146 research outputs found

    Consistent Video Filtering for Camera Arrays

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    International audienceVisual formats have advanced beyond single-view images and videos: 3D movies are commonplace, researchers have developed multi-view navigation systems, and VR is helping to push light field cameras to mass market. However, editing tools for these media are still nascent, and even simple filtering operations like color correction or stylization are problematic: naively applying image filters per frame or per view rarely produces satisfying results due to time and space inconsistencies. Our method preserves and stabilizes filter effects while being agnostic to the inner working of the filter. It captures filter effects in the gradient domain, then uses \emph{input} frame gradients as a reference to impose temporal and spatial consistency. Our least-squares formulation adds minimal overhead compared to naive data processing. Further, when filter cost is high, we introduce a filter transfer strategy that reduces the number of per-frame filtering computations by an order of magnitude, with only a small reduction in visual quality. We demonstrate our algorithm on several camera array formats including stereo videos, light fields, and wide baselines

    Deep Bilateral Learning for Real-Time Image Enhancement

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    Performance is a critical challenge in mobile image processing. Given a reference imaging pipeline, or even human-adjusted pairs of images, we seek to reproduce the enhancements and enable real-time evaluation. For this, we introduce a new neural network architecture inspired by bilateral grid processing and local affine color transforms. Using pairs of input/output images, we train a convolutional neural network to predict the coefficients of a locally-affine model in bilateral space. Our architecture learns to make local, global, and content-dependent decisions to approximate the desired image transformation. At runtime, the neural network consumes a low-resolution version of the input image, produces a set of affine transformations in bilateral space, upsamples those transformations in an edge-preserving fashion using a new slicing node, and then applies those upsampled transformations to the full-resolution image. Our algorithm processes high-resolution images on a smartphone in milliseconds, provides a real-time viewfinder at 1080p resolution, and matches the quality of state-of-the-art approximation techniques on a large class of image operators. Unlike previous work, our model is trained off-line from data and therefore does not require access to the original operator at runtime. This allows our model to learn complex, scene-dependent transformations for which no reference implementation is available, such as the photographic edits of a human retoucher.Comment: 12 pages, 14 figures, Siggraph 201

    Learning Frequency Domain Priors for Image Demoireing.

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    Image demoireing is a multi-faceted image restoration task involving both moire pattern removal and color restoration. In this paper, we raise a general degradation model to describe an image contaminated by moire patterns, and propose a novel multi-scale bandpass convolutional neural network (MBCNN) for single image demoireing. For moire pattern removal, we propose a multi-block-size learnable bandpass filters (M-LBFs), based on a block-wise frequency domain transform, to learn the frequency domain priors of moire patterns. We also introduce a new loss function named Dilated Advanced Sobel loss (D-ASL) to better sense the frequency information. For color restoration, we propose a two-step tone mapping strategy, which first applies a global tone mapping to correct for a global color shift, and then performs local fine tuning of the color per pixel. To determine the most appropriate frequency domain transform, we investigate several transforms including DCT, DFT, DWT, learnable non-linear transform and learnable orthogonal transform. We finally adopt the DCT. Our basic model won the AIM2019 demoireing challenge. Experimental results on three public datasets show that our method outperforms state-of-the-art methods by a large margin

