10,394 research outputs found

    Robust Modeling of Epistemic Mental States

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    This work identifies and advances some research challenges in the analysis of facial features and their temporal dynamics with epistemic mental states in dyadic conversations. Epistemic states are: Agreement, Concentration, Thoughtful, Certain, and Interest. In this paper, we perform a number of statistical analyses and simulations to identify the relationship between facial features and epistemic states. Non-linear relations are found to be more prevalent, while temporal features derived from original facial features have demonstrated a strong correlation with intensity changes. Then, we propose a novel prediction framework that takes facial features and their nonlinear relation scores as input and predict different epistemic states in videos. The prediction of epistemic states is boosted when the classification of emotion changing regions such as rising, falling, or steady-state are incorporated with the temporal features. The proposed predictive models can predict the epistemic states with significantly improved accuracy: correlation coefficient (CoERR) for Agreement is 0.827, for Concentration 0.901, for Thoughtful 0.794, for Certain 0.854, and for Interest 0.913.Comment: Accepted for Publication in Multimedia Tools and Application, Special Issue: Socio-Affective Technologie

    MobiFace: A Novel Dataset for Mobile Face Tracking in the Wild

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    Face tracking serves as the crucial initial step in mobile applications trying to analyse target faces over time in mobile settings. However, this problem has received little attention, mainly due to the scarcity of dedicated face tracking benchmarks. In this work, we introduce MobiFace, the first dataset for single face tracking in mobile situations. It consists of 80 unedited live-streaming mobile videos captured by 70 different smartphone users in fully unconstrained environments. Over 95K95K bounding boxes are manually labelled. The videos are carefully selected to cover typical smartphone usage. The videos are also annotated with 14 attributes, including 6 newly proposed attributes and 8 commonly seen in object tracking. 36 state-of-the-art trackers, including facial landmark trackers, generic object trackers and trackers that we have fine-tuned or improved, are evaluated. The results suggest that mobile face tracking cannot be solved through existing approaches. In addition, we show that fine-tuning on the MobiFace training data significantly boosts the performance of deep learning-based trackers, suggesting that MobiFace captures the unique characteristics of mobile face tracking. Our goal is to offer the community a diverse dataset to enable the design and evaluation of mobile face trackers. The dataset, annotations and the evaluation server will be on \url{https://mobiface.github.io/}.Comment: To appear on The 14th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2019

    Activity-driven content adaptation for effective video summarisation

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    In this paper, we present a novel method for content adaptation and video summarization fully implemented in compressed-domain. Firstly, summarization of generic videos is modeled as the process of extracted human objects under various activities/events. Accordingly, frames are classified into five categories via fuzzy decision including shot changes (cut and gradual transitions), motion activities (camera motion and object motion) and others by using two inter-frame measurements. Secondly, human objects are detected using Haar-like features. With the detected human objects and attained frame categories, activity levels for each frame are determined to adapt with video contents. Continuous frames belonging to same category are grouped to form one activity entry as content of interest (COI) which will convert the original video into a series of activities. An overall adjustable quota is used to control the size of generated summarization for efficient streaming purpose. Upon this quota, the frames selected for summarization are determined by evenly sampling the accumulated activity levels for content adaptation. Quantitative evaluations have proved the effectiveness and efficiency of our proposed approach, which provides a more flexible and general solution for this topic as domain-specific tasks such as accurate recognition of objects can be avoided
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