1,525 research outputs found

    Learning and Management for Internet-of-Things: Accounting for Adaptivity and Scalability

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    Internet-of-Things (IoT) envisions an intelligent infrastructure of networked smart devices offering task-specific monitoring and control services. The unique features of IoT include extreme heterogeneity, massive number of devices, and unpredictable dynamics partially due to human interaction. These call for foundational innovations in network design and management. Ideally, it should allow efficient adaptation to changing environments, and low-cost implementation scalable to massive number of devices, subject to stringent latency constraints. To this end, the overarching goal of this paper is to outline a unified framework for online learning and management policies in IoT through joint advances in communication, networking, learning, and optimization. From the network architecture vantage point, the unified framework leverages a promising fog architecture that enables smart devices to have proximity access to cloud functionalities at the network edge, along the cloud-to-things continuum. From the algorithmic perspective, key innovations target online approaches adaptive to different degrees of nonstationarity in IoT dynamics, and their scalable model-free implementation under limited feedback that motivates blind or bandit approaches. The proposed framework aspires to offer a stepping stone that leads to systematic designs and analysis of task-specific learning and management schemes for IoT, along with a host of new research directions to build on.Comment: Submitted on June 15 to Proceeding of IEEE Special Issue on Adaptive and Scalable Communication Network

    Distributed Selfish Coaching

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    Although cooperation generally increases the amount of resources available to a community of nodes, thus improving individual and collective performance, it also allows for the appearance of potential mistreatment problems through the exposition of one node's resources to others. We study such concerns by considering a group of independent, rational, self-aware nodes that cooperate using on-line caching algorithms, where the exposed resource is the storage at each node. Motivated by content networking applications -- including web caching, CDNs, and P2P -- this paper extends our previous work on the on-line version of the problem, which was conducted under a game-theoretic framework, and limited to object replication. We identify and investigate two causes of mistreatment: (1) cache state interactions (due to the cooperative servicing of requests) and (2) the adoption of a common scheme for cache management policies. Using analytic models, numerical solutions of these models, as well as simulation experiments, we show that on-line cooperation schemes using caching are fairly robust to mistreatment caused by state interactions. To appear in a substantial manner, the interaction through the exchange of miss-streams has to be very intense, making it feasible for the mistreated nodes to detect and react to exploitation. This robustness ceases to exist when nodes fetch and store objects in response to remote requests, i.e., when they operate as Level-2 caches (or proxies) for other nodes. Regarding mistreatment due to a common scheme, we show that this can easily take place when the "outlier" characteristics of some of the nodes get overlooked. This finding underscores the importance of allowing cooperative caching nodes the flexibility of choosing from a diverse set of schemes to fit the peculiarities of individual nodes. To that end, we outline an emulation-based framework for the development of mistreatment-resilient distributed selfish caching schemes. Our framework utilizes a simple control-theoretic approach to dynamically parameterize the cache management scheme. We show performance evaluation results that quantify the benefits from instantiating such a framework, which could be substantial under skewed demand profiles.National Science Foundation (CNS Cybertrust 0524477, CNS NeTS 0520166, CNS ITR 0205294, EIA RI 0202067); EU IST (CASCADAS and E-NEXT); Marie Curie Outgoing International Fellowship of the EU (MOIF-CT-2005-007230

    Emerging Edge Computing Technologies for Distributed Internet of Things (IoT) Systems

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    The ever-increasing growth in the number of connected smart devices and various Internet of Things (IoT) verticals is leading to a crucial challenge of handling massive amount of raw data generated from distributed IoT systems and providing real-time feedback to the end-users. Although existing cloud-computing paradigm has an enormous amount of virtual computing power and storage capacity, it is not suitable for latency-sensitive applications and distributed systems due to the involved latency and its centralized mode of operation. To this end, edge/fog computing has recently emerged as the next generation of computing systems for extending cloud-computing functions to the edges of the network. Despite several benefits of edge computing such as geo-distribution, mobility support and location awareness, various communication and computing related challenges need to be addressed in realizing edge computing technologies for future IoT systems. In this regard, this paper provides a holistic view on the current issues and effective solutions by classifying the emerging technologies in regard to the joint coordination of radio and computing resources, system optimization and intelligent resource management. Furthermore, an optimization framework for edge-IoT systems is proposed to enhance various performance metrics such as throughput, delay, resource utilization and energy consumption. Finally, a Machine Learning (ML) based case study is presented along with some numerical results to illustrate the significance of edge computing.Comment: 16 pages, 4 figures, 2 tables, submitted to IEEE Wireless Communications Magazin

