9,081 research outputs found

    Exploring manuscripts: sharing ancient wisdoms across the semantic web

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    Recent work in digital humanities has seen researchers in-creasingly producing online editions of texts and manuscripts, particularly in adoption of the TEI XML format for online publishing. The benefits of semantic web techniques are un-derexplored in such research, however, with a lack of sharing and communication of research information. The Sharing Ancient Wisdoms (SAWS) project applies linked data prac-tices to enhance and expand on what is possible with these digital text editions. Focussing on Greek and Arabic col-lections of ancient wise sayings, which are often related to each other, we use RDF to annotate and extract seman-tic information from the TEI documents as RDF triples. This allows researchers to explore the conceptual networks that arise from these interconnected sayings. The SAWS project advocates a semantic-web-based methodology, en-hancing rather than replacing current workflow processes, for digital humanities researchers to share their findings and collectively benefit from each other’s work

    Cultural consequences of computing technology

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    Computing technology is clearly a technical revolution, but will most probably bring about a cultural revolution\ud as well. The effects of this technology on human culture will be dramatic and far-reaching. Yet, computers and\ud electronic networks are but the latest development in a long history of cognitive tools, such as writing and printing.\ud We will examine this history, which exhibits long-term trends toward an increasing democratization of culture,\ud before turning to today's technology. Within this framework, we will analyze the probable effects of computing on\ud culture: dynamical representations, generalized networking, constant modification and reproduction. To address the\ud problems posed by this new technical environment, we will suggest possible remedies. In particular, the role of\ud social institutions will be discussed, and we will outline the shape of new electronic institutions able to deal with the\ud information flow on the internet

    On how technology-powered storytelling can contribute to cultural heritage sustainability across multiple venues-Evidence from the crosscult H2020 project

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    Sustainability in Cultural Heritage (CH) is a complex question that needs to be addressed by a group of experts tackling the different issues. In this light, the present work wishes to provide a multi-level analysis of the sustainability in CH, using as an example a recent European H2020 project (CrossCult) and the lessons learnt from its design, implementation and evaluation. The sustainability of CH has qualitatively changed over the last few years, under the developments in digital technology that seems to affect the very nature of the cultural experience. We discuss sustainability in venues using digital technologies, covering a span of needs of small/unknown and large/popular venues, which try to enhance the visitor experience, attract visitors, form venue networks, etc. Moreover, we explore issues of sustainability of digital content and its re usability through holistic design. Aspects of technology, human networks and data sustainability are also presented, and we conclude with the arguments concerning the sustainability of visitor reflection, the interpretation of social and historical phenomena and the creation of meaning.This research was funded by the European Union’s Horizon 2020 research and innovation programme under grant agreement No 693150. The authors from the University of Vigo got further support from the European Regional Development Fund (ERDF) and the Galician Regional Government under agreement for funding the AtlantTIC Research Center for Information and Communication Technologies, as well as the Ministerio de Educación y Ciencia (Gobierno de España) research project TIN2017-87604-R

    Teaching Classics in the Digital Age

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    The papers and videos presented here are the result of the international conference 'Teaching Classics in the Digital Age' held online on the 15 and 16 June 2020. As digital media provide new possibilities for teaching and outreach in Classics, the conference 'Teaching Classics in the Digital Age' aimed at presenting current approaches to digital teaching and sharing best practices by bringing together different projects and practitioners from all fields of Classics (including Classical Archaeology, Greek and Latin Studies and Ancient History). Furthermore, it aimed at starting a discussion about principles, problems and the future of teaching Classics in the 21st century within and beyond its single fields

    Enhancing Humanities Research Productivity in a Collaborative Data Sharing Environment

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    This project represents a multi-organizational, interdisciplinary effort to enhance collaborative research in cultural heritage fields by exploring user experience with Web-based technologies. The objective of this project is to document user needs around online systems for sharing primary data and documentation of cultural heritage collections. To this end, we will draw upon the experience and insights of representatives from different stakeholder groups in three broad arenas: academic researchers, heritage managers, and specialist communities. Investigations undertaken in this study will result in best-practice guidelines to guide humanities computing efforts on how to best meet the diverse user needs in future online data sharing systems. Using an iterative cycle of development, deployment, and evaluation, this project will enhance Open Context, a collaborative, open-access data sharing system already in use for archaeology and related disciplines

    Publication, Testing and Visualization with EFES : A tool for all stages of the EpiDoc XML editing process

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    EpiDoc is a set of recommendations, schema and other tools for the encoding of ancient texts, especially inscriptions and papyri, in TEI XML, that is now used by upwards of a hundred projects around the world, and large numbers of scholars seek training in EpiDoc encoding every year. The EpiDoc Front-End Services tool (EFES) was designed to fill the important need for a publication solution for researchers and editors who have produced EpiDoc encoded texts but do not have access to digital humanities support or a well-funded IT service to produce a publication for them. This paper will discuss the use of EFES not only for final publication, but as a tool in the editing and publication workflow, by editors of inscriptions, papyri and similar texts including those on coins and seals. The edition visualisations, indexes and search interface produced by EFES are able to serve as part of the validation, correction and research apparatus for the author of an epigraphic corpus, iteratively improving the editions long before final publication. As we will argue, this research process is a key component of epigraphic and papyrological editing practice, and studying these needs will help us to further enhance the effectiveness of EFES as a tool. To this end we also plan to add three major functionalities to the EFES toolbox: (1) date visualisation and filter—building on the existing “date slider,” and inspired by partner projects such as Pelagios and Godot; (2) geographic visualization features, again building on Pelagios code, allowing the display of locations within a corpus or from a specific set of search results in a map; (3) export of information and metadata from the corpus as Linked Open Data, following the recommendations of projects such as the Linked Places format, SNAP, Chronontology and Epigraphy.info, to enable the semantic sharing of data within and beyond the field of classical and historical editions. Finally, we will discuss the kinds of collaboration that will be required to bring about desired enhancements to the EFES toolset, especially in this age of research-focussed, short-term funding. Embedding essential infrastructure work of this kind in research applications for specific research and publication projects will almost certainly need to be part of the solution.Peer reviewe

    Research Libraries and Research Data Management within the Humanities and Social Sciences

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    Research Data Management (RDM) is a process that is designed to deliver high quality datasets, which comply with scholarly, legal and ethical requirements. There are two outputs of the RDM process: 1. Long term preservation of datasets through archiving 2. Sharing and reuse of datasets for further research and other purposes in society at large. This proposal outlines the creation of a coherent Research Data Management organization at Lund University that utilizes existing resources both within and outside the university and establishes new organizational units and information systems, specific to this new task. We propose the establishment of a new unit for Research Data Management and Coordination at the University Library whose responsibility would be to coordinate the network of existing agents who support research activities such as faculty libraries and ethical, legal, archival and data management experts. We further propose the creation of a new information system, the Lund University Dataset Directory, which will facilitate management of datasets and information retrieval throughout the data lifecycle. We expect that research datasets could be deposited for sharing at national or disciplinary repositories and eventually archived when a solution is in place at the University Archive. Advanced RDM - like semantic web technologies - will require online data services not currently provided by national agents. We therefor propose a Data Laboratory within the RDM network at Lund University. Finally, it's important to recognize that Research Data Management is a new way of organizing information with its own set of tasks for the library organization. Our efforts in RDM will require us to invest significant effort in learning new systems, ways of working and collaboration
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