13,984 research outputs found

    Capacity of Data Collection in Arbitrary Wireless Sensor Networks

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    Algorithms for Fast Aggregated Convergecast in Sensor Networks

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    Fast and periodic collection of aggregated data is of considerable interest for mission-critical and continuous monitoring applications in sensor networks. In the many-to-one communication paradigm, referred to as convergecast, we focus on applications wherein data packets are aggregated at each hop en-route to the sink along a tree-based routing topology, and address the problem of minimizing the convergecast schedule length by utilizing multiple frequency channels. The primary hindrance in minimizing the schedule length is the presence of interfering links. We prove that it is NP-complete to determine whether all the interfering links in an arbitrary network can be removed using at most a constant number of frequencies. We give a sufficient condition on the number of frequencies for which all the interfering links can be removed, and propose a polynomial time algorithm that minimizes the schedule length in this case. We also prove that minimizing the schedule length for a given number of frequencies on an arbitrary network is NP-complete, and describe a greedy scheme that gives a constant factor approximation on unit disk graphs. When the routing tree is not given as an input to the problem, we prove that a constant factor approximation is still achievable for degree-bounded trees. Finally, we evaluate our algorithms through simulations and compare their performance under different network parameters

    Multi-Channel Scheduling for Fast Convergecast in Wireless Sensor Networks

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    We explore the following fundamental question - how fast can information be collected from a wireless sensor network? We consider a number of design parameters such as, power control, time and frequency scheduling, and routing. There are essentially two factors that hinder efficient data collection - interference and the half-duplex single-transceiver radios. We show that while power control helps in reducing the number of transmission slots to complete a convergecast under a single frequency channel, scheduling transmissions on different frequency channels is more efficient in mitigating the effects of interference (empirically, 6 channels suffice for most 100-node networks). With these observations, we define a receiver-based channel assignment problem, and prove it to be NP-complete on general graphs. We then introduce a greedy channel assignment algorithm that efficiently eliminates interference, and compare its performance with other existing schemes via simulations. Once the interference is completely eliminated, we show that with half-duplex single-transceiver radios the achievable schedule length is lower-bounded by max(2nk − 1,N), where nk is the maximum number of nodes on any subtree and N is the number of nodes in the network. We modify an existing distributed time slot assignment algorithm to achieve this bound when a suitable balanced routing scheme is employed. Through extensive simulations, we demonstrate that convergecast can be completed within up to 50% less time slots, in 100-node networks, using multiple channels as compared to that with single-channel communication. Finally, we also demonstrate further improvements that are possible when the sink is equipped with multiple transceivers or when there are multiple sinks to collect data

    Cores of Cooperative Games in Information Theory

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    Cores of cooperative games are ubiquitous in information theory, and arise most frequently in the characterization of fundamental limits in various scenarios involving multiple users. Examples include classical settings in network information theory such as Slepian-Wolf source coding and multiple access channels, classical settings in statistics such as robust hypothesis testing, and new settings at the intersection of networking and statistics such as distributed estimation problems for sensor networks. Cooperative game theory allows one to understand aspects of all of these problems from a fresh and unifying perspective that treats users as players in a game, sometimes leading to new insights. At the heart of these analyses are fundamental dualities that have been long studied in the context of cooperative games; for information theoretic purposes, these are dualities between information inequalities on the one hand and properties of rate, capacity or other resource allocation regions on the other.Comment: 12 pages, published at http://www.hindawi.com/GetArticle.aspx?doi=10.1155/2008/318704 in EURASIP Journal on Wireless Communications and Networking, Special Issue on "Theory and Applications in Multiuser/Multiterminal Communications", April 200

    Cross-layer design of multi-hop wireless networks

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    MULTI -hop wireless networks are usually defined as a collection of nodes equipped with radio transmitters, which not only have the capability to communicate each other in a multi-hop fashion, but also to route each others’ data packets. The distributed nature of such networks makes them suitable for a variety of applications where there are no assumed reliable central entities, or controllers, and may significantly improve the scalability issues of conventional single-hop wireless networks. This Ph.D. dissertation mainly investigates two aspects of the research issues related to the efficient multi-hop wireless networks design, namely: (a) network protocols and (b) network management, both in cross-layer design paradigms to ensure the notion of service quality, such as quality of service (QoS) in wireless mesh networks (WMNs) for backhaul applications and quality of information (QoI) in wireless sensor networks (WSNs) for sensing tasks. Throughout the presentation of this Ph.D. dissertation, different network settings are used as illustrative examples, however the proposed algorithms, methodologies, protocols, and models are not restricted in the considered networks, but rather have wide applicability. First, this dissertation proposes a cross-layer design framework integrating a distributed proportional-fair scheduler and a QoS routing algorithm, while using WMNs as an illustrative example. The proposed approach has significant performance gain compared with other network protocols. Second, this dissertation proposes a generic admission control methodology for any packet network, wired and wireless, by modeling the network as a black box, and using a generic mathematical 0. Abstract 3 function and Taylor expansion to capture the admission impact. Third, this dissertation further enhances the previous designs by proposing a negotiation process, to bridge the applications’ service quality demands and the resource management, while using WSNs as an illustrative example. This approach allows the negotiation among different service classes and WSN resource allocations to reach the optimal operational status. Finally, the guarantees of the service quality are extended to the environment of multiple, disconnected, mobile subnetworks, where the question of how to maintain communications using dynamically controlled, unmanned data ferries is investigated

    Analysis methodology for flow-level evaluation of a hybrid mobile-sensor network

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    Our society uses a large diversity of co-existing wired and wireless networks in order to satisfy its communication needs. A cooper- ation between these networks can benefit performance, service availabil- ity and deployment ease, and leads to the emergence of hybrid networks. This position paper focuses on a hybrid mobile-sensor network identify- ing potential advantages and challenges of its use and defining feasible applications. The main value of the paper, however, is in the proposed analysis approach to evaluate the performance at the mobile network side given the mixed mobile-sensor traffic. The approach combines packet- level analysis with modelling of flow-level behaviour and can be applied for the study of various application scenarios. In this paper we consider two applications with distinct traffic models namely multimedia traffic and best-effort traffic

    Network Information Flow with Correlated Sources

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    In this paper, we consider a network communications problem in which multiple correlated sources must be delivered to a single data collector node, over a network of noisy independent point-to-point channels. We prove that perfect reconstruction of all the sources at the sink is possible if and only if, for all partitions of the network nodes into two subsets S and S^c such that the sink is always in S^c, we have that H(U_S|U_{S^c}) < \sum_{i\in S,j\in S^c} C_{ij}. Our main finding is that in this setup a general source/channel separation theorem holds, and that Shannon information behaves as a classical network flow, identical in nature to the flow of water in pipes. At first glance, it might seem surprising that separation holds in a fairly general network situation like the one we study. A closer look, however, reveals that the reason for this is that our model allows only for independent point-to-point channels between pairs of nodes, and not multiple-access and/or broadcast channels, for which separation is well known not to hold. This ``information as flow'' view provides an algorithmic interpretation for our results, among which perhaps the most important one is the optimality of implementing codes using a layered protocol stack.Comment: Final version, to appear in the IEEE Transactions on Information Theory -- contains (very) minor changes based on the last round of review
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