3 research outputs found

    Bounded-depth Frege complexity of Tseitin formulas for all graphs

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    We prove that there is a constant K such that Tseitin formulas for a connected graph G requires proofs of size 2tw(G)javax.xml.bind.JAXBElement@531a834b in depth-d Frege systems for [Formula presented], where tw(G) is the treewidth of G. This extends HÃ¥stad's recent lower bound from grid graphs to any graph. Furthermore, we prove tightness of our bound up to a multiplicative constant in the top exponent. Namely, we show that if a Tseitin formula for a graph G has size s, then for all large enough d, it has a depth-d Frege proof of size 2tw(G)javax.xml.bind.JAXBElement@25a4b51fpoly(s). Through this result we settle the question posed by M. Alekhnovich and A. Razborov of showing that the class of Tseitin formulas is quasi-automatizable for resolution

    Cops-Robber games and the resolution of Tseitin Formulas

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    We characterize several complexity measures for the resolution of Tseitin formulas in terms of a two person cop-robber game. Our game is a slight variation of the one Seymour and Thomas used in order to characterize the tree-width parameter. For any undirected graph, by counting the number of cops needed in our game in order to catch a robber in it, we are able to exactly characterize the width, variable space and depth measures for the resolution of the Tseitin formula corresponding to that graph. We also give an exact game characterization of resolution variable space for any formula. We show that our game can be played in a monotone way. This implies that the corresponding resolution measures on Tseitin formulas correspond exactly to those under the restriction of regular resolution. Using our characterizations we improve the existing complexity bounds for Tseitin formulas showing that resolution width, depth and variable space coincide up to a logarithmic factor, and that variable space is bounded by the clause space times a logarithmic factor

    Cops-Robber Games and the Resolution of Tseitin Formulas

    No full text
    We characterize several complexity measures for the resolution of Tseitin formulas in terms of a two person cop-robber game. Our game is a slight variation of the one Seymour and Thomas used in order to characterize the tree-width parameter. For any undirected graph, by counting the number of cops needed in our game in order to catch a robber in it, we are able to exactly characterize the width, variable space, and depth measures for the resolution of the Tseitin formula corresponding to that graph. We also give an exact game characterization of resolution variable space for any formula. We show that our game can be played in a monotone way. This implies that the associated resolution measures on Tseitin formulas correspond exactly to those under the restriction of Davis-Putnam resolution, implying that this kind of resolution is optimal on Tseitin formulas for all the considered measures. Using our characterizations, we improve the existing complexity bounds for Tseitin formulas showing that resolution width, depth, and variable space coincide up to a logarithmic factor, and that variable space is bounded by the clause space times a logarithmic factor
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