891 research outputs found

    Instantly decodable network coding for real-time device-to-device communications

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    This paper studies the delay reduction problem for instantly decodable network coding (IDNC)-based device-to-device (D2D) communication-enabled networks. Unlike conventional point-to-multipoint (PMP) systems in which the wireless base station has the sufficient computation abilities, D2D networks rely on battery-powered operations of the devices. Therefore, a particular emphasis on the computation complexity needs to be addressed in the design of delay reduction algorithms for D2D networks. While most of the existing literature on IDNC directly extend the delay reduction PMP schemes, known to be NP-hard, to the D2D setting, this paper proposes to investigate and minimize the complexity of such algorithms for battery-powered devices. With delay minimization problems in IDNC-based systems being equivalent to a maximum weight clique problems in the IDNC graph, the presented algorithms, in this paper, can be applied to different delay aspects. This paper introduces and focuses on the reduction of the maximum value of the decoding delay as it represents the most general solution. The complexity of the solution is reduced by first proposing efficient methods for the construction, the update, and the dimension reduction of the IDNC graph. The paper, further, shows that, under particular scenarios, the problem boils down to a maximum clique problem. Due to the complexity of discovering such maximum clique, the paper presents a fast selection algorithm. Simulation results illustrate the performance of the proposed schemes and suggest that the proposed fast selection algorithm provides appreciable complexity gain as compared to the optimal selection one, with a negligible degradation in performance. In addition, they indicate that the running time of the proposed solution is close to the random selection algorithm

    Delay Reduction in Multi-Hop Device-to-Device Communication using Network Coding

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    This paper considers the problem of reducing the broadcast decoding delay of wireless networks using instantly decodable network coding (IDNC) based device-to-device (D2D) communications. In a D2D configuration, devices in the network can help hasten the recovery of the lost packets of other devices in their transmission range by sending network coded packets. Unlike previous works that assumed fully connected network, this paper proposes a partially connected configuration in which the decision should be made not only on the packet combinations but also on the set of transmitting devices. First, the different events occurring at each device are identified so as to derive an expression for the probability distribution of the decoding delay. The joint optimization problem over the set of transmitting devices and the packet combinations of each is, then, formulated. The optimal solution of the joint optimization problem is derived using a graph theory approach by introducing the cooperation graph and reformulating the problem as a maximum weight clique problem in which the weight of each vertex is the contribution of the device identified by the vertex. Through extensive simulations, the decoding delay experienced by all devices in the Point to Multi-Point (PMP) configuration, the fully connected D2D (FC-D2D) configuration and the more practical partially connected D2D (PC-D2D) configuration are compared. Numerical results suggest that the PC-D2D outperforms the FC-D2D and provides appreciable gain especially for poorly connected networks

    Instantly Decodable Network Coding: From Centralized to Device-to-Device Communications

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    From its introduction to its quindecennial, network coding has built a strong reputation for enhancing packet recovery and achieving maximum information flow in both wired and wireless networks. Traditional studies focused on optimizing the throughput of the system by proposing elaborate schemes able to reach the network capacity. With the shift toward distributed computing on mobile devices, performance and complexity become both critical factors that affect the efficiency of a coding strategy. Instantly decodable network coding presents itself as a new paradigm in network coding that trades off these two aspects. This paper review instantly decodable network coding schemes by identifying, categorizing, and evaluating various algorithms proposed in the literature. The first part of the manuscript investigates the conventional centralized systems, in which all decisions are carried out by a central unit, e.g., a base-station. In particular, two successful approaches known as the strict and generalized instantly decodable network are compared in terms of reliability, performance, complexity, and packet selection methodology. The second part considers the use of instantly decodable codes in a device-to-device communication network, in which devices speed up the recovery of the missing packets by exchanging network coded packets. Although the performance improvements are directly proportional to the computational complexity increases, numerous successful schemes from both the performance and complexity viewpoints are identified

    Performance characterization and transmission schemes for instantly decodable network coding in wireless broadcast

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    We consider broadcasting a block of packets to multiple wireless receivers under random packet erasures using instantly decodable network coding (IDNC). The sender first broadcasts each packet uncoded once, then generates coded packets according to receivers’ feedback about their missing packets. We focus on strict IDNC (S-IDNC), where each coded packet includes at most one missing packet of every receiver. But, we will also study its relation with generalized IDNC (G-IDNC), where this condition is relaxed. We characterize two fundamental performance limits of S-IDNC: (1) the number of transmissions to complete the broadcast, which measures throughput and (2) average packet decoding delay, which measures how fast each packet is decoded at each receiver on average. We derive a closed-form expression for the expected minimum number of transmissions in terms of the number of packets and receivers and the erasure probability. We prove that it is NP-hard to minimize the average packet decoding delay of S-IDNC. We also prove that the graph models of S- and G-IDNC share the same chromatic number. Next, we design efficient S-IDNC transmission schemes and coding algorithms with full/intermittent receiver feedback. We present simulation results to corroborate the developed theory and compare our schemes with existing ones