    水中イメージングシステムのための画質改善に関する研究

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    Underwater survey systems have numerous scientific or industrial applications in the fields of geology, biology, mining, and archeology. These application fields involve various tasks such as ecological studies, environmental damage assessment, and ancient prospection. During two decades, underwater imaging systems are mainly equipped by Underwater Vehicles (UV) for surveying in water or ocean. Challenges associated with obtaining visibility of objects have been difficult to overcome due to the physical properties of the medium. In the last two decades, sonar is usually used for the detection and recognition of targets in the ocean or underwater environment. However, because of the low quality of images by sonar imaging, optical vision sensors are then used instead of it for short range identification. Optical imaging provides short-range, high-resolution visual information of the ocean floor. However, due to the light transmission’s physical properties in the water medium, the optical imaged underwater images are usually performance as poor visibility. Light is highly attenuated when it travels in the ocean. Consequence, the imaged scenes result as poorly contrasted and hazy-like obstructions. The underwater imaging processing techniques are important to improve the quality of underwater images. As mentioned before, underwater images have poor visibility because of the medium scattering and light distortion. In contrast to common photographs, underwater optical images suffer from poor visibility owing to the medium, which causes scattering, color distortion, and absorption. Large suspended particles cause scattering similar to the scattering of light in fog or turbid water that contain many suspended particles. Color distortion occurs because different wavelengths are attenuated to different degrees in water; consequently, images of ambient in the underwater environments are dominated by a bluish tone, because higher wavelengths are attenuated more quickly. Absorption of light in water substantially reduces its intensity. The random attenuation of light causes a hazy appearance as the light backscattered by water along the line of sight considerably degrades image contrast. Especially, objects at a distance of more than 10 meters from the observation point are almost unreadable because colors are faded as characteristic wavelengths, which are filtered according to the distance traveled by light in water. So, traditional image processing methods are not suitable for processing them well. This thesis proposes strategies and solutions to tackle the above mentioned problems of underwater survey systems. In this thesis, we contribute image pre-processing, denoising, dehazing, inhomogeneities correction, color correction and fusion technologies for underwater image quality improvement. The main content of this thesis is as follows. First, comprehensive reviews of the current and most prominent underwater imaging systems are provided in Chapter 1. A main features and performance based classification criterion for the existing systems is presented. After that, by analyzing the challenges of the underwater imaging systems, a hardware based approach and non-hardware based approach is introduced. In this thesis, we are concerned about the image processing based technologies, which are one of the non-hardware approaches, and take most recent methods to process the low quality underwater images. As the different sonar imaging systems applied in much equipment, such as side-scan sonar, multi-beam sonar. The different sonar acquires different images with different characteristics. Side-scan sonar acquires high quality imagery of the seafloor with very high spatial resolution but poor locational accuracy. On the contrast, multi-beam sonar obtains high precision position and underwater depth in seafloor points. In order to fully utilize all information of these two types of sonars, it is necessary to fuse the two kinds of sonar data in Chapter 2. Considering the sonar image forming principle, for the low frequency curvelet coefficients, we use the maximum local energy method to calculate the energy of two sonar images. For the high frequency curvelet coefficients, we take absolute maximum method as a measurement. The main attributes are: firstly, the multi-resolution analysis method is well adapted the cured-singularities and point-singularities. It is useful for sonar intensity image enhancement. Secondly, maximum local energy is well performing the intensity sonar images, which can achieve perfect fusion result [42]. In Chapter 3, as analyzed the underwater laser imaging system, a Bayesian Contourlet Estimator of Bessel K Form (BCE-BKF) based denoising algorithm is proposed. We take the BCE-BKF probability density function (PDF) to model neighborhood of contourlet coefficients. After that, according to the proposed PDF model, we design a maximum a posteriori (MAP) estimator, which relies on a Bayesian statistics representation of the contourlet coefficients of noisy images. The denoised laser images have better contrast than the others. There are three obvious virtues of the proposed method. Firstly, contourlet transform decomposition prior to curvelet transform and wavelet transform by using ellipse sampling grid. Secondly, BCE-BKF model is more effective in presentation of the noisy image contourlet coefficients. Thirdly, the BCE-BKF model takes full account of the correlation between coefficients [107]. In Chapter 4, we describe a novel method to enhance underwater images by dehazing. In underwater optical imaging, absorption, scattering, and color distortion are three major issues in underwater optical imaging. Light rays traveling through water are scattered and absorbed according to their wavelength. Scattering is caused by large suspended particles that degrade optical images captured underwater. Color distortion occurs because different wavelengths are attenuated to different degrees in water; consequently, images of ambient underwater environments are dominated by a bluish tone. Our key contribution is to propose a fast image and video dehazing algorithm, to compensate the attenuation discrepancy along the propagation path, and to take the influence of the possible presence of an artificial lighting source into consideration [108]. In Chapter 5, we describe a novel method of enhancing underwater optical images or videos using guided multilayer filter and wavelength compensation. In certain circumstances, we need to immediately monitor the underwater environment by disaster recovery support robots or other underwater survey systems. However, due to the inherent optical properties and underwater complex environment, the captured images or videos are distorted seriously. Our key contributions proposed include a novel depth and wavelength based underwater imaging model to compensate for the attenuation discrepancy along the propagation path and a fast guided multilayer filtering enhancing algorithm. The enhanced images are characterized by a reduced noised level, better exposure of the dark regions, and improved global contrast where the finest details and edges are enhanced significantly [109]. The performance of the proposed approaches and the benefits are concluded in Chapter 6. Comprehensive experiments and extensive comparison with the existing related techniques demonstrate the accuracy and effect of our proposed methods.九州工業大学博士学位論文 学位記番号:工博甲第367号 学位授与年月日:平成26年3月25日CHAPTER 1 INTRODUCTION|CHAPTER 2 MULTI-SOURCE IMAGES FUSION|CHAPTER 3 LASER IMAGES DENOISING|CHAPTER 4 OPTICAL IMAGE DEHAZING|CHAPTER 5 SHALLOW WATER DE-SCATTERING|CHAPTER 6 CONCLUSIONS九州工業大学平成25年

    Removing Atmospheric Noise Using Channel Selective Processing For Visual Correction

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    In the presented paper; we propose an effective image fog removal technique with a color stabilization technique which is a total 2-level process for image restoration with a HSI (Hue Saturation Intensity) based evaluation process. The approach uses extraction of suppressed pixels from an RGB image affected by smoke, steam, fog which is form of white and Gaussian noise. From our observation of most images in fog environment contain some pixels which have low values of luminescence in every color channel (considering RGB image).Using this model, we can directly estimate the effective density of fog and recover the most affected parts in the image. The parameter of calculating the effective luminescence which is a form of intensity, and also gives the scattering estimates of the light, the combined Laplace of the luminescence-light and suppressed pixels values gives us the basic map of light spread which is further used in the restoration of intensity. The transmission of intensity between the calculated fog values in the image give the estimate for the local transition between the intensity values and color values. This factor helps in the color restoration of the affected image and estimates the proper restoration of image after removal of dense fog particles. After the removal of fog particles, we then restore the color balance in the image using an auto-color-contrast stabilization technique. This is the 2-level fog restoration method. The visibility is highly dependent on the saturation of color values and not over saturation, which accounts for image quality improvements. In order to evaluate in-depth the effectiveness, we have also introduced the HSI mapping of the images, as this will show the true restoration of intensity and saturation in the fog image. Results on various images demonstrate the power of the proposed algorithm. To measure the efficiency of the algorithm the parameter of visual index is also estimated which further evaluates the robustness of the proposed algorithm for the HVS (Human Visual System) for the de-fogged images
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