3 research outputs found

    Non-deterministic graph searching in trees

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    International audienceNon-deterministic graph searching was introduced by Fomin et al. to provide a unified approach for pathwidth, treewidth, and their interpretations in terms of graph searching games. Given q ≥ 0, the q-limited search number, s q (G), of a graph G is the smallest number of searchers required to capture an invisible fugitive in G, when the searchers are allowed to know the position of the fugitive at most q times. The search parameter s 0 (G) corresponds to the pathwidth of a graph G, and s ∞ (G) to its treewidth. Determining s q (G) is NP-complete for any fixed q ≥ 0 in general graphs and s 0 (T) can be computed in linear time in trees, however the complexity of the problem on trees has been unknown for any q > 0. We introduce a new variant of graph searching called restricted non-deterministic. The corresponding parameter is denoted by rs q and is shown to be equal to the non-deterministic graph searching parameter s q for q = 0, 1, and at most twice s q for any q ≥ 2 (for any graph G). Our main result is a polynomial time algorithm that computes rs q (T) for any tree T and any q ≥ 0. This provides a 2-approximation of s q (T) for any tree T , and shows that the decision problem associated to s 1 is polynomial in the class of trees. Our proofs are based on a new decomposition technique for trees which might be of independent interest
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