317,452 research outputs found

    Learning Robot Activities from First-Person Human Videos Using Convolutional Future Regression

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    We design a new approach that allows robot learning of new activities from unlabeled human example videos. Given videos of humans executing the same activity from a human's viewpoint (i.e., first-person videos), our objective is to make the robot learn the temporal structure of the activity as its future regression network, and learn to transfer such model for its own motor execution. We present a new deep learning model: We extend the state-of-the-art convolutional object detection network for the representation/estimation of human hands in training videos, and newly introduce the concept of using a fully convolutional network to regress (i.e., predict) the intermediate scene representation corresponding to the future frame (e.g., 1-2 seconds later). Combining these allows direct prediction of future locations of human hands and objects, which enables the robot to infer the motor control plan using our manipulation network. We experimentally confirm that our approach makes learning of robot activities from unlabeled human interaction videos possible, and demonstrate that our robot is able to execute the learned collaborative activities in real-time directly based on its camera input

    Deep Thermal Imaging: Proximate Material Type Recognition in the Wild through Deep Learning of Spatial Surface Temperature Patterns

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    We introduce Deep Thermal Imaging, a new approach for close-range automatic recognition of materials to enhance the understanding of people and ubiquitous technologies of their proximal environment. Our approach uses a low-cost mobile thermal camera integrated into a smartphone to capture thermal textures. A deep neural network classifies these textures into material types. This approach works effectively without the need for ambient light sources or direct contact with materials. Furthermore, the use of a deep learning network removes the need to handcraft the set of features for different materials. We evaluated the performance of the system by training it to recognise 32 material types in both indoor and outdoor environments. Our approach produced recognition accuracies above 98% in 14,860 images of 15 indoor materials and above 89% in 26,584 images of 17 outdoor materials. We conclude by discussing its potentials for real-time use in HCI applications and future directions.Comment: Proceedings of the 2018 CHI Conference on Human Factors in Computing System

    Reactive Planar Manipulation with Convex Hybrid MPC

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    This paper presents a reactive controller for planar manipulation tasks that leverages machine learning to achieve real-time performance. The approach is based on a Model Predictive Control (MPC) formulation, where the goal is to find an optimal sequence of robot motions to achieve a desired object motion. Due to the multiple contact modes associated with frictional interactions, the resulting optimization program suffers from combinatorial complexity when tasked with determining the optimal sequence of modes. To overcome this difficulty, we formulate the search for the optimal mode sequences offline, separately from the search for optimal control inputs online. Using tools from machine learning, this leads to a convex hybrid MPC program that can be solved in real-time. We validate our algorithm on a planar manipulation experimental setup where results show that the convex hybrid MPC formulation with learned modes achieves good closed-loop performance on a trajectory tracking problem

    Semi-Supervised Speech Emotion