8 research outputs found

    Delay Reduction in Multi-Hop Device-to-Device Communication using Network Coding

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    This paper considers the problem of reducing the broadcast decoding delay of wireless networks using instantly decodable network coding (IDNC) based device-to-device (D2D) communications. In a D2D configuration, devices in the network can help hasten the recovery of the lost packets of other devices in their transmission range by sending network coded packets. Unlike previous works that assumed fully connected network, this paper proposes a partially connected configuration in which the decision should be made not only on the packet combinations but also on the set of transmitting devices. First, the different events occurring at each device are identified so as to derive an expression for the probability distribution of the decoding delay. The joint optimization problem over the set of transmitting devices and the packet combinations of each is, then, formulated. The optimal solution of the joint optimization problem is derived using a graph theory approach by introducing the cooperation graph and reformulating the problem as a maximum weight clique problem in which the weight of each vertex is the contribution of the device identified by the vertex. Through extensive simulations, the decoding delay experienced by all devices in the Point to Multi-Point (PMP) configuration, the fully connected D2D (FC-D2D) configuration and the more practical partially connected D2D (PC-D2D) configuration are compared. Numerical results suggest that the PC-D2D outperforms the FC-D2D and provides appreciable gain especially for poorly connected networks

    Network Coding-Based Next-Generation IoT for Industry 4.0

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    Industry 4.0 has become the main source of applications of the Internet of Things (IoT), which is generating new business opportunities. The use of cloud computing and artificial intelligence is also showing remarkable improvements in industrial operation, saving millions of dollars to manufacturers. The need for time-critical decision-making is evidencing a trade-off between latency and computation, urging Industrial IoT (IIoT) deployments to integrate fog nodes to perform early analytics. In this chapter, we review next-generation IIoT architectures, which aim to meet the requirements of industrial applications, such as low-latency and highly reliable communications. These architectures can be divided into IoT node, fog, and multicloud layers. We describe these three layers and compare their characteristics, providing also different use-cases of IIoT architectures. We introduce network coding (NC) as a solution to meet some of the requirements of next-generation communications. We review a variety of its approaches as well as different scenarios that improve their performance and reliability thanks to this technique. Then, we describe the communication process across the different levels of the architecture based on NC-based state-of-the-art works. Finally, we summarize the benefits and open challenges of combining IIoT architectures together with NC techniques

    Coalition Formation Game for Cooperative Content Delivery in Network Coding Assisted D2D Communications

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    Device-to-device (D2D) communications have shown a huge potential in cellular offloading and become a potential technology in 5G and beyond. In D2D networks, the requested contents by user devices (UDs) can be delivered via D2D links, thus offloading the content providers (CPs). In this work, we address the problem of minimizing the delay of delivering content in a decentralized and partially D2D connected network using network coding (NC) and cooperation among the UDs. The proposed optimization framework considers UDs’ acquired and missing contents, their limited coverage zones, NC, and content’s erasure probability. As such, the completion time for delivering all missing contents to all UDs is minimized. The problem is modeled as a coalition game with cooperative-players wherein the payoff function is derived so that increasing individual payoff results in the desired cooperative behavior. Given the intractability of the formulation, the coalition game is relaxed to a coalition formation game (CFG). A distributed coalition formation algorithm relying on merge-and-split rules is developed for solving the relaxed problem at each transmission. The effectiveness of the proposed solution is validated through computer simulation against existing schemes

    Um Algoritmo Híbrido para o Problema da Clique Máxima / A Hybrid Algorithm for the Maximum Clique Problem

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    Este artigo apresenta um algoritmo que realiza a hibridização entre a meta-heurística Simulated Anneling e uma Lista Tabu para resolver o problema da clique máxima. O algoritmo foi avaliado mediante os resultados obtidos para o banco de instâncias do Centro de matemática discreta e ciência da computação teórica (DIMACS). O algoritmo consegue processar um total de 83% das instâncias em menos de 2 minutos e obtém o valor ótimo para 74,6%. Os resultados mostraram-se promissores em contraste com as observações realizadas na literatura. Em comparação com o resultado recente publicado, a média da solução do algoritmo aqui apresentado foi estritamente melhor em 52,11% e empataram em 21,1% das instâncias

    Coalition Formation Game for Cooperative Content Delivery in Network Coding Assisted D2D Communications

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    Device-to-device (D2D) communications have shown a huge potential in cellular offloading and become a potential technology in 5G and beyond. In D2D networks, the requested contents by user devices (UDs) can be delivered via D2D links, thus offloading the content providers (CPs). In this work, we address the problem of minimizing the delay of delivering content in a decentralized and partially D2D connected network using network coding (NC) and cooperation among the UDs. The proposed optimization framework considers UDs’ acquired and missing contents, their limited coverage zones, NC, and content’s erasure probability. As such, the completion time for delivering all missing contents to all UDs is minimized. The problem is modeled as a coalition game with cooperative-players wherein the payoff function is derived so that increasing individual payoff results in the desired cooperative behavior. Given the intractability of the formulation, the coalition game is relaxed to a coalition formation game (CFG). A distributed coalition formation algorithm relying on merge-and-split rules is developed for solving the relaxed problem at each transmission. The effectiveness of the proposed solution is validated through computer simulation against existing schemes

    A Tutorial on Clique Problems in Communications and Signal Processing

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    Since its first use by Euler on the problem of the seven bridges of K\"onigsberg, graph theory has shown excellent abilities in solving and unveiling the properties of multiple discrete optimization problems. The study of the structure of some integer programs reveals equivalence with graph theory problems making a large body of the literature readily available for solving and characterizing the complexity of these problems. This tutorial presents a framework for utilizing a particular graph theory problem, known as the clique problem, for solving communications and signal processing problems. In particular, the paper aims to illustrate the structural properties of integer programs that can be formulated as clique problems through multiple examples in communications and signal processing. To that end, the first part of the tutorial provides various optimal and heuristic solutions for the maximum clique, maximum weight clique, and kk-clique problems. The tutorial, further, illustrates the use of the clique formulation through numerous contemporary examples in communications and signal processing, mainly in maximum access for non-orthogonal multiple access networks, throughput maximization using index and instantly decodable network coding, collision-free radio frequency identification networks, and resource allocation in cloud-radio access networks. Finally, the tutorial sheds light on the recent advances of such applications, and provides technical insights on ways of dealing with mixed discrete-continuous optimization problems
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