28,162 research outputs found

    On te generic stability of mixed strategies in asymmetric contests

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    Although a mixed strategy can never be evolutionarily stable in a truly asymmetric contest, examples show that mixed strategies can satisfy the weaker criterion on neutral stability. This paper shows that such examples are rare, and, generically, a mixed strategy is unstable. We apply the result to the battle of sexes between males and females over the raising of offspring.Game Theory;game theory

    Persistence of power: Repeated multilateral bargaining with endogenous agenda setting authority

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    We extend a simple repeated, multilateral bargaining model to allow successful agenda setters to hold on to power as long as they maintain the support of a majority of other committee members. Theoretically and experimentally, we compare this Endogenous Power environment with a standard Random Power environment in which agenda setters are appointed randomly each period. Although the theoretical analysis predicts that the two environments are outcome equivalent, the experimental analysis shows substantial differences in behavior and outcomes across the games. The Endogenous Power environment results in the formation of more stable coalitions, less-equitable budget allocations, the persistence of power across periods, and higher long-run inequality than the Random Power environment. We present evidence that the stationary equilibrium refinements traditionally used in the literature fail to predict behavior in either game

    Quantum games of asymmetric information

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    We investigate quantum games in which the information is asymmetrically distributed among the players, and find the possibility of the quantum game outperforming its classical counterpart depends strongly on not only the entanglement, but also the informational asymmetry. What is more interesting, when the information distribution is asymmetric, the contradictive impact of the quantum entanglement on the profits is observed, which is not reported in quantum games of symmetric information.Comment: 5 pages, 3 figure

    A comparative study of game theoretic and evolutionary models for software agents

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    Most of the existing work in the study of bargaining behaviour uses techniques from game theory. Game theoretic models for bargaining assume that players are perfectly rational and that this rationality in common knowledge. However, the perfect rationality assumption does not hold for real-life bargaining scenarios with humans as players, since results from experimental economics show that humans find their way to the best strategy through trial and error, and not typically by means of rational deliberation. Such players are said to be boundedly rational. In playing a game against an opponent with bounded rationality, the most effective strategy of a player is not the equilibrium strategy but the one that is the best reply to the opponent's strategy. The evolutionary model provides a means for studying the bargaining behaviour of boundedly rational players. This paper provides a comprehensive comparison of the game theoretic and evolutionary approaches to bargaining by examining their assumptions, goals, and limitations. We then study the implications of these differences from the perspective of the software agent developer

    Mediation in Situations of Conflict and Limited Commitment

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    We study the reasons and conditions under which mediation is beneficial when a principal needs information from an agent to implement an action. Assuming a strong form of limited commitment, the principal may employ a mediator who gathers information and makes non-binding proposals. We show that a partial rev-elation of information is more effective through a mediator than through the agent himself. This implies that mediation is strictly helpful if and only if the likelihood of a conflict of interest is positive but not too high. The value of mediation depends non-monotonically on the degree of conflict. Our insights extend to general models of contracting with imperfect commitment

    Dynamic Decision Problems with Cooperative and Strategic Agents and Asymmetric Information.

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    There exist many real world situations involving multiple decision makers with asymmetric information, such as communication systems, social networks, economic markets and many others. Through this dissertation, we attempt to enhance the conceptual understanding of such systems and provide analytical tools to characterize the optimum or equilibrium behavior. Specifically, we study four discrete time, decentralized decision problems in stochastic dynamical systems with cooperative and strategic agents. The first problem we consider is a relay channel where nodes' queue lengths, modeled as conditionally independent Markov chains, are nodes' private information, whereas nodes' actions are publicly observed. This results in non-classical information pattern. Energy-delay tradeoff is studied for this channel through stochastic control techniques for cooperative agents. Extending this model for strategic users, in the second problem we study a general model with NN strategic players having conditionally independent, Markovian types and publicly observed actions. This results in a dynamic game with asymmetric information. We present a forward/backward sequential decomposition algorithm to find a class of perfect Bayesian equilibria of the game. Using this methodology, in the third problem, we study a general two player dynamic LQG game with asymmetric information, where players' types evolve as independent, controlled linear Gaussian processes and players incur quadratic instantaneous costs. We show that under certain conditions, players' strategies that are linear in their private types, together with Gaussian beliefs, form a perfect Bayesian equilibrium (PBE) of the game. Finally, we consider two sub problems in decentralized Bayesian learning in dynamic games. In the first part, we consider an ergodic version of a sequential buyers game where strategic users sequentially make a decision to buy or not buy a product. In this problem, we design incentives to align players' individual objectives with the team objective. In the second part, we present a framework to study learning dynamics and especially informational cascades for decentralized dynamic games. We first generalize our methodology to find PBE to the case when players do not perfectly observe their types; rather they make independent, noisy observations. Based on this, we characterize informational cascades for a specific learning model.PhDElectrical Engineering: SystemsUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/133294/1/dvasal_1.pd

    An Experiment on Prisoner’s Dilemma with Confirmed Proposals

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    We apply an alternating proposals protocol with a confirmation stage as a way of solving a Prisoner’s Dilemma game. We interpret players’ proposals and (no) confirmation of outcomes of the game as a tacit communication device. The protocol leads to unprecedented high levels of cooperation in the laboratory. Assigning the power of confirmation to one of the two players alone, rather than alternating the role of a leader significantly increases the probability of signing a cooperative agreement in the first bargaining period. We interpret pre-agreement strategies as tacit messages on players’ willingness to cooperate and on their beliefs about the others’ type.Prisoner’s Dilemma; Bargaining; Confirmed Proposals; Confirmed Agreement; Tacit Communication.
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