10,469 research outputs found

    Proceedings of the ECSCW'95 Workshop on the Role of Version Control in CSCW Applications

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    The workshop entitled "The Role of Version Control in Computer Supported Cooperative Work Applications" was held on September 10, 1995 in Stockholm, Sweden in conjunction with the ECSCW'95 conference. Version control, the ability to manage relationships between successive instances of artifacts, organize those instances into meaningful structures, and support navigation and other operations on those structures, is an important problem in CSCW applications. It has long been recognized as a critical issue for inherently cooperative tasks such as software engineering, technical documentation, and authoring. The primary challenge for versioning in these areas is to support opportunistic, open-ended design processes requiring the preservation of historical perspectives in the design process, the reuse of previous designs, and the exploitation of alternative designs. The primary goal of this workshop was to bring together a diverse group of individuals interested in examining the role of versioning in Computer Supported Cooperative Work. Participation was encouraged from members of the research community currently investigating the versioning process in CSCW as well as application designers and developers who are familiar with the real-world requirements for versioning in CSCW. Both groups were represented at the workshop resulting in an exchange of ideas and information that helped to familiarize developers with the most recent research results in the area, and to provide researchers with an updated view of the needs and challenges faced by application developers. In preparing for this workshop, the organizers were able to build upon the results of their previous one entitled "The Workshop on Versioning in Hypertext" held in conjunction with the ECHT'94 conference. The following section of this report contains a summary in which the workshop organizers report the major results of the workshop. The summary is followed by a section that contains the position papers that were accepted to the workshop. The position papers provide more detailed information describing recent research efforts of the workshop participants as well as current challenges that are being encountered in the development of CSCW applications. A list of workshop participants is provided at the end of the report. The organizers would like to thank all of the participants for their contributions which were, of course, vital to the success of the workshop. We would also like to thank the ECSCW'95 conference organizers for providing a forum in which this workshop was possible

    Simulating activities: Relating motives, deliberation, and attentive coordination

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    Activities are located behaviors, taking time, conceived as socially meaningful, and usually involving interaction with tools and the environment. In modeling human cognition as a form of problem solving (goal-directed search and operator sequencing), cognitive science researchers have not adequately studied “off-task” activities (e.g., waiting), non-intellectual motives (e.g., hunger), sustaining a goal state (e.g., playful interaction), and coupled perceptual-motor dynamics (e.g., following someone). These aspects of human behavior have been considered in bits and pieces in past research, identified as scripts, human factors, behavior settings, ensemble, flow experience, and situated action. More broadly, activity theory provides a comprehensive framework relating motives, goals, and operations. This paper ties these ideas together, using examples from work life in a Canadian High Arctic research station. The emphasis is on simulating human behavior as it naturally occurs, such that “working” is understood as an aspect of living. The result is a synthesis of previously unrelated analytic perspectives and a broader appreciation of the nature of human cognition. Simulating activities in this comprehensive way is useful for understanding work practice, promoting learning, and designing better tools, including human-robot systems

    Relational Justice

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    Agent-based modeling: a systematic assessment of use cases and requirements for enhancing pharmaceutical research and development productivity.

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    A crisis continues to brew within the pharmaceutical research and development (R&D) enterprise: productivity continues declining as costs rise, despite ongoing, often dramatic scientific and technical advances. To reverse this trend, we offer various suggestions for both the expansion and broader adoption of modeling and simulation (M&S) methods. We suggest strategies and scenarios intended to enable new M&S use cases that directly engage R&D knowledge generation and build actionable mechanistic insight, thereby opening the door to enhanced productivity. What M&S requirements must be satisfied to access and open the door, and begin reversing the productivity decline? Can current methods and tools fulfill the requirements, or are new methods necessary? We draw on the relevant, recent literature to provide and explore answers. In so doing, we identify essential, key roles for agent-based and other methods. We assemble a list of requirements necessary for M&S to meet the diverse needs distilled from a collection of research, review, and opinion articles. We argue that to realize its full potential, M&S should be actualized within a larger information technology framework--a dynamic knowledge repository--wherein models of various types execute, evolve, and increase in accuracy over time. We offer some details of the issues that must be addressed for such a repository to accrue the capabilities needed to reverse the productivity decline

