6,881,868 research outputs found

    On resilient control of dynamical flow networks

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    Resilience has become a key aspect in the design of contemporary infrastructure networks. This comes as a result of ever-increasing loads, limited physical capacity, and fast-growing levels of interconnectedness and complexity due to the recent technological advancements. The problem has motivated a considerable amount of research within the last few years, particularly focused on the dynamical aspects of network flows, complementing more classical static network flow optimization approaches. In this tutorial paper, a class of single-commodity first-order models of dynamical flow networks is considered. A few results recently appeared in the literature and dealing with stability and robustness of dynamical flow networks are gathered and originally presented in a unified framework. In particular, (differential) stability properties of monotone dynamical flow networks are treated in some detail, and the notion of margin of resilience is introduced as a quantitative measure of their robustness. While emphasizing methodological aspects -- including structural properties, such as monotonicity, that enable tractability and scalability -- over the specific applications, connections to well-established road traffic flow models are made.Comment: accepted for publication in Annual Reviews in Control, 201

    Scaling limits for continuous opinion dynamics systems

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    Scaling limits are analyzed for stochastic continuous opinion dynamics systems, also known as gossip models. In such models, agents update their vector-valued opinion to a convex combination (possibly agent- and opinion-dependent) of their current value and that of another observed agent. It is shown that, in the limit of large agent population size, the empirical opinion density concentrates, at an exponential probability rate, around the solution of a probability-measure-valued ordinary differential equation describing the system's mean-field dynamics. Properties of the associated initial value problem are studied. The asymptotic behavior of the solution is analyzed for bounded-confidence opinion dynamics, and in the presence of an heterogeneous influential environment.Comment: Published at http://dx.doi.org/10.1214/10-AAP739 the Annals of Applied Probability (http://www.imstat.org/aap/) by the Institute of Mathematical Statistics (http://www.imstat.org

    Robustness of large-scale stochastic matrices to localized perturbations

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    Upper bounds are derived on the total variation distance between the invariant distributions of two stochastic matrices differing on a subset W of rows. Such bounds depend on three parameters: the mixing time and the minimal expected hitting time on W for the Markov chain associated to one of the matrices; and the escape time from W for the Markov chain associated to the other matrix. These results, obtained through coupling techniques, prove particularly useful in scenarios where W is a small subset of the state space, even if the difference between the two matrices is not small in any norm. Several applications to large-scale network problems are discussed, including robustness of Google's PageRank algorithm, distributed averaging and consensus algorithms, and interacting particle systems.Comment: 12 pages, 4 figure

    From local averaging to emergent global behaviors: the fundamental role of network interconnections

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    Distributed averaging is one of the simplest and most studied network dynamics. Its applications range from cooperative inference in sensor networks, to robot formation, to opinion dynamics. A number of fundamental results and examples scattered through the literature are gathered here and originally presented, emphasizing the deep interplay between the network interconnection structure and the emergent global behavior.Comment: 10 page

    On stochastic imitation dynamics in large-scale networks

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    We consider a broad class of stochastic imitation dynamics over networks, encompassing several well known learning models such as the replicator dynamics. In the considered models, players have no global information about the game structure: they only know their own current utility and the one of neighbor players contacted through pairwise interactions in a network. In response to this information, players update their state according to some stochastic rules. For potential population games and complete interaction networks, we prove convergence and long-lasting permanence close to the evolutionary stable strategies of the game. These results refine and extend the ones known for deterministic imitation dynamics as they account for new emerging behaviors including meta-stability of the equilibria. Finally, we discuss extensions of our results beyond the fully mixed case, studying imitation dynamics where agents interact on complex communication networks.Comment: Extended version of conference paper accepted at ECC 201

    Convexity and Robustness of Dynamic Traffic Assignment and Freeway Network Control

