19,506 research outputs found
Finite Element Based Tracking of Deforming Surfaces
We present an approach to robustly track the geometry of an object that
deforms over time from a set of input point clouds captured from a single
viewpoint. The deformations we consider are caused by applying forces to known
locations on the object's surface. Our method combines the use of prior
information on the geometry of the object modeled by a smooth template and the
use of a linear finite element method to predict the deformation. This allows
the accurate reconstruction of both the observed and the unobserved sides of
the object. We present tracking results for noisy low-quality point clouds
acquired by either a stereo camera or a depth camera, and simulations with
point clouds corrupted by different error terms. We show that our method is
also applicable to large non-linear deformations.Comment: additional experiment
Reconstruction of 3D faces by shape estimation and texture interpolation
This paper aims to address the ill-posed problem of reconstructing 3D faces from single 2D face images. An
extended Tikhonov regularization method is connected with the standard 3D morphable model in order to
reconstruct the 3D face shapes from a small set of 2D facial points. Further, by interpolating the input 2D
texture with the model texture and warping the interpolated texture to the reconstructed face shapes, 3D face
reconstruction is achieved. For the texture warping, the 2D face deformation has been learned from the model
texture using a set of facial landmarks. Our experimental results justify the robustness of the proposed approach
with respect to the reconstruction of realistic 3D face shapes
Subspace procrustes analysis
Postprint (author's final draft
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