3 research outputs found

    Chomp on numerical semigroups

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    We consider the two-player game chomp on posets associated to numerical semigroups and show that the analysis of strategies for chomp is strongly related to classical properties of semigroups. We characterize, which player has a winning-strategy for symmetric semigroups, semigroups of maximal embedding dimension and several families of numerical semigroups generated by arithmetic sequences. Furthermore, we show that which player wins on a given numerical semigroup is a decidable question. Finally, we extend several of our results to the more general setting of subsemigroups of N×T\mathbb{N} \times T, where TT is a finite abelian group.Comment: 22 pages, 14 figures, 1 table (improved exposition

    Chomp on generalized Kneser graphs and others

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    In chomp on graphs, two players alternatingly pick an edge or a vertex from a graph. The player that cannot move any more loses. The questions one wants to answer for a given graph are: Which player has a winning strategy? Can a explicit strategy be devised? We answer these questions (and determine the Nim-value) for the class of generalized Kneser graphs and for several families of Johnson graphs. We also generalize some of these results to the clique complexes of these graphs. Furthermore, we determine which player has a winning strategy for some classes of threshold graphs.Comment: 17 pages, 4 figures, removed a wrong theorem about almost bipartite graphs from a previous versio

    Chomp on numerical semigroups

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