3,097 research outputs found
Synthesizing Functional Reactive Programs
Functional Reactive Programming (FRP) is a paradigm that has simplified the
construction of reactive programs. There are many libraries that implement
incarnations of FRP, using abstractions such as Applicative, Monads, and
Arrows. However, finding a good control flow, that correctly manages state and
switches behaviors at the right times, still poses a major challenge to
developers. An attractive alternative is specifying the behavior instead of
programming it, as made possible by the recently developed logic: Temporal
Stream Logic (TSL). However, it has not been explored so far how Control Flow
Models (CFMs), as synthesized from TSL specifications, can be turned into
executable code that is compatible with libraries building on FRP. We bridge
this gap, by showing that CFMs are indeed a suitable formalism to be turned
into Applicative, Monadic, and Arrowized FRP. We demonstrate the effectiveness
of our translations on a real-world kitchen timer application, which we
translate to a desktop application using the Arrowized FRP library Yampa, a web
application using the Monadic threepenny-gui library, and to hardware using the
Applicative hardware description language ClaSH.Comment: arXiv admin note: text overlap with arXiv:1712.0024
Probabilistic Program Abstractions
Abstraction is a fundamental tool for reasoning about complex systems.
Program abstraction has been utilized to great effect for analyzing
deterministic programs. At the heart of program abstraction is the relationship
between a concrete program, which is difficult to analyze, and an abstract
program, which is more tractable. Program abstractions, however, are typically
not probabilistic. We generalize non-deterministic program abstractions to
probabilistic program abstractions by explicitly quantifying the
non-deterministic choices. Our framework upgrades key definitions and
properties of abstractions to the probabilistic context. We also discuss
preliminary ideas for performing inference on probabilistic abstractions and
general probabilistic programs
Heap Abstractions for Static Analysis
Heap data is potentially unbounded and seemingly arbitrary. As a consequence,
unlike stack and static memory, heap memory cannot be abstracted directly in
terms of a fixed set of source variable names appearing in the program being
analysed. This makes it an interesting topic of study and there is an abundance
of literature employing heap abstractions. Although most studies have addressed
similar concerns, their formulations and formalisms often seem dissimilar and
some times even unrelated. Thus, the insights gained in one description of heap
abstraction may not directly carry over to some other description. This survey
is a result of our quest for a unifying theme in the existing descriptions of
heap abstractions. In particular, our interest lies in the abstractions and not
in the algorithms that construct them.
In our search of a unified theme, we view a heap abstraction as consisting of
two features: a heap model to represent the heap memory and a summarization
technique for bounding the heap representation. We classify the models as
storeless, store based, and hybrid. We describe various summarization
techniques based on k-limiting, allocation sites, patterns, variables, other
generic instrumentation predicates, and higher-order logics. This approach
allows us to compare the insights of a large number of seemingly dissimilar
heap abstractions and also paves way for creating new abstractions by
mix-and-match of models and summarization techniques.Comment: 49 pages, 20 figure
An Implementation of the Language Lambda Prolog Organized around Higher-Order Pattern Unification
This thesis concerns the implementation of Lambda Prolog, a higher-order
logic programming language that supports the lambda-tree syntax approach to
representing and manipulating formal syntactic objects. Lambda Prolog achieves
its functionality by extending a Prolog-like language by using typed lambda
terms as data structures that it then manipulates via higher-order unification
and some new program-level abstraction mechanisms. These additional features
raise new implementation questions that must be adequately addressed for Lambda
Prolog to be an effective programming tool. We consider these questions here,
providing eventually a virtual machine and compilation based realization. A key
idea is the orientation of the computation model of Lambda Prolog around a
restricted version of higher-order unification with nice algorithmic properties
and appearing to encompass most interesting applications. Our virtual machine
embeds a treatment of this form of unification within the structure of the
Warren Abstract Machine that is used in traditional Prolog implementations.
Along the way, we treat various auxiliary issues such as the low-level
representation of lambda terms, the implementation of reduction on such terms
and the optimized processing of types in computation. We also develop an actual
implementation of Lambda Prolog called Teyjus Version 2. A characteristic of
this system is that it realizes an emulator for the virtual machine in the C
language a compiler in the OCaml language. We present a treatment of the
software issues that arise from this kind of mixing of languages within one
system and we discuss issues relevant to the portability of our virtual machine
emulator across arbitrary architectures. Finally, we assess the the efficacy of
our various design ideas through experiments carried out using the system
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