5 research outputs found

    Continuation-Passing C: compiling threads to events through continuations

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    In this paper, we introduce Continuation Passing C (CPC), a programming language for concurrent systems in which native and cooperative threads are unified and presented to the programmer as a single abstraction. The CPC compiler uses a compilation technique, based on the CPS transform, that yields efficient code and an extremely lightweight representation for contexts. We provide a proof of the correctness of our compilation scheme. We show in particular that lambda-lifting, a common compilation technique for functional languages, is also correct in an imperative language like C, under some conditions enforced by the CPC compiler. The current CPC compiler is mature enough to write substantial programs such as Hekate, a highly concurrent BitTorrent seeder. Our benchmark results show that CPC is as efficient, while using significantly less space, as the most efficient thread libraries available.Comment: Higher-Order and Symbolic Computation (2012). arXiv admin note: substantial text overlap with arXiv:1202.324

    CPC: programming with a massive number of lightweight threads

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    Threads are a convenient and modular abstraction for writing concurrent programs, but often fairly expensive. The standard alternative to threads, event-loop programming, allows much lighter units of concurrency, but leads to code that is difficult to write and even harder to understand. Continuation Passing C (CPC) is a translator that converts a program written in threaded style into a program written with events and native system threads, at the programmer's choice. Together with two undergraduate students, we taught ourselves how to program in CPC by writing Hekate, a massively concurrent network server designed to efficiently handle tens of thousands of simultaneously connected peers. In this paper, we describe a number of programming idioms that we learnt while writing Hekate; while some of these idioms are specific to CPC, many should be applicable to other programming systems with sufficiently cheap threads.Comment: To appear in PLACES'1
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