24,311 research outputs found

    Learning Deep Belief Networks from Non-Stationary Streams

    No full text
    Deep learning has proven to be beneficial for complex tasks such as classifying images. However, this approach has been mostly applied to static datasets. The analysis of non-stationary (e.g., concept drift) streams of data involves specific issues connected with the temporal and changing nature of the data. In this paper, we propose a proof-of-concept method, called Adaptive Deep Belief Networks, of how deep learning can be generalized to learn online from changing streams of data. We do so by exploiting the generative properties of the model to incrementally re-train the Deep Belief Network whenever new data are collected. This approach eliminates the need to store past observations and, therefore, requires only constant memory consumption. Hence, our approach can be valuable for life-long learning from non-stationary data streams. © 2012 Springer-Verlag

    Multimodal Deep Learning for Robust RGB-D Object Recognition

    Full text link
    Robust object recognition is a crucial ingredient of many, if not all, real-world robotics applications. This paper leverages recent progress on Convolutional Neural Networks (CNNs) and proposes a novel RGB-D architecture for object recognition. Our architecture is composed of two separate CNN processing streams - one for each modality - which are consecutively combined with a late fusion network. We focus on learning with imperfect sensor data, a typical problem in real-world robotics tasks. For accurate learning, we introduce a multi-stage training methodology and two crucial ingredients for handling depth data with CNNs. The first, an effective encoding of depth information for CNNs that enables learning without the need for large depth datasets. The second, a data augmentation scheme for robust learning with depth images by corrupting them with realistic noise patterns. We present state-of-the-art results on the RGB-D object dataset and show recognition in challenging RGB-D real-world noisy settings.Comment: Final version submitted to IROS'2015, results unchanged, reformulation of some text passages in abstract and introductio

    Generative Adversarial Positive-Unlabelled Learning

    Full text link
    In this work, we consider the task of classifying binary positive-unlabeled (PU) data. The existing discriminative learning based PU models attempt to seek an optimal reweighting strategy for U data, so that a decent decision boundary can be found. However, given limited P data, the conventional PU models tend to suffer from overfitting when adapted to very flexible deep neural networks. In contrast, we are the first to innovate a totally new paradigm to attack the binary PU task, from perspective of generative learning by leveraging the powerful generative adversarial networks (GAN). Our generative positive-unlabeled (GenPU) framework incorporates an array of discriminators and generators that are endowed with different roles in simultaneously producing positive and negative realistic samples. We provide theoretical analysis to justify that, at equilibrium, GenPU is capable of recovering both positive and negative data distributions. Moreover, we show GenPU is generalizable and closely related to the semi-supervised classification. Given rather limited P data, experiments on both synthetic and real-world dataset demonstrate the effectiveness of our proposed framework. With infinite realistic and diverse sample streams generated from GenPU, a very flexible classifier can then be trained using deep neural networks.Comment: 8 page

    Analyzing First-Person Stories Based on Socializing, Eating and Sedentary Patterns

    Full text link
    First-person stories can be analyzed by means of egocentric pictures acquired throughout the whole active day with wearable cameras. This manuscript presents an egocentric dataset with more than 45,000 pictures from four people in different environments such as working or studying. All the images were manually labeled to identify three patterns of interest regarding people's lifestyle: socializing, eating and sedentary. Additionally, two different approaches are proposed to classify egocentric images into one of the 12 target categories defined to characterize these three patterns. The approaches are based on machine learning and deep learning techniques, including traditional classifiers and state-of-art convolutional neural networks. The experimental results obtained when applying these methods to the egocentric dataset demonstrated their adequacy for the problem at hand.Comment: Accepted at First International Workshop on Social Signal Processing and Beyond, 19th International Conference on Image Analysis and Processing (ICIAP), September 201

    Analyzing First-Person Stories Based on Socializing, Eating and Sedentary Patterns

    Full text link
    First-person stories can be analyzed by means of egocentric pictures acquired throughout the whole active day with wearable cameras. This manuscript presents an egocentric dataset with more than 45,000 pictures from four people in different environments such as working or studying. All the images were manually labeled to identify three patterns of interest regarding people's lifestyle: socializing, eating and sedentary. Additionally, two different approaches are proposed to classify egocentric images into one of the 12 target categories defined to characterize these three patterns. The approaches are based on machine learning and deep learning techniques, including traditional classifiers and state-of-art convolutional neural networks. The experimental results obtained when applying these methods to the egocentric dataset demonstrated their adequacy for the problem at hand.Comment: Accepted at First International Workshop on Social Signal Processing and Beyond, 19th International Conference on Image Analysis and Processing (ICIAP), September 201
    • …
    corecore