2,507 research outputs found

    Attention guided global enhancement and local refinement network for semantic segmentation

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    The encoder-decoder architecture is widely used as a lightweight semantic segmentation network. However, it struggles with a limited performance compared to a well-designed Dilated-FCN model for two major problems. First, commonly used upsampling methods in the decoder such as interpolation and deconvolution suffer from a local receptive field, unable to encode global contexts. Second, low-level features may bring noises to the network decoder through skip connections for the inadequacy of semantic concepts in early encoder layers. To tackle these challenges, a Global Enhancement Method is proposed to aggregate global information from high-level feature maps and adaptively distribute them to different decoder layers, alleviating the shortage of global contexts in the upsampling process. Besides, a Local Refinement Module is developed by utilizing the decoder features as the semantic guidance to refine the noisy encoder features before the fusion of these two (the decoder features and the encoder features). Then, the two methods are integrated into a Context Fusion Block, and based on that, a novel Attention guided Global enhancement and Local refinement Network (AGLN) is elaborately designed. Extensive experiments on PASCAL Context, ADE20K, and PASCAL VOC 2012 datasets have demonstrated the effectiveness of the proposed approach. In particular, with a vanilla ResNet-101 backbone, AGLN achieves the state-of-the-art result (56.23% mean IoU) on the PASCAL Context dataset. The code is available at https://github.com/zhasen1996/AGLN.Comment: 12 pages, 6 figure

    Enhanced Boundary Learning for Glass-like Object Segmentation

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    Glass-like objects such as windows, bottles, and mirrors exist widely in the real world. Sensing these objects has many applications, including robot navigation and grasping. However, this task is very challenging due to the arbitrary scenes behind glass-like objects. This paper aims to solve the glass-like object segmentation problem via enhanced boundary learning. In particular, we first propose a novel refined differential module that outputs finer boundary cues. We then introduce an edge-aware point-based graph convolution network module to model the global shape along the boundary. We use these two modules to design a decoder that generates accurate and clean segmentation results, especially on the object contours. Both modules are lightweight and effective: they can be embedded into various segmentation models. In extensive experiments on three recent glass-like object segmentation datasets, including Trans10k, MSD, and GDD, our approach establishes new state-of-the-art results. We also illustrate the strong generalization properties of our method on three generic segmentation datasets, including Cityscapes, BDD, and COCO Stuff. Code and models is available at \url{https://github.com/hehao13/EBLNet}.Comment: ICCV-2021 Code is availabe at https://github.com/hehao13/EBLNe

    P2AT: Pyramid Pooling Axial Transformer for Real-time Semantic Segmentation

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    Recently, Transformer-based models have achieved promising results in various vision tasks, due to their ability to model long-range dependencies. However, transformers are computationally expensive, which limits their applications in real-time tasks such as autonomous driving. In addition, an efficient local and global feature selection and fusion are vital for accurate dense prediction, especially driving scene understanding tasks. In this paper, we propose a real-time semantic segmentation architecture named Pyramid Pooling Axial Transformer (P2AT). The proposed P2AT takes a coarse feature from the CNN encoder to produce scale-aware contextual features, which are then combined with the multi-level feature aggregation scheme to produce enhanced contextual features. Specifically, we introduce a pyramid pooling axial transformer to capture intricate spatial and channel dependencies, leading to improved performance on semantic segmentation. Then, we design a Bidirectional Fusion module (BiF) to combine semantic information at different levels. Meanwhile, a Global Context Enhancer is introduced to compensate for the inadequacy of concatenating different semantic levels. Finally, a decoder block is proposed to help maintain a larger receptive field. We evaluate P2AT variants on three challenging scene-understanding datasets. In particular, our P2AT variants achieve state-of-art results on the Camvid dataset 80.5%, 81.0%, 81.1% for P2AT-S, P2ATM, and P2AT-L, respectively. Furthermore, our experiment on Cityscapes and Pascal VOC 2012 have demonstrated the efficiency of the proposed architecture, with results showing that P2AT-M, achieves 78.7% on Cityscapes. The source code will be available a

    Real-time Semantic Segmentation with Context Aggregation Network

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    With the increasing demand of autonomous systems, pixelwise semantic segmentation for visual scene understanding needs to be not only accurate but also efficient for potential real-time applications. In this paper, we propose Context Aggregation Network, a dual branch convolutional neural network, with significantly lower computational costs as compared to the state-of-the-art, while maintaining a competitive prediction accuracy. Building upon the existing dual branch architectures for high-speed semantic segmentation, we design a cheap high resolution branch for effective spatial detailing and a context branch with light-weight versions of global aggregation and local distribution blocks, potent to capture both long-range and local contextual dependencies required for accurate semantic segmentation, with low computational overheads. We evaluate our method on two semantic segmentation datasets, namely Cityscapes dataset and UAVid dataset. For Cityscapes test set, our model achieves state-of-the-art results with mIOU of 75.9%, at 76 FPS on an NVIDIA RTX 2080Ti and 8 FPS on a Jetson Xavier NX. With regards to UAVid dataset, our proposed network achieves mIOU score of 63.5% with high execution speed (15 FPS).Comment: extended version of v
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