659,460 research outputs found
Solving eigenvalue problems on curved surfaces using the Closest Point Method
Eigenvalue problems are fundamental to mathematics and science. We present a
simple algorithm for determining eigenvalues and eigenfunctions of the
Laplace--Beltrami operator on rather general curved surfaces. Our algorithm,
which is based on the Closest Point Method, relies on an embedding of the
surface in a higher-dimensional space, where standard Cartesian finite
difference and interpolation schemes can be easily applied. We show that there
is a one-to-one correspondence between a problem defined in the embedding space
and the original surface problem. For open surfaces, we present a simple way to
impose Dirichlet and Neumann boundary conditions while maintaining second-order
accuracy. Convergence studies and a series of examples demonstrate the
effectiveness and generality of our approach
Algorithms for Closest Point Problems: Practice and Theory
This paper describes and evaluates know sequential algorithms for constructing planar Voronoi diagrams and Delaunay triangulations. In addition, it describes a new incremental algorithm which is simple to understand and implement, but whose performance is competitive with all known methods. The experiments in this paper are more than just simple benchmarks, they evaluate the expected performance of the algorithms in a precise and machine independent fashion. Thus, the paper also illustrates how to use experimental tools to both understand the behaviour of different algorithms and to guide the algorithm design process
On the Ranking of Bilateral Bargaining Opponents
We fix the status quo (Q) and one of the bilateral bargaining agents to examine how shifting the opponent.s ideal point (type) away from Q in a unidimensional space affects the Nash and Kalai-Smorodinsky bargaining solutions when opponents differ only in their ideal points. The results are similar for both solutions. As anticipated, the bargainer whose ideal point is farthest from Q prefers a opponent whose ideal is closest to her own. A similar intuitive ranking emerges for the player closest to Q when opponent\'s preferences exhibit increasing absolute risk aversion. However, if the opponent\'s preferences exhibit decreasing absolute risk aversion (DARA), the player closest to Q prefers a more extreme opponent. This unintuitive result arises for opponents with DARA preferences because the farther their ideal point is from Q, the easier they are to satisfy.Game Theory; Nash bargaining problems; bargaining solutions, rankings
Proximity problems on line segments spanned by points
AbstractFinding the closest or farthest line segment (line) from a point are fundamental proximity problems. Given a set S of n points in the plane and another point q, we present optimal O(nlogn) time, O(n) space algorithms for finding the closest and farthest line segments (lines) from q among those spanned by the points in S. We further show how to apply our techniques to find the minimum (maximum) area triangle with a vertex at q and the other two vertices in S∖{q} in optimal O(nlogn) time and O(n) space. Finally, we give an O(nlogn) time, O(n) space algorithm to find the kth closest line from q and show how to find the k closest lines from q in O(nlogn+k) time and O(n+k) space
Efficient Algorithms for the Closest Pair Problem and Applications
The closest pair problem (CPP) is one of the well studied and fundamental
problems in computing. Given a set of points in a metric space, the problem is
to identify the pair of closest points. Another closely related problem is the
fixed radius nearest neighbors problem (FRNNP). Given a set of points and a
radius , the problem is, for every input point , to identify all the
other input points that are within a distance of from . A naive
deterministic algorithm can solve these problems in quadratic time. CPP as well
as FRNNP play a vital role in computational biology, computational finance,
share market analysis, weather prediction, entomology, electro cardiograph,
N-body simulations, molecular simulations, etc. As a result, any improvements
made in solving CPP and FRNNP will have immediate implications for the solution
of numerous problems in these domains. We live in an era of big data and
processing these data take large amounts of time. Speeding up data processing
algorithms is thus much more essential now than ever before. In this paper we
present algorithms for CPP and FRNNP that improve (in theory and/or practice)
the best-known algorithms reported in the literature for CPP and FRNNP. These
algorithms also improve the best-known algorithms for related applications
including time series motif mining and the two locus problem in Genome Wide
Association Studies (GWAS)
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