    A heterogeneous peer-to-peer network testbed

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    In this paper, we describe a heterogeneous peer-to-peer network testbed, which is developed as part of a joint research project to investigate novel resource discovery and content distribution protocols in a heterogeneous wired/wireless environment. We describe the testbed requirements, the testbed architecture, the multi-functional wireless node, and the software architecture. We also describe some of the proposed protocols to be developed and tested on the testbed. © 2009 IEEE.published_or_final_versionThe 1st International Conference on Ubiquitous and Future Networks (ICUFN 2009), Hong Kong, 7-9 June 2009. In Proceedings of the 1st ICUFN, 2009, p. 46-5

    Resource Management in Multi-Access Edge Computing (MEC)

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    This PhD thesis investigates the effective ways of managing the resources of a Multi-Access Edge Computing Platform (MEC) in 5th Generation Mobile Communication (5G) networks. The main characteristics of MEC include distributed nature, proximity to users, and high availability. Based on these key features, solutions have been proposed for effective resource management. In this research, two aspects of resource management in MEC have been addressed. They are the computational resource and the caching resource which corresponds to the services provided by the MEC. MEC is a new 5G enabling technology proposed to reduce latency by bringing cloud computing capability closer to end-user Internet of Things (IoT) and mobile devices. MEC would support latency-critical user applications such as driverless cars and e-health. These applications will depend on resources and services provided by the MEC. However, MEC has limited computational and storage resources compared to the cloud. Therefore, it is important to ensure a reliable MEC network communication during resource provisioning by eradicating the chances of deadlock. Deadlock may occur due to a huge number of devices contending for a limited amount of resources if adequate measures are not put in place. It is crucial to eradicate deadlock while scheduling and provisioning resources on MEC to achieve a highly reliable and readily available system to support latency-critical applications. In this research, a deadlock avoidance resource provisioning algorithm has been proposed for industrial IoT devices using MEC platforms to ensure higher reliability of network interactions. The proposed scheme incorporates Banker’s resource-request algorithm using Software Defined Networking (SDN) to reduce communication overhead. Simulation and experimental results have shown that system deadlock can be prevented by applying the proposed algorithm which ultimately leads to a more reliable network interaction between mobile stations and MEC platforms. Additionally, this research explores the use of MEC as a caching platform as it is proclaimed as a key technology for reducing service processing delays in 5G networks. Caching on MEC decreases service latency and improve data content access by allowing direct content delivery through the edge without fetching data from the remote server. Caching on MEC is also deemed as an effective approach that guarantees more reachability due to proximity to endusers. In this regard, a novel hybrid content caching algorithm has been proposed for MEC platforms to increase their caching efficiency. The proposed algorithm is a unification of a modified Belady’s algorithm and a distributed cooperative caching algorithm to improve data access while reducing latency. A polynomial fit algorithm with Lagrange interpolation is employed to predict future request references for Belady’s algorithm. Experimental results show that the proposed algorithm obtains 4% more cache hits due to its selective caching approach when compared with case study algorithms. Results also show that the use of a cooperative algorithm can improve the total cache hits up to 80%. Furthermore, this thesis has also explored another predictive caching scheme to further improve caching efficiency. The motivation was to investigate another predictive caching approach as an improvement to the formal. A Predictive Collaborative Replacement (PCR) caching framework has been proposed as a result which consists of three schemes. Each of the schemes addresses a particular problem. The proactive predictive scheme has been proposed to address the problem of continuous change in cache popularity trends. The collaborative scheme addresses the problem of cache redundancy in the collaborative space. Finally, the replacement scheme is a solution to evict cold cache blocks and increase hit ratio. Simulation experiment has shown that the replacement scheme achieves 3% more cache hits than existing replacement algorithms such as Least Recently Used, Multi Queue and Frequency-based replacement. PCR algorithm has been tested using a real dataset (MovieLens20M dataset) and compared with an existing contemporary predictive algorithm. Results show that PCR performs better with a 25% increase in hit ratio and a 10% CPU utilization overhead
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