803 research outputs found

    Physics-Informed Computer Vision: A Review and Perspectives

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    Incorporation of physical information in machine learning frameworks are opening and transforming many application domains. Here the learning process is augmented through the induction of fundamental knowledge and governing physical laws. In this work we explore their utility for computer vision tasks in interpreting and understanding visual data. We present a systematic literature review of formulation and approaches to computer vision tasks guided by physical laws. We begin by decomposing the popular computer vision pipeline into a taxonomy of stages and investigate approaches to incorporate governing physical equations in each stage. Existing approaches in each task are analyzed with regard to what governing physical processes are modeled, formulated and how they are incorporated, i.e. modify data (observation bias), modify networks (inductive bias), and modify losses (learning bias). The taxonomy offers a unified view of the application of the physics-informed capability, highlighting where physics-informed learning has been conducted and where the gaps and opportunities are. Finally, we highlight open problems and challenges to inform future research. While still in its early days, the study of physics-informed computer vision has the promise to develop better computer vision models that can improve physical plausibility, accuracy, data efficiency and generalization in increasingly realistic applications

    A Survey of Deep Face Restoration: Denoise, Super-Resolution, Deblur, Artifact Removal

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    Face Restoration (FR) aims to restore High-Quality (HQ) faces from Low-Quality (LQ) input images, which is a domain-specific image restoration problem in the low-level computer vision area. The early face restoration methods mainly use statistic priors and degradation models, which are difficult to meet the requirements of real-world applications in practice. In recent years, face restoration has witnessed great progress after stepping into the deep learning era. However, there are few works to study deep learning-based face restoration methods systematically. Thus, this paper comprehensively surveys recent advances in deep learning techniques for face restoration. Specifically, we first summarize different problem formulations and analyze the characteristic of the face image. Second, we discuss the challenges of face restoration. Concerning these challenges, we present a comprehensive review of existing FR methods, including prior based methods and deep learning-based methods. Then, we explore developed techniques in the task of FR covering network architectures, loss functions, and benchmark datasets. We also conduct a systematic benchmark evaluation on representative methods. Finally, we discuss future directions, including network designs, metrics, benchmark datasets, applications,etc. We also provide an open-source repository for all the discussed methods, which is available at https://github.com/TaoWangzj/Awesome-Face-Restoration.Comment: 21 pages, 19 figure

    Online Streaming Video Super-Resolution with Convolutional Look-Up Table

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    Online video streaming has fundamental limitations on the transmission bandwidth and computational capacity and super-resolution is a promising potential solution. However, applying existing video super-resolution methods to online streaming is non-trivial. Existing video codecs and streaming protocols (\eg, WebRTC) dynamically change the video quality both spatially and temporally, which leads to diverse and dynamic degradations. Furthermore, online streaming has a strict requirement for latency that most existing methods are less applicable. As a result, this paper focuses on the rarely exploited problem setting of online streaming video super resolution. To facilitate the research on this problem, a new benchmark dataset named LDV-WebRTC is constructed based on a real-world online streaming system. Leveraging the new benchmark dataset, we proposed a novel method specifically for online video streaming, which contains a convolution and Look-Up Table (LUT) hybrid model to achieve better performance-latency trade-off. To tackle the changing degradations, we propose a mixture-of-expert-LUT module, where a set of LUT specialized in different degradations are built and adaptively combined to handle different degradations. Experiments show our method achieves 720P video SR around 100 FPS, while significantly outperforms existing LUT-based methods and offers competitive performance compared to efficient CNN-based methods

    Adaptive Density Estimation for Generative Models

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    Unsupervised learning of generative models has seen tremendous progress over recent years, in particular due to generative adversarial networks (GANs), variational autoencoders, and flow-based models. GANs have dramatically improved sample quality, but suffer from two drawbacks: (i) they mode-drop, i.e., do not cover the full support of the train data, and (ii) they do not allow for likelihood evaluations on held-out data. In contrast, likelihood-based training encourages models to cover the full support of the train data, but yields poorer samples. These mutual shortcomings can in principle be addressed by training generative latent variable models in a hybrid adversarial-likelihood manner. However, we show that commonly made parametric assumptions create a conflict between them, making successful hybrid models non trivial. As a solution, we propose to use deep invertible transformations in the latent variable decoder. This approach allows for likelihood computations in image space, is more efficient than fully invertible models, and can take full advantage of adversarial training. We show that our model significantly improves over existing hybrid models: offering GAN-like samples, IS and FID scores that are competitive with fully adversarial models, and improved likelihood scores
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