students who take, instructors who write, and companies that use programming tests to evaluate new hires. I aim to demonstrate why test anxiety should be considered when designing or preparing for exams and how to integrate reduction strategies into the testing process

    Behavioural biometric identification based on human computer interaction

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    As we become increasingly dependent on information systems, personal identification and profiling systems have received an increasing interest, either for reasons of personali- sation or security. Biometric profiling is one means of identification which can be achieved by analysing something the user is or does (e.g., a fingerprint, signature, face, voice). This Ph.D. research focuses on behavioural biometrics, a subset of biometrics that is concerned with the patterns of conscious or unconscious behaviour of a person, involving their style, preference, skills, knowledge, motor-skills in any domain. In this work I explore the cre- ation of user profiles to be applied in dynamic user identification based on the biometric pat- terns observed during normal Human-Computer Interaction (HCI) by continuously logging and tracking the corresponding computer events. Unlike most of the biometrics systems that need special hardware devices (e.g. finger print reader), HCI-based identification sys- tems can be implemented using regular input devices (mouse or keyboard) and they do not require the user to perform specific tasks to train the system. Specifically, three components are studied in-depth: mouse dynamics, keystrokes dynamics and GUI based user behaviour. In this work I will describe my research on HCI-based behavioural biometrics, discuss the features and models I proposed for each component along with the result of experiments. In addition, I will describe the methodology and datasets I gathered using my LoggerMan application that has been developed specifically to passively gather behavioural biometric data for evaluation. Results show that normal Human-Computer Interaction reveals behavioural information with discriminative power sufficient to be used for user modelling for identification purposes

    Detecting and Modelling Stress Levels in E-Learning Environment Users

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    A modern Intelligent Tutoring System (ITS) should be sentient of a learner's cognitive and affective states, as a learnerā€™s performance could be affected by motivational and emotional factors. It is important to design a method that supports low-cost, task-independent and unobtrusive sensing of a learnerā€™s cognitive and affective states, to improve a learner's experience in e-learning, as well as to enable personalized learning. Although tremendous related affective computing research were done in this area, there is a lack of empirical research that can automatically measure a learner's stress using objective methods. This research is set to examine how an objective stress measurement model can be developed, to compute a learnerā€™s cognitive and emotional stress automatically using mouse and keystroke dynamics. To ensure the measurement is not affected even if the user switches between tasks, three preliminary research experiments were carried out based on three common tasks during e-learning āˆ’ search, assessment and typing. A stress measurement model was then built using the datasets collected from the experiments. Three stress classifiers were tested, namely certainty factors, feedforward back-propagation neural network and adaptive neuro-fuzzy inference system. The best classifier was then integrated into the ITS stress inference engine, which is designed to decide necessary adaptation, and to provide analytical information of learners' performances, which include stress levels and learnersā€™ behaviours when answering questions
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