    Survey of Inter-satellite Communication for Small Satellite Systems: Physical Layer to Network Layer View

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    Small satellite systems enable whole new class of missions for navigation, communications, remote sensing and scientific research for both civilian and military purposes. As individual spacecraft are limited by the size, mass and power constraints, mass-produced small satellites in large constellations or clusters could be useful in many science missions such as gravity mapping, tracking of forest fires, finding water resources, etc. Constellation of satellites provide improved spatial and temporal resolution of the target. Small satellite constellations contribute innovative applications by replacing a single asset with several very capable spacecraft which opens the door to new applications. With increasing levels of autonomy, there will be a need for remote communication networks to enable communication between spacecraft. These space based networks will need to configure and maintain dynamic routes, manage intermediate nodes, and reconfigure themselves to achieve mission objectives. Hence, inter-satellite communication is a key aspect when satellites fly in formation. In this paper, we present the various researches being conducted in the small satellite community for implementing inter-satellite communications based on the Open System Interconnection (OSI) model. This paper also reviews the various design parameters applicable to the first three layers of the OSI model, i.e., physical, data link and network layer. Based on the survey, we also present a comprehensive list of design parameters useful for achieving inter-satellite communications for multiple small satellite missions. Specific topics include proposed solutions for some of the challenges faced by small satellite systems, enabling operations using a network of small satellites, and some examples of small satellite missions involving formation flying aspects.Comment: 51 pages, 21 Figures, 11 Tables, accepted in IEEE Communications Surveys and Tutorial

    Instantly Decodable Network Coding: From Point to Multi-Point to Device-to-Device Communications

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    The network coding paradigm enhances transmission efficiency by combining information flows and has drawn significant attention in information theory, networking, communications and data storage. Instantly decodable network coding (IDNC), a subclass of network coding, has demonstrated its ability to improve the quality of service of time critical applications thanks to its attractive properties, namely the throughput enhancement, delay reduction, simple XOR-based encoding and decoding, and small coefficient overhead. Nonetheless, for point to multi-point (PMP) networks, IDNC cannot guarantee the decoding of a specific new packet at individual devices in each transmission. Furthermore, for device-to-device (D2D) networks, the transmitting devices may possess only a subset of packets, which can be used to form coded packets. These challenges require the optimization of IDNC algorithms to be suitable for different application requirements and network configurations. In this thesis, we first study a scalable live video broadcast over a wireless PMP network, where the devices receive video packets from a base station. Such layered live video has a hard deadline and imposes a decoding order on the video layers. We design two prioritized IDNC algorithms that provide a high level of priority to the most important video layer before considering additional video layers in coding decisions. These prioritized algorithms are shown to increase the number of decoded video layers at the devices compared to the existing network coding schemes. We then study video distribution over a partially connected D2D network, where a group of devices cooperate with each other to recover their missing video content. We introduce a cooperation aware IDNC graph that defines all feasible coding and transmission conflictfree decisions. Using this graph, we propose an IDNC solution that avoids coding and transmission conflicts, and meets the hard deadline for high importance video packets. It is demonstrated that the proposed solution delivers an improved video quality to the devices compared to the video and cooperation oblivious coding schemes. We also consider a heterogeneous network wherein devices use two wireless interfaces to receive packets from the base station and another device concurrently. For such network, we are interested in applications with reliable in-order packet delivery requirements. We represent all feasible coding opportunities and conflict-free transmissions using a dual interface IDNC graph. We select a maximal independent set over the graph by considering dual interfaces of individual devices, in-order delivery requirements of packets and lossy channel conditions. This graph based solution is shown to reduce the in-order delivery delay compared to the existing network coding schemes. Finally, we consider a D2D network with a group of devices experiencing heterogeneous channel capacities. For such cooperative scenarios, we address the problem of minimizing the completion time required for recovering all missing packets at the devices using IDNC and physical layer rate adaptation. Our proposed IDNC algorithm balances between the adopted transmission rate and the number of targeted devices that can successfully receive the transmitted packet. We show that the proposed rate aware IDNC algorithm reduces the completion time compared to the rate oblivious coding scheme
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