13,506 research outputs found

    The fans united will always be connected: building a practical DTN in a football stadium

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    Football stadia present a difficult environment for the deployment of digital services, due to their architectural design and the capacity problems from the numbers of fans. We present preliminary results from deploying an Android app building an ad hoc network amongst the attendees at matches at Brighton and Hove Albion's AMEX stadium, so as to share the available capacity and supply digital services to season ticket holders. We describe the protocol, how we engaged our users in service design so that the app was attractive to use and the problems we encountered in using Android

    Hybrid Satellite-Terrestrial Communication Networks for the Maritime Internet of Things: Key Technologies, Opportunities, and Challenges

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    With the rapid development of marine activities, there has been an increasing number of maritime mobile terminals, as well as a growing demand for high-speed and ultra-reliable maritime communications to keep them connected. Traditionally, the maritime Internet of Things (IoT) is enabled by maritime satellites. However, satellites are seriously restricted by their high latency and relatively low data rate. As an alternative, shore & island-based base stations (BSs) can be built to extend the coverage of terrestrial networks using fourth-generation (4G), fifth-generation (5G), and beyond 5G services. Unmanned aerial vehicles can also be exploited to serve as aerial maritime BSs. Despite of all these approaches, there are still open issues for an efficient maritime communication network (MCN). For example, due to the complicated electromagnetic propagation environment, the limited geometrically available BS sites, and rigorous service demands from mission-critical applications, conventional communication and networking theories and methods should be tailored for maritime scenarios. Towards this end, we provide a survey on the demand for maritime communications, the state-of-the-art MCNs, and key technologies for enhancing transmission efficiency, extending network coverage, and provisioning maritime-specific services. Future challenges in developing an environment-aware, service-driven, and integrated satellite-air-ground MCN to be smart enough to utilize external auxiliary information, e.g., sea state and atmosphere conditions, are also discussed

    Social Data Offloading in D2D-Enhanced Cellular Networks by Network Formation Games

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    Recently, cellular networks are severely overloaded by social-based services, such as YouTube, Facebook and Twitter, in which thousands of clients subscribe a common content provider (e.g., a popular singer) and download his/her content updates all the time. Offloading such traffic through complementary networks, such as a delay tolerant network formed by device-to-device (D2D) communications between mobile subscribers, is a promising solution to reduce the cellular burdens. In the existing solutions, mobile users are assumed to be volunteers who selfishlessly deliver the content to every other user in proximity while moving. However, practical users are selfish and they will evaluate their individual payoffs in the D2D sharing process, which may highly influence the network performance compared to the case of selfishless users. In this paper, we take user selfishness into consideration and propose a network formation game to capture the dynamic characteristics of selfish behaviors. In the proposed game, we provide the utility function of each user and specify the conditions under which the subscribers are guaranteed to converge to a stable network. Then, we propose a practical network formation algorithm in which the users can decide their D2D sharing strategies based on their historical records. Simulation results show that user selfishness can highly degrade the efficiency of data offloading, compared with ideal volunteer users. Also, the decrease caused by user selfishness can be highly affected by the cost ratio between the cellular transmission and D2D transmission, the access delays, and mobility patterns
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