2,681 research outputs found

    BigDataBench: a Big Data Benchmark Suite from Internet Services

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    As architecture, systems, and data management communities pay greater attention to innovative big data systems and architectures, the pressure of benchmarking and evaluating these systems rises. Considering the broad use of big data systems, big data benchmarks must include diversity of data and workloads. Most of the state-of-the-art big data benchmarking efforts target evaluating specific types of applications or system software stacks, and hence they are not qualified for serving the purposes mentioned above. This paper presents our joint research efforts on this issue with several industrial partners. Our big data benchmark suite BigDataBench not only covers broad application scenarios, but also includes diverse and representative data sets. BigDataBench is publicly available from http://prof.ict.ac.cn/BigDataBench . Also, we comprehensively characterize 19 big data workloads included in BigDataBench with varying data inputs. On a typical state-of-practice processor, Intel Xeon E5645, we have the following observations: First, in comparison with the traditional benchmarks: including PARSEC, HPCC, and SPECCPU, big data applications have very low operation intensity; Second, the volume of data input has non-negligible impact on micro-architecture characteristics, which may impose challenges for simulation-based big data architecture research; Last but not least, corroborating the observations in CloudSuite and DCBench (which use smaller data inputs), we find that the numbers of L1 instruction cache misses per 1000 instructions of the big data applications are higher than in the traditional benchmarks; also, we find that L3 caches are effective for the big data applications, corroborating the observation in DCBench.Comment: 12 pages, 6 figures, The 20th IEEE International Symposium On High Performance Computer Architecture (HPCA-2014), February 15-19, 2014, Orlando, Florida, US

    How Much of the Web Is Archived?

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    Although the Internet Archive's Wayback Machine is the largest and most well-known web archive, there have been a number of public web archives that have emerged in the last several years. With varying resources, audiences and collection development policies, these archives have varying levels of overlap with each other. While individual archives can be measured in terms of number of URIs, number of copies per URI, and intersection with other archives, to date there has been no answer to the question "How much of the Web is archived?" We study the question by approximating the Web using sample URIs from DMOZ, Delicious, Bitly, and search engine indexes; and, counting the number of copies of the sample URIs exist in various public web archives. Each sample set provides its own bias. The results from our sample sets indicate that range from 35%-90% of the Web has at least one archived copy, 17%-49% has between 2-5 copies, 1%-8% has 6-10 copies, and 8%-63% has more than 10 copies in public web archives. The number of URI copies varies as a function of time, but no more than 31.3% of URIs are archived more than once per month.Comment: This is the long version of the short paper by the same title published at JCDL'11. 10 pages, 5 figures, 7 tables. Version 2 includes minor typographical correction

    Performance analysis and optimization of automatic speech recognition

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    © 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes,creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.Fast and accurate Automatic Speech Recognition (ASR) is emerging as a key application for mobile devices. Delivering ASR on such devices is challenging due to the compute-intensive nature of the problem and the power constraints of embedded systems. In this paper, we provide a performance and energy characterization of Pocketsphinx, a popular toolset for ASR that targets mobile devices. We identify the computation of the Gaussian Mixture Model (GMM) as the main bottleneck, consuming more than 80 percent of the execution time. The CPI stack analysis shows that branches and main memory accesses are the main performance limiting factors for GMM computation. We propose several software-level optimizations driven by the power/performance analysis. Unlike previous proposals that trade accuracy for performance by reducing the number of Gaussians evaluated, we maintain accuracy and improve performance by effectively using the underlying CPU microarchitecture. First, we use a refactored implementation of the innermost loop of the GMM evaluation code to ameliorate the impact of branches. Second, we exploit the vector unit available on most modern CPUs to boost GMM computation, introducing a novel memory layout for storing the means and variances of the Gaussians in order to maximize the effectiveness of vectorization. Third, we compute the Gaussians for multiple frames in parallel, so means and variances can be fetched once in the on-chip caches and reused across multiple frames, significantly reducing memory bandwidth usage. We evaluate our optimizations using both hardware counters on real CPUs and simulations. Our experimental results show that the proposed optimizations provide 2.68x speedup over the baseline Pocketsphinx decoder on a high-end Intel Skylake CPU, while achieving 61 percent energy savings. On a modern ARM Cortex-A57 mobile processor our techniques improve performance by 1.85x, while providing 59 percent energy savings without any loss in the accuracy of the ASR system.Peer ReviewedPostprint (author's final draft
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