3,097 research outputs found

    Synthesizing Functional Reactive Programs

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    Functional Reactive Programming (FRP) is a paradigm that has simplified the construction of reactive programs. There are many libraries that implement incarnations of FRP, using abstractions such as Applicative, Monads, and Arrows. However, finding a good control flow, that correctly manages state and switches behaviors at the right times, still poses a major challenge to developers. An attractive alternative is specifying the behavior instead of programming it, as made possible by the recently developed logic: Temporal Stream Logic (TSL). However, it has not been explored so far how Control Flow Models (CFMs), as synthesized from TSL specifications, can be turned into executable code that is compatible with libraries building on FRP. We bridge this gap, by showing that CFMs are indeed a suitable formalism to be turned into Applicative, Monadic, and Arrowized FRP. We demonstrate the effectiveness of our translations on a real-world kitchen timer application, which we translate to a desktop application using the Arrowized FRP library Yampa, a web application using the Monadic threepenny-gui library, and to hardware using the Applicative hardware description language ClaSH.Comment: arXiv admin note: text overlap with arXiv:1712.0024

    Probabilistic Program Abstractions

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    Abstraction is a fundamental tool for reasoning about complex systems. Program abstraction has been utilized to great effect for analyzing deterministic programs. At the heart of program abstraction is the relationship between a concrete program, which is difficult to analyze, and an abstract program, which is more tractable. Program abstractions, however, are typically not probabilistic. We generalize non-deterministic program abstractions to probabilistic program abstractions by explicitly quantifying the non-deterministic choices. Our framework upgrades key definitions and properties of abstractions to the probabilistic context. We also discuss preliminary ideas for performing inference on probabilistic abstractions and general probabilistic programs

    Heap Abstractions for Static Analysis

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    Heap data is potentially unbounded and seemingly arbitrary. As a consequence, unlike stack and static memory, heap memory cannot be abstracted directly in terms of a fixed set of source variable names appearing in the program being analysed. This makes it an interesting topic of study and there is an abundance of literature employing heap abstractions. Although most studies have addressed similar concerns, their formulations and formalisms often seem dissimilar and some times even unrelated. Thus, the insights gained in one description of heap abstraction may not directly carry over to some other description. This survey is a result of our quest for a unifying theme in the existing descriptions of heap abstractions. In particular, our interest lies in the abstractions and not in the algorithms that construct them. In our search of a unified theme, we view a heap abstraction as consisting of two features: a heap model to represent the heap memory and a summarization technique for bounding the heap representation. We classify the models as storeless, store based, and hybrid. We describe various summarization techniques based on k-limiting, allocation sites, patterns, variables, other generic instrumentation predicates, and higher-order logics. This approach allows us to compare the insights of a large number of seemingly dissimilar heap abstractions and also paves way for creating new abstractions by mix-and-match of models and summarization techniques.Comment: 49 pages, 20 figure

    An Implementation of the Language Lambda Prolog Organized around Higher-Order Pattern Unification

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    This thesis concerns the implementation of Lambda Prolog, a higher-order logic programming language that supports the lambda-tree syntax approach to representing and manipulating formal syntactic objects. Lambda Prolog achieves its functionality by extending a Prolog-like language by using typed lambda terms as data structures that it then manipulates via higher-order unification and some new program-level abstraction mechanisms. These additional features raise new implementation questions that must be adequately addressed for Lambda Prolog to be an effective programming tool. We consider these questions here, providing eventually a virtual machine and compilation based realization. A key idea is the orientation of the computation model of Lambda Prolog around a restricted version of higher-order unification with nice algorithmic properties and appearing to encompass most interesting applications. Our virtual machine embeds a treatment of this form of unification within the structure of the Warren Abstract Machine that is used in traditional Prolog implementations. Along the way, we treat various auxiliary issues such as the low-level representation of lambda terms, the implementation of reduction on such terms and the optimized processing of types in computation. We also develop an actual implementation of Lambda Prolog called Teyjus Version 2. A characteristic of this system is that it realizes an emulator for the virtual machine in the C language a compiler in the OCaml language. We present a treatment of the software issues that arise from this kind of mixing of languages within one system and we discuss issues relevant to the portability of our virtual machine emulator across arbitrary architectures. Finally, we assess the the efficacy of our various design ideas through experiments carried out using the system
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