6,086 research outputs found
Cost Adaptation for Robust Decentralized Swarm Behaviour
Decentralized receding horizon control (D-RHC) provides a mechanism for
coordination in multi-agent settings without a centralized command center.
However, combining a set of different goals, costs, and constraints to form an
efficient optimization objective for D-RHC can be difficult. To allay this
problem, we use a meta-learning process -- cost adaptation -- which generates
the optimization objective for D-RHC to solve based on a set of human-generated
priors (cost and constraint functions) and an auxiliary heuristic. We use this
adaptive D-RHC method for control of mesh-networked swarm agents. This
formulation allows a wide range of tasks to be encoded and can account for
network delays, heterogeneous capabilities, and increasingly large swarms
through the adaptation mechanism. We leverage the Unity3D game engine to build
a simulator capable of introducing artificial networking failures and delays in
the swarm. Using the simulator we validate our method on an example coordinated
exploration task. We demonstrate that cost adaptation allows for more efficient
and safer task completion under varying environment conditions and increasingly
large swarm sizes. We release our simulator and code to the community for
future work.Comment: Accepted to IEEE/RSJ International Conference on Intelligent Robots
and Systems (IROS), 201
Statistical Orbit Determination using the Particle Filter for Incorporating Non-Gaussian Uncertainties
The tracking of space objects requires frequent and accurate monitoring for collision avoidance. As even collision events with very low probability are important, accurate prediction of collisions require the representation of the full probability density function (PDF) of the random orbit state. Through representing the full PDF of the orbit state for orbit maintenance and collision avoidance, we can take advantage of the statistical information present in the heavy tailed distributions, more accurately representing the orbit states with low probability. The classical methods of orbit determination (i.e. Kalman Filter and its derivatives) provide state estimates based on only the second moments of the state and measurement errors that are captured by assuming a Gaussian distribution. Although the measurement errors can be accurately assumed to have a Gaussian distribution, errors with a non-Gaussian distribution could arise during propagation between observations. Moreover, unmodeled dynamics in the orbit model could introduce non-Gaussian errors into the process noise. A Particle Filter (PF) is proposed as a nonlinear filtering technique that is capable of propagating and estimating a more complete representation of the state distribution as an accurate approximation of a full PDF. The PF uses Monte Carlo runs to generate particles that approximate the full PDF representation. The PF is applied in the estimation and propagation of a highly eccentric orbit and the results are compared to the Extended Kalman Filter and Splitting Gaussian Mixture algorithms to demonstrate its proficiency
Hierarchical Subquery Evaluation for Active Learning on a Graph
To train good supervised and semi-supervised object classifiers, it is
critical that we not waste the time of the human experts who are providing the
training labels. Existing active learning strategies can have uneven
performance, being efficient on some datasets but wasteful on others, or
inconsistent just between runs on the same dataset. We propose perplexity based
graph construction and a new hierarchical subquery evaluation algorithm to
combat this variability, and to release the potential of Expected Error
Reduction.
Under some specific circumstances, Expected Error Reduction has been one of
the strongest-performing informativeness criteria for active learning. Until
now, it has also been prohibitively costly to compute for sizeable datasets. We
demonstrate our highly practical algorithm, comparing it to other active
learning measures on classification datasets that vary in sparsity,
dimensionality, and size. Our algorithm is consistent over multiple runs and
achieves high accuracy, while querying the human expert for labels at a
frequency that matches their desired time budget.Comment: CVPR 201
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