26,121 research outputs found
A Model for Using Physiological Conditions for Proactive Tourist Recommendations
Mobile proactive tourist recommender systems can support tourists by
recommending the best choice depending on different contexts related to herself
and the environment. In this paper, we propose to utilize wearable sensors to
gather health information about a tourist and use them for recommending tourist
activities. We discuss a range of wearable devices, sensors to infer
physiological conditions of the users, and exemplify the feasibility using a
popular self-quantification mobile app. Our main contribution then comprises a
data model to derive relations between the parameters measured by the wearable
sensors, such as heart rate, body temperature, blood pressure, and use them to
infer the physiological condition of a user. This model can then be used to
derive classes of tourist activities that determine which items should be
recommended
Curated routes: the project of developing experiential tracks in sub-urban landscape
The Curated Routes project reflects on the visiting routesâ ability to make apparent the internal characteristics of urban environments. The projectâs name allude to the intellectual function of curation and the materiality of routes. Curate deals with the practice of arranging material âtangible or intangible- in a way that a new understanding of an area is revealed. The word routes refers to the linear associations that link places and guide movement. The Curated Routes aim to reinforce the development of bonding ties between people and urban environments by re-constructing the way we visit and explore a place.
The overall goal of the project is to outline the conceptual guidelines of a visitorsâ guide that could later be used for the development of the informatics model. The project follows the methodology that the context-aware routes apply, though particular attention is paid to the second phase of the process where an innovative approach is applied. The introduction of the âchronotopeâ filters enables us to âknitâ the terrestrial route to a range of informative storylines, and hence to develop different interpretations of an urban environment
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A student-led comparison of techniques for augmenting the field experience
We report a study in which 30 university geography students compared five techniques to enhance the experience of visiting outdoor locations. The techniques were: a pre-prepared acetate overlay of the visual scene; a custom-designed visitor guide running on a PDA; the mScape location-based software running on a GPS-enabled mobile phone; Google Earth on a tablet PC; and a head-mounted virtual reality display. The students were given the assignment as part of their assessed coursework for a field trip to the UK Lake District, where they had to evaluate the techniques and propose improvements or future designs to enable tourists or students on field trips to gain an enhanced understanding of their surroundings. The paper describes these techniques, reports the process and results of the student assignment, and concludes with a discussion of some broader issues emerging from the project
Environmental Sustainability and the Hospitality Customer Experience: A Study in Tourist Accommodation
Academic research on sustainability in the hospitality industry is scarce and fragmented, and requires a general structure to lend coherence to its approach. There is a need for empirical research to fathom the question of environmental sustainability and customer experience in the hospitality industry and to study the interaction between the two concepts. This paper aims to close these gaps by establishing the nature of the relationship between customersâ perceptions of the environmental practices in tourism accommodation and their customer experiences and levels of satisfaction. The working hypotheses, based on a review of the literature on environmental sustainability and customer experience in the hospitality industry, are tested in an empirical study of 412 Spanish customers who stayed in various types of tourist accommodation. The main conclusion is that the relationship between environmental sustainability and customer experience in the hospitality industry can be demonstrated. This paper also validates a measurement scale based on the most accepted dimensionality of the construct: cognitive (think), affective (feel), behavioral (act), sensory (sense) and social (relate)
Social media and tourism : a wishful relationship
For decades hospitality firms were used to domain the communication process. Thematic social network sites such as TripAdvisor became very important tools for travelers when deciding which hotels to book, and what restaurants and tourist attractions to visit, been a visible part of tourism communication evolution. Evidence suggests that e-WOM serves as a primary information source when tourists choose destinations, hotels, and other experiences. The role and use of social media in touristsâ decision making has been widely discuss in tourism and hospitality research, especially in the research phase of the touristâ travel planning process. With the wide adoption of social media the influence of customersâ word-of-mouth increased and influences not only the research phase, but the repetition and overall customersâ experiences. To answer these questions a model assessing e-wom was developed and data was gathering from TripAdvisor regarding customerâs opinion in restaurant experiences. The results found establish the bases for understanding touristsâ engagement level and profiles.N/
Tourism and the smartphone app: capabilities, emerging practice and scope in the travel domain.
Based on its advanced computing capabilities and ubiquity, the smartphone has rapidly been adopted as a tourism travel tool.With a growing number of users and a wide varietyof applications emerging, the smartphone is fundamentally altering our current use and understanding of the transport network and tourism travel. Based on a review of smartphone apps, this article evaluates the current functionalities used in the domestic tourism travel domain and highlights where the next major developments lie. Then, at a more conceptual level, the article analyses how the smartphone mediates tourism travel and the role it might play in more collaborative and dynamic travel decisions to facilitate sustainable travel. Some emerging research challenges are discussed
History navigation in location-based mobile systems
The aim of this paper is to provide an overview and comparison of concepts that have been proposed to guide users through interaction histories (e.g. for web browsers). The goal is to gain insights into history design that may be used for designing an interaction history for the location-based Tourist Information Provider (TIP) system [8]. The TIP system consists of several services that interact on a mobile device
Mobile application to provide personalized sightseeing tours
Tourist recommendation systems have been growing over the last few years, mainly because of the use of mobile devices to obtain user context. This work discusses some of the most relevant systems on the field and presents PSiS Mobile, which is a mobile recommendation and planning application designed to support a tourist during his vacations. It provides recommendations about points of interest to visit based on tourist preferences and on user and sight context. Also, it suggests a visit planning which can be dynamically adapted based on current user and sight context. This tool works also like a journey dairy since it records the tourist moves and tasks to help him remember how the trip was like. To conclude, some field experiences will be presented.This work is part-funded by the ERDF European Regional
Development Fund through the COMPETE Programme (operational
programme for competitiveness) and by the National
Funds through the FCT Fundação para a CiĂȘncia e a Tecnologia
(Portuguese Foundation for Science and Technology)
within projects PSIS (PTDC/TRA /72152/2006), FCOMP-01-
0124 - FEDER-028980 (PTDC/EEI-SII/1386/2012) and PEst-
OE / EEI / UI0752 / 2011
Ad hoc communities on the road: Serendipitous social encounters to enhance tourist experiences
Driving can be a lonely activity. While there has been a lot of research and technical inventions concerning car-to-car communication and passenger entertainment, there is still little work concerning connecting drivers. Whereas tourism is very much a social activity, drive tourists and road trippers have few options to communicate with fellow travelers. Our study is placed at the intersection of tourism and driving. It aims to enhance the trip experience during driving through social interaction. This paper explores how a mobile application that allows instant messaging between travelers sharing similar context can establish a temporary, ad hoc community and enhance the road trip experience. A prototype was developed and evaluated in various user and field studies. The studyâs outcomes are relevant for the design of future mobile tourist guides that benefit from community design, social encounters and recommendations
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