3,986 research outputs found

    RIOT OS Paves the Way for Implementation of High-Performance MAC Protocols

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    Implementing new, high-performance MAC protocols requires real-time features, to be able to synchronize correctly between different unrelated devices. Such features are highly desirable for operating wireless sensor networks (WSN) that are designed to be part of the Internet of Things (IoT). Unfortunately, the operating systems commonly used in this domain cannot provide such features. On the other hand, "bare-metal" development sacrifices portability, as well as the mul-titasking abilities needed to develop the rich applications that are useful in the domain of the Internet of Things. We describe in this paper how we helped solving these issues by contributing to the development of a port of RIOT OS on the MSP430 microcontroller, an architecture widely used in IoT-enabled motes. RIOT OS offers rich and advanced real-time features, especially the simultaneous use of as many hardware timers as the underlying platform (microcontroller) can offer. We then demonstrate the effectiveness of these features by presenting a new implementation, on RIOT OS, of S-CoSenS, an efficient MAC protocol that uses very low processing power and energy.Comment: SCITEPRESS. SENSORNETS 2015, Feb 2015, Angers, France. http://www.scitepress.or

    The ContikiMAC Radio Duty Cycling Protocol

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    Low-power wireless devices must keep their radio transceivers off as much as possible to reach a low power consumption, but must wake up often enough to be able to receive communication from their neighbors. This report describes the ContikiMAC radio duty cycling mechanism, the default radio duty cycling mechanism in Contiki 2.5, which uses a power efficient wake-up mechanism with a set of timing constraints to allow device to keep their transceivers off. With ContikiMAC, nodes can participate in network communication yet keep their radios turned off for roughly 99% of the time. This report describes the ContikiMAC mechanism, measures the energy consumption of individual ContikiMAC operations, and evaluates the efficiency of the fast sleep and phase-lock optimizations

    ITERL: A Wireless Adaptive System for Efficient Road Lighting

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    This work presents the development and construction of an adaptive street lighting system that improves safety at intersections, which is the result of applying low-power Internet of Things (IoT) techniques to intelligent transportation systems. A set of wireless sensor nodes using the Institute of Electrical and Electronics Engineers (IEEE) 802.15.4 standard with additional internet protocol (IP) connectivity measures both ambient conditions and vehicle transit. These measurements are sent to a coordinator node that collects and passes them to a local controller, which then makes decisions leading to the streetlight being turned on and its illumination level controlled. Streetlights are autonomous, powered by photovoltaic energy, and wirelessly connected, achieving a high degree of energy efficiency. Relevant data are also sent to the highway conservation center, allowing it to maintain up-to-date information for the system, enabling preventive maintenance.Consejería de Fomento y Vivienda Junta de Andalucía G-GI3002 / IDIOFondo Europeo de Desarrollo Regional G-GI3002 / IDI

    Cooja TimeLine: A Power Visualizer for Sensor Network Simulation

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    Power consumption is one of the most important factors in wireless sensor network research, but most simulators do not provide support for visualizing the power consumption of an entire sensor network. This makes it hard to develop, debug, and understand mechanisms and protocols based on power-saving mechanisms. We present Cooja TimeLine, an extension to Contiki’s Cooja network simulator, that visualizes radio traffic and radio usage of sensor networks. Cooja TimeLine makes is possible to visually see the behavior of low-power protocols and mechanisms thereby increasing the understanding of the behavior of sensor networks. We see this as an important tool for the field moving forward

    Supporting Cyber-Physical Systems with Wireless Sensor Networks: An Outlook of Software and Services

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    Sensing, communication, computation and control technologies are the essential building blocks of a cyber-physical system (CPS). Wireless sensor networks (WSNs) are a way to support CPS as they provide fine-grained spatial-temporal sensing, communication and computation at a low premium of cost and power. In this article, we explore the fundamental concepts guiding the design and implementation of WSNs. We report the latest developments in WSN software and services for meeting existing requirements and newer demands; particularly in the areas of: operating system, simulator and emulator, programming abstraction, virtualization, IP-based communication and security, time and location, and network monitoring and management. We also reflect on the ongoing efforts in providing dependable assurances for WSN-driven CPS. Finally, we report on its applicability with a case-study on smart buildings

    Demo: An Interoperability Development and Performance Diagnosis Environment

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    Interoperability is key to widespread adoption of sensor network technology, but interoperable systems have traditionally been difficult to develop and test. We demonstrate an interoperable system development and performance diagnosis environment in which different systems, different software, and different hardware can be simulated in a single network configuration. This allows both development, verification, and performance diagnosis of interoperable systems. Estimating the performance is important since even when systems interoperate, the performance can be sub-optimal, as shown in our companion paper that has been conditionally accepted for SenSys 2011

    Powertrace: Network-level Power Profiling for Low-power Wireless Networks

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    Low-power wireless networks are quickly becoming a critical part of our everyday infrastructure. Power consumption is a critical concern, but power measurement and estimation is a challenge. We present Powertrace, which to the best of our knowledge is the first system for network-level power profiling of low-power wireless systems. Powertrace uses power state tracking to estimate system power consumption and a structure called energy capsules to attribute energy consumption to activities such as packet transmissions and receptions. With Powertrace, the power consumption of a system can be broken down into individual activities which allows us to answer questions such as “How much energy is spent forwarding packets for node X?”, “How much energy is spent on control traffic and how much on critical data?”, and “How much energy does application X account for?”. Experiments show that Powertrace is accurate to 94% of the energy consumption of a device. To demonstrate the usefulness of Powertrace, we use it to experimentally analyze the power behavior of the proposed IETF standard IPv6 RPL routing protocol and a sensor network data collection protocol. Through using Powertrace, we find the highest power consumers and are able to reduce the power consumption of data collection with 24%. It is our hope that Powertrace will help the community to make empirical energy evaluation a widely used tool in the low-power wireless research community toolbox

    Connecting the World of Embedded Mobiles: The RIOT Approach to Ubiquitous Networking for the Internet of Things

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    The Internet of Things (IoT) is rapidly evolving based on low-power compliant protocol standards that extend the Internet into the embedded world. Pioneering implementations have proven it is feasible to inter-network very constrained devices, but had to rely on peculiar cross-layered designs and offer a minimalistic set of features. In the long run, however, professional use and massive deployment of IoT devices require full-featured, cleanly composed, and flexible network stacks. This paper introduces the networking architecture that turns RIOT into a powerful IoT system, to enable low-power wireless scenarios. RIOT networking offers (i) a modular architecture with generic interfaces for plugging in drivers, protocols, or entire stacks, (ii) support for multiple heterogeneous interfaces and stacks that can concurrently operate, and (iii) GNRC, its cleanly layered, recursively composed default network stack. We contribute an in-depth analysis of the communication performance and resource efficiency of RIOT, both on a micro-benchmarking level as well as by comparing IoT communication across different platforms. Our findings show that, though it is based on significantly different design trade-offs, the networking subsystem of RIOT achieves a performance equivalent to that of Contiki and TinyOS, the two operating systems which pioneered IoT software platforms
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