1,716 research outputs found

    Route Swarm: Wireless Network Optimization through Mobility

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    In this paper, we demonstrate a novel hybrid architecture for coordinating networked robots in sensing and information routing applications. The proposed INformation and Sensing driven PhysIcally REconfigurable robotic network (INSPIRE), consists of a Physical Control Plane (PCP) which commands agent position, and an Information Control Plane (ICP) which regulates information flow towards communication/sensing objectives. We describe an instantiation where a mobile robotic network is dynamically reconfigured to ensure high quality routes between static wireless nodes, which act as source/destination pairs for information flow. The ICP commands the robots towards evenly distributed inter-flow allocations, with intra-flow configurations that maximize route quality. The PCP then guides the robots via potential-based control to reconfigure according to ICP commands. This formulation, deemed Route Swarm, decouples information flow and physical control, generating a feedback between routing and sensing needs and robotic configuration. We demonstrate our propositions through simulation under a realistic wireless network regime.Comment: 9 pages, 4 figures, submitted to the IEEE International Conference on Intelligent Robots and Systems (IROS) 201

    Deep Reinforcement Learning for Swarm Systems

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    Recently, deep reinforcement learning (RL) methods have been applied successfully to multi-agent scenarios. Typically, these methods rely on a concatenation of agent states to represent the information content required for decentralized decision making. However, concatenation scales poorly to swarm systems with a large number of homogeneous agents as it does not exploit the fundamental properties inherent to these systems: (i) the agents in the swarm are interchangeable and (ii) the exact number of agents in the swarm is irrelevant. Therefore, we propose a new state representation for deep multi-agent RL based on mean embeddings of distributions. We treat the agents as samples of a distribution and use the empirical mean embedding as input for a decentralized policy. We define different feature spaces of the mean embedding using histograms, radial basis functions and a neural network learned end-to-end. We evaluate the representation on two well known problems from the swarm literature (rendezvous and pursuit evasion), in a globally and locally observable setup. For the local setup we furthermore introduce simple communication protocols. Of all approaches, the mean embedding representation using neural network features enables the richest information exchange between neighboring agents facilitating the development of more complex collective strategies.Comment: 31 pages, 12 figures, version 3 (published in JMLR Volume 20

    Asynchronous Communication under Reliable and Unreliable Network Topologies in Distributed Multiagent Systems: A Robust Technique for Computing Average Consensus

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    Nearly all applications in multiagent systems demand precision, robustness, consistency, and rapid convergence in designing of distributed consensus algorithms. Keeping this thing in our sight, this research suggests a robust consensus protocol for distributed multiagent networks, continuing asynchronous communications, where agent’s states values are updated at diverse interval of time. This paper presents an asynchronous communication for both reliable and unreliable network topologies. The primary goal is to delineate local control inputs to attain time synchronization by processing the update information received by the agents associated in a communication topology. Additionally in order to accomplish the robust convergence, modelling of convergence analysis is conceded by commissioning the basic principles of graph and matrix theory alongside the suitable lemmas. Moreover, statistical examples presenting four diverse scenarios are provided in the end; produced results are the recognisable indicator to authenticate the robust effectiveness of the proposed algorithm. Likewise, a simulation comparison of the projected algorithm with the other existing approaches is conducted, considering different performance parameters are being carried out to support our claim

    Multi-platform coordination and resource management in command and control

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    Depuis plusieurs années, nous constatons l'augmentation de l'utilisation des techniques d'agents et multiagent pour assister l'humain dans ses tâches. Ce travail de maîtrise se situe dans la même voie. Précisément, nous proposons d'utiliser les techniques multiagent de planification et de coordination pour la gestion de ressources dans les systèmes de commande et contrôle (C2) temps réel. Le problème particulier que nous avons étudié est la conception d'un système d'aide à la décision pour les opérations anti-aérienne sur les frégates canadiennes. Dans le cas où plusieurs frégates doivent se défendre contre des menaces, la coordination est un problème d'importance capitale. L'utilisation de mécanismes de coordination efficaces permet d'éviter les actions conflictuelles et la redondance dans les engagements. Dans ce mémoire, nous présentons quatre mécanismes de coordination basés sur le partage de tâche. Trois sont basés sur les communications : la coordination centrale, le Contract Net, la coordination similaire à celle proposée par Brown; tandis que la défense de zone est basée sur les lois sociales. Nous exposons enfin les résultats auxquels nous sommes arrivés en simulant ces différents mécanismes.The use of agent and multiagent techniques to assist humans in their daily routines has been increasing for many years, notably in Command and Control (C2) systems. This thesis is is situated in this domain. Precisely, we propose to use multiagent planning and coordination techniques for resource management in real-time \acs{C2} systems. The particular problem we studied is the design of a decision-support for anti-air warfare on Canadian frigates. In the case of several frigates defending against incoming threats, multiagent coordination is a complex problem of capital importance. Better coordination mechanisms are important to avoid redundancy in engagements and inefficient defence caused by conflicting actions. In this thesis, we present four different coordination mechanisms based on task sharing. Three of these mechanisms are based on communications: central coordination, Contract Net coordination and Brown coordination, while the zone defence coordination is based on social laws. Finally, we expose the results obtained while simulating these various mechanisms
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