    Domain architecture a design framework for system development and integration

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    The ever growing complexity of software systems has revealed many short-comings in existing software engineering practices and has raised interest in architecture-driven software development. A system\u27s architecture provides a model of the system that suppresses implementation detail, allowing the architects to concentrate on the analysis and decisions that are most critical to structuring the system to satisfy its requirements. Recently, interests of researchers and practi-tioners have shifted from individual system architectures to architectures for classes of software systems which provide more general, reusable solutions to the issues of overall system organization, interoperability, and allocation of services to system components. These generic architectures, such as product line architectures and domain architectures, promote reuse and interoperability, and create a basis for cost effective construction of high-quality systems. Our focus in this dissertation is on domain architectures as a means of development and integration of large-scale, domain-specific business software systems. Business imperatives, including flexibility, productivity, quality, and ability to adapt to changes, have fostered demands for flexible, coherent and enterprise--wide integrated business systems. The components of such systems, developed separately or purchased off the shelf, need to cohesively form an overall compu-tational environment for the business. The inevitable complexity of such integrated solutions and the highly-demanding process of their construction, management, and evolution support require new software engineering methodologies and tools. Domain architectures, prescribing the organization of software systems in a business domain, hold a promise to serve as a foundation on which such integrated business systems can be effectively constructed. To meet the above expectations, software architectures must be properly defined, represented, and applied, which requires suitable methodologies as well as process and tool support. Despite research efforts, however, state-of-the-art methods and tools for architecture-based system development do not yet meet the practical needs of system developers. The primary focus of this dissertation is on developing methods and tools to support domain architecture engineering and on leveraging architectures to achieve improved system development and integration in presence of increased complexity. In particular, the thesis explores issues related to the following three aspects of software technology: system complexity and software architectures as tools to alleviate complexity; domain architectures as frameworks for construction of large scale, flexible, enterprise-wide software systems; and architectural models and representation techniques as a basis for good” design. The thesis presents an archi-tectural taxonomy to help categorize and better understand architectural efforts. Furthermore, it clarifies the purpose of domain architectures and characterizes them in detail. To support the definition and application of domain architectures we have developed a method for domain architecture engineering and representation: GARM-ASPECT. GARM, the Generic Architecture Reference Model, underlying the method, is a system of modeling abstractions, relations and recommendations for building representations of reference software architectures. The model\u27s focus on reference and domain architectures determines its main distinguishing features: multiple views of architectural elements, a separate rule system to express constraints on architecture element types, and annotations such as “libraries” of patterns and “logs” of guidelines. ASPECT is an architecture description language based on GARM. It provides a normalized vocabulary for representing the skeleton of an architecture, its structural view, and establishes a framework for capturing archi-tectural constraints. It also allows extensions of the structural view with auxiliary information, such as behavior or quality specifications. In this respect, ASPECT provides facilities for establishing relationships among different specifications and gluing them together within an overall architectural description. This design allows flexibility and adaptability of the methodology to the specifics of a domain or a family of systems. ASPECT supports the representation of reference architectures as well as individual system architectures. The practical applicability of this method has been tested through a case study in an industrial setting. The approach to architecture engineering and representation, presented in this dissertation, is pragmatic and oriented towards software practitioners. GARM-ASPECT, as well as the taxonomy of architectures are of use to architects, system planners and system engineers. Beyond these practical contributions, this thesis also creates a more solid basis for expbring the applicability of architectural abstractions, the practicality of representation approaches, and the changes required to the devel-opment process in order to achieve the benefits from an architecture-driven software technology
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