86 research outputs found

    Smart grids as distributed learning control

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    The topic of smart grids has received a lot of attention but from a scientific point of view it is a highly imprecise concept. This paper attempts to describe what could ultimately work as a control process to fulfill the aims usually stated for such grids without throwing away some important principles established by the pioneers in power system control. In modern terms, we need distributed (or multi-agent) learning control which is suggested to work with a certain consensus mechanism which appears to leave room for achieving cyber-physical security, robustness and performance goals. © 2012 IEEE.published_or_final_versio

    Passive Dynamics in Mean Field Control

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    Mean-field models are a popular tool in a variety of fields. They provide an understanding of the impact of interactions among a large number of particles or people or other "self-interested agents", and are an increasingly popular tool in distributed control. This paper considers a particular randomized distributed control architecture introduced in our own recent work. In numerical results it was found that the associated mean-field model had attractive properties for purposes of control. In particular, when viewed as an input-output system, its linearization was found to be minimum phase. In this paper we take a closer look at the control model. The results are summarized as follows: (i) The Markov Decision Process framework of Todorov is extended to continuous time models, in which the "control cost" is based on relative entropy. This is the basis of the construction of a family of controlled Markovian generators. (ii) A decentralized control architecture is proposed in which each agent evolves as a controlled Markov process. A central authority broadcasts a common control signal to each agent. The central authority chooses this signal based on an aggregate scalar output of the Markovian agents. (iii) Provided the control-free system is a reversible Markov process, the following identity holds for the linearization, Real(G(jω))=PSDY(ω)≥0,ω∈ℜ, \text{Real} (G(j\omega)) = \text{PSD}_Y(\omega)\ge 0, \quad \omega\in\Re, where the right hand side denotes the power spectral density for the output of any one of the individual (control-free) Markov processes.Comment: To appear IEEE CDC, 201

    Continuous-time integral dynamics for Aggregative Game equilibrium seeking

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    In this paper, we consider continuous-time semi-decentralized dynamics for the equilibrium computation in a class of aggregative games. Specifically, we propose a scheme where decentralized projected-gradient dynamics are driven by an integral control law. To prove global exponential convergence of the proposed dynamics to an aggregative equilibrium, we adopt a quadratic Lyapunov function argument. We derive a sufficient condition for global convergence that we position within the recent literature on aggregative games, and in particular we show that it improves on established results

    Battery Capacity of Deferrable Energy Demand

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    We investigate the ability of a homogeneous collection of deferrable energy loads to behave as a battery; that is, to absorb and release energy in a controllable fashion up to fixed and predetermined limits on volume, charge rate and discharge rate. We derive bounds on the battery capacity that can be realized and show that there are fundamental trade-offs between battery parameters. By characterizing the state trajectories under scheduling policies that emulate two illustrative batteries, we show that the trade-offs occur because the states that allow the loads to absorb and release energy at high aggregate rates are conflicting

    EV Charging Analysis Based on the National Travel Surveys of the Nordic Area

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    Individual risk in mean-field control models for decentralized control, with application to automated demand response

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    Flexibility of energy consumption can be harnessed for the purposes of ancillary services in a large power grid. In prior work by the authors a randomized control architecture is introduced for individual loads for this purpose. In examples it is shown that the control architecture can be designed so that control of the loads is easy at the grid level: Tracking of a balancing authority reference signal is possible, while ensuring that the quality of service (QoS) for each load is acceptable on average. The analysis was based on a mean field limit (as the number of loads approaches infinity), combined with an LTI-system approximation of the aggregate nonlinear model. This paper examines in depth the issue of individual risk in these systems. The main contributions of the paper are of two kinds: Risk is modeled and quantified: (i) The average performance is not an adequate measure of success. It is found empirically that a histogram of QoS is approximately Gaussian, and consequently each load will eventually receive poor service. (ii) The variance can be estimated from a refinement of the LTI model that includes a white-noise disturbance; variance is a function of the randomized policy, as well as the power spectral density of the reference signal. Additional local control can eliminate risk: (iii) The histogram of QoS is truncated through this local control, so that strict bounds on service quality are guaranteed. (iv) This has insignificant impact on the grid-level performance, beyond a modest reduction in capacity of ancillary service.Comment: Publication without appendix to appear in the 53rd IEEE Conf. on Decision and Control, December, 201

    A Douglas-Rachford splitting for semi-decentralized equilibrium seeking in generalized aggregative games

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    We address the generalized aggregative equilibrium seeking problem for noncooperative agents playing average aggregative games with affine coupling constraints. First, we use operator theory to characterize the generalized aggregative equilibria of the game as the zeros of a monotone set-valued operator. Then, we massage the Douglas-Rachford splitting to solve the monotone inclusion problem and derive a single layer, semi-decentralized algorithm whose global convergence is guaranteed under mild assumptions. The potential of the proposed Douglas-Rachford algorithm is shown on a simplified resource allocation game, where we observe faster convergence with respect to forward-backward algorithms.Comment: arXiv admin note: text overlap with arXiv:1803.1044
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