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    We study the use of the System Optimum (SO) Dynamic Traffic Assignment (DTA) problem to design optimal traffic flow controls for freeway networks as modeled by the Cell Transmission Model, using variable speed limit, ramp metering, and routing. We consider two optimal control problems: the DTA problem, where turning ratios are part of the control inputs, and the Freeway Network Control (FNC), where turning ratios are instead assigned exogenous parameters. It is known that relaxation of the supply and demand constraints in the cell-based formulations of the DTA problem results in a linear program. However, solutions to the relaxed problem can be infeasible with respect to traffic dynamics. Previous work has shown that such solutions can be made feasible by proper choice of ramp metering and variable speed limit control for specific traffic networks. We extend this procedure to arbitrary networks and provide insight into the structure and robustness of the proposed optimal controllers. For a network consisting only of ordinary, merge, and diverge junctions, where the cells have linear demand functions and affine supply functions with identical slopes, and the cost is the total traffic volume, we show, using the maximum principle, that variable speed limits are not needed in order to achieve optimality in the FNC problem, and ramp metering is sufficient. We also prove bounds on perturbation of the controlled system trajectory in terms of perturbations in initial traffic volume and exogenous inflows. These bounds, which leverage monotonicity properties of the controlled trajectory, are shown to be in close agreement with numerical simulation results

    On imitation dynamics in potential population games

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    Imitation dynamics for population games are studied and their asymptotic properties analyzed. In the considered class of imitation dynamics - that encompass the replicator equation as well as other models previously considered in evolutionary biology - players have no global information about the game structure, and all they know is their own current utility and the one of fellow players contacted through pairwise interactions. For potential population games, global asymptotic stability of the set of Nash equilibria of the sub-game restricted to the support of the initial population configuration is proved. These results strengthen (from local to global asymptotic stability) existing ones and generalize them to a broader class of dynamics. The developed techniques highlight a certain structure of the problem and suggest possible generalizations from the fully mixed population case to imitation dynamics whereby agents interact on complex communication networks.Comment: 7 pages, 3 figures. Accepted at CDC 201

    Robust Network Routing under Cascading Failures

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    We propose a dynamical model for cascading failures in single-commodity network flows. In the proposed model, the network state consists of flows and activation status of the links. Network dynamics is determined by a, possibly state-dependent and adversarial, disturbance process that reduces flow capacity on the links, and routing policies at the nodes that have access to the network state, but are oblivious to the presence of disturbance. Under the proposed dynamics, a link becomes irreversibly inactive either due to overload condition on itself or on all of its immediate downstream links. The coupling between link activation and flow dynamics implies that links to become inactive successively are not necessarily adjacent to each other, and hence the pattern of cascading failure under our model is qualitatively different than standard cascade models. The magnitude of a disturbance process is defined as the sum of cumulative capacity reductions across time and links of the network, and the margin of resilience of the network is defined as the infimum over the magnitude of all disturbance processes under which the links at the origin node become inactive. We propose an algorithm to compute an upper bound on the margin of resilience for the setting where the routing policy only has access to information about the local state of the network. For the limiting case when the routing policies update their action as fast as network dynamics, we identify sufficient conditions on network parameters under which the upper bound is tight under an appropriate routing policy. Our analysis relies on making connections between network parameters and monotonicity in network state evolution under proposed dynamics

    On a Centrality Maximization Game

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    The Bonacich centrality is a well-known measure of the relative importance of nodes in a network. This notion is, for example, at the core of Google's PageRank algorithm. In this paper we study a network formation game where each player corresponds to a node in the network to be formed and can decide how to rewire his m out-links aiming at maximizing his own Bonacich centrality, which is his utility function. We study the Nash equilibria (NE) and the best response dynamics of this game and we provide a complete classification of the set of NE when m=1 and a fairly complete classification of the NE when m=2. Our analysis shows that the centrality maximization performed by each node tends to create undirected and disconnected or loosely connected networks, namely 2-cliques for m=1 and rings or a special "Butterfly"-shaped graph when m=2. Our results build on locality property of the best response function in such game that we formalize and prove in the paper.Comment: 10 pages, 11 figure
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