37,289 research outputs found
A Comprehensive Survey of Deep Learning in Remote Sensing: Theories, Tools and Challenges for the Community
In recent years, deep learning (DL), a re-branding of neural networks (NNs),
has risen to the top in numerous areas, namely computer vision (CV), speech
recognition, natural language processing, etc. Whereas remote sensing (RS)
possesses a number of unique challenges, primarily related to sensors and
applications, inevitably RS draws from many of the same theories as CV; e.g.,
statistics, fusion, and machine learning, to name a few. This means that the RS
community should be aware of, if not at the leading edge of, of advancements
like DL. Herein, we provide the most comprehensive survey of state-of-the-art
RS DL research. We also review recent new developments in the DL field that can
be used in DL for RS. Namely, we focus on theories, tools and challenges for
the RS community. Specifically, we focus on unsolved challenges and
opportunities as it relates to (i) inadequate data sets, (ii)
human-understandable solutions for modelling physical phenomena, (iii) Big
Data, (iv) non-traditional heterogeneous data sources, (v) DL architectures and
learning algorithms for spectral, spatial and temporal data, (vi) transfer
learning, (vii) an improved theoretical understanding of DL systems, (viii)
high barriers to entry, and (ix) training and optimizing the DL.Comment: 64 pages, 411 references. To appear in Journal of Applied Remote
Sensin
Knowledge Graph semantic enhancement of input data for improving AI
Intelligent systems designed using machine learning algorithms require a
large number of labeled data. Background knowledge provides complementary, real
world factual information that can augment the limited labeled data to train a
machine learning algorithm. The term Knowledge Graph (KG) is in vogue as for
many practical applications, it is convenient and useful to organize this
background knowledge in the form of a graph. Recent academic research and
implemented industrial intelligent systems have shown promising performance for
machine learning algorithms that combine training data with a knowledge graph.
In this article, we discuss the use of relevant KGs to enhance input data for
two applications that use machine learning -- recommendation and community
detection. The KG improves both accuracy and explainability
DeepMood: Modeling Mobile Phone Typing Dynamics for Mood Detection
The increasing use of electronic forms of communication presents new
opportunities in the study of mental health, including the ability to
investigate the manifestations of psychiatric diseases unobtrusively and in the
setting of patients' daily lives. A pilot study to explore the possible
connections between bipolar affective disorder and mobile phone usage was
conducted. In this study, participants were provided a mobile phone to use as
their primary phone. This phone was loaded with a custom keyboard that
collected metadata consisting of keypress entry time and accelerometer
movement. Individual character data with the exceptions of the backspace key
and space bar were not collected due to privacy concerns. We propose an
end-to-end deep architecture based on late fusion, named DeepMood, to model the
multi-view metadata for the prediction of mood scores. Experimental results
show that 90.31% prediction accuracy on the depression score can be achieved
based on session-level mobile phone typing dynamics which is typically less
than one minute. It demonstrates the feasibility of using mobile phone metadata
to infer mood disturbance and severity.Comment: KDD 201
Deep Learning Techniques for Music Generation -- A Survey
This paper is a survey and an analysis of different ways of using deep
learning (deep artificial neural networks) to generate musical content. We
propose a methodology based on five dimensions for our analysis:
Objective - What musical content is to be generated? Examples are: melody,
polyphony, accompaniment or counterpoint. - For what destination and for what
use? To be performed by a human(s) (in the case of a musical score), or by a
machine (in the case of an audio file).
Representation - What are the concepts to be manipulated? Examples are:
waveform, spectrogram, note, chord, meter and beat. - What format is to be
used? Examples are: MIDI, piano roll or text. - How will the representation be
encoded? Examples are: scalar, one-hot or many-hot.
Architecture - What type(s) of deep neural network is (are) to be used?
Examples are: feedforward network, recurrent network, autoencoder or generative
adversarial networks.
Challenge - What are the limitations and open challenges? Examples are:
variability, interactivity and creativity.
Strategy - How do we model and control the process of generation? Examples
are: single-step feedforward, iterative feedforward, sampling or input
manipulation.
For each dimension, we conduct a comparative analysis of various models and
techniques and we propose some tentative multidimensional typology. This
typology is bottom-up, based on the analysis of many existing deep-learning
based systems for music generation selected from the relevant literature. These
systems are described and are used to exemplify the various choices of
objective, representation, architecture, challenge and strategy. The last
section includes some discussion and some prospects.Comment: 209 pages. This paper is a simplified version of the book: J.-P.
Briot, G. Hadjeres and F.-D. Pachet, Deep Learning Techniques for Music
Generation, Computational Synthesis and Creative Systems, Springer, 201
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