670,857 research outputs found

    Building Blue Stragglers with Stellar Collisions

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    The evolution of stellar collision products in cluster simulations has usually been modelled using simplified prescriptions. Such prescriptions either replace the collision product with an (evolved) main sequence star, or assume that the collision product was completely mixed during the collision. It is known from hydrodynamical simulations of stellar collisions that collision products are not completely mixed, however. We have calculated the evolution of stellar collision products and find that they are brighter than normal main sequence stars of the same mass, but not as blue as models that assume that the collision product was fully mixed during the collision.Comment: 2 pages, 1 figure. To appear in the proceedings of Dynamical Evolution of Dense Stellar Systems, IAU Symposium 24

    Collision Helps - Algebraic Collision Recovery for Wireless Erasure Networks

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    Current medium access control mechanisms are based on collision avoidance and collided packets are discarded. The recent work on ZigZag decoding departs from this approach by recovering the original packets from multiple collisions. In this paper, we present an algebraic representation of collisions which allows us to view each collision as a linear combination of the original packets. The transmitted, colliding packets may themselves be a coded version of the original packets. We propose a new acknowledgment (ACK) mechanism for collisions based on the idea that if a set of packets collide, the receiver can afford to ACK exactly one of them and still decode all the packets eventually. We analytically compare delay and throughput performance of such collision recovery schemes with other collision avoidance approaches in the context of a single hop wireless erasure network. In the multiple receiver case, the broadcast constraint calls for combining collision recovery methods with network coding across packets at the sender. From the delay perspective, our scheme, without any coordination, outperforms not only a ALOHA-type random access mechanisms, but also centralized scheduling. For the case of streaming arrivals, we propose a priority-based ACK mechanism and show that its stability region coincides with the cut-set bound of the packet erasure network

    Impact-parameter dependence of K-shell ionisation in slow collisioons of near-symmetric relitivistic atoms

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    Abstract. The total K vacancy production probability of both collision partners in a heavy-ion-atom collision is calculated, assuming that two processes contribute, a single-collision process where 2po and 2pa vacancies are created by direct ionisation of the united atom and subsequently redistributed, and a double-collision process where a 2pa vacancy is created in the first collision and partially transferred in the second. The model used for the single-collision process is valid for slow collisions between partners of a combined charge greater than 70. Numerical results are presented for the (I, I) and (I, Ag) systems and show improved agreement with recent experiments. 1

    A Class of Collisions of Plane Impulsive Light--Like Signals in General Relativity

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    We present a systematic study of collisions of homogeneous, plane--fronted, impulsive light--like signals which do not interact after head--on collision. For the head--on collision of two such signals, six real parameters are involved, three from each of the incoming signals. We find two necessary conditions to be satisfied by these six parameters for the signals to be non--interacting after collision. We then solve the collision problem in general when these necessary conditions hold. After collision the two signals focus each other at Weyl curvature singularities on each others signal front. Our family of solutions contains some known collision solutions as special cases.Comment: 14 pages, late

    Collisions Between Gravity-Dominated Bodies: 1. Outcome Regimes and Scaling Laws

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    Collisions are the core agent of planet formation. In this work, we derive an analytic description of the dynamical outcome for any collision between gravity-dominated bodies. We conduct high-resolution simulations of collisions between planetesimals; the results are used to isolate the effects of different impact parameters on collision outcome. During growth from planetesimals to planets, collision outcomes span multiple regimes: cratering, merging, disruption, super-catastrophic disruption, and hit-and-run events. We derive equations (scaling laws) to demarcate the transition between collision regimes and to describe the size and velocity distributions of the post-collision bodies. The scaling laws are used to calculate maps of collision outcomes as a function of mass ratio, impact angle, and impact velocity, and we discuss the implications of the probability of each collision regime during planet formation. The analytic collision model presented in this work will significantly improve the physics of collisions in numerical simulations of planet formation and collisional evolution. (abstract abridged)Comment: Version 3, accepted to ApJ in Nov. 2011 published online Dec. 2011. Abstract abridge
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