284,065 research outputs found

    Resampling Methods and Visualization Tools for Computer Performance Comparisons in the Presence of Performance Variation

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    Performance variability, stemming from non-deterministic hardware and software behaviors or deterministic behaviors such as measurement bias, is a well-known phenomenon of computer systems which increases the difficulty of comparing computer performance metrics and is slated to become even more of a concern as interest in Big Data Analytics increases. Conventional methods use various measures (such as geometric mean) to quantify the performance of different benchmarks to compare computers without considering this variability which may lead to wrong conclusions. In this paper, we propose three resampling methods for performance evaluation and comparison: a randomization test for a general performance comparison between two computers, bootstrapping confidence estimation, and an empirical distribution and five-number-summary for performance evaluation. The results show that for both PARSEC and high-variance BigDataBench benchmarks: 1) the randomization test substantially improves our chance to identify the difference between performance comparisons when the difference is not large; 2) bootstrapping confidence estimation provides an accurate confidence interval for the performance comparison measure (e.g. ratio of geometric means); and 3) when the difference is very small, a single test is often not enough to reveal the nature of the computer performance due to the variability of computer systems. We further propose using empirical distribution to evaluate computer performance and a five-number-summary to summarize computer performance. We use published SPEC 2006 results to investigate the sources of performance variation by predicting performance and relative variation for 8,236 machines. We achieve a correlation of predicted performances of 0.992 and a correlation of predicted and measured relative variation of 0.5. Finally, we propose the utilization of a novel Biplotting technique to visualize the effectiveness of benchmarks and cluster machines by behavior. We illustrate the results and conclusion through detailed Monte Carlo simulation studies and real examples

    Understanding Behavioral Sources of Process Variation Following Enterprise System Deployment

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    This paper extends the current understanding of the time-sensitivity of intent and usage following large-scale IT implementation. Our study focuses on perceived system misfit with organizational processes in tandem with the availability of system circumvention opportunities. Case study comparisons and controlled experiments are used to support the theoretical unpacking of organizational and technical contingencies and their relationship to shifts in user intentions and variation in work-processing tactics over time. Findings suggest that managers and users may retain strong intentions to circumvent systems in the presence of perceived task-technology misfit. The perceived ease with which this circumvention is attainable factors significantly into the timeframe within which it is attempted, and subsequently impacts the onset of deviation from prescribed practice and anticipated dynamics

    Finding any Waldo: zero-shot invariant and efficient visual search

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    Searching for a target object in a cluttered scene constitutes a fundamental challenge in daily vision. Visual search must be selective enough to discriminate the target from distractors, invariant to changes in the appearance of the target, efficient to avoid exhaustive exploration of the image, and must generalize to locate novel target objects with zero-shot training. Previous work has focused on searching for perfect matches of a target after extensive category-specific training. Here we show for the first time that humans can efficiently and invariantly search for natural objects in complex scenes. To gain insight into the mechanisms that guide visual search, we propose a biologically inspired computational model that can locate targets without exhaustive sampling and generalize to novel objects. The model provides an approximation to the mechanisms integrating bottom-up and top-down signals during search in natural scenes.Comment: Number of figures: 6 Number of supplementary figures: 1

    Clusters Of Innovative Firms: Absorptive Capacity In Larger Networks?

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    Firms are often compared in terms of their resources or capabilities (resource based view of the firm (Barney, 1991, 1997) dynamic capabilities (Eisenhardt & Martin, 2000) and their performance on knowledge transfer (Argote & Ingram, 2000), absorptive capacity and relative absorptive capacity. Innovative firms are often located with other firms in clusters, with relationships and networks that have developed over time or in response to particular drivers and conditions. This paper investigates assumptions related to innovative firms and their environments and brings together research relevant to individual firms, notions of absorptive capacity and findings about clusters of firms. Firm relationships in cluster configurations are discussed and a research agenda proposed

    Humans and deep networks largely agree on which kinds of variation make object recognition harder

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    View-invariant object recognition is a challenging problem, which has attracted much attention among the psychology, neuroscience, and computer vision communities. Humans are notoriously good at it, even if some variations are presumably more difficult to handle than others (e.g. 3D rotations). Humans are thought to solve the problem through hierarchical processing along the ventral stream, which progressively extracts more and more invariant visual features. This feed-forward architecture has inspired a new generation of bio-inspired computer vision systems called deep convolutional neural networks (DCNN), which are currently the best algorithms for object recognition in natural images. Here, for the first time, we systematically compared human feed-forward vision and DCNNs at view-invariant object recognition using the same images and controlling for both the kinds of transformation as well as their magnitude. We used four object categories and images were rendered from 3D computer models. In total, 89 human subjects participated in 10 experiments in which they had to discriminate between two or four categories after rapid presentation with backward masking. We also tested two recent DCNNs on the same tasks. We found that humans and DCNNs largely agreed on the relative difficulties of each kind of variation: rotation in depth is by far the hardest transformation to handle, followed by scale, then rotation in plane, and finally position. This suggests that humans recognize objects mainly through 2D template matching, rather than by constructing 3D object models, and that DCNNs are not too unreasonable models of human feed-forward vision. Also, our results show that the variation levels in rotation in depth and scale strongly modulate both humans' and DCNNs' recognition performances. We thus argue that these variations should be controlled in the image datasets used in vision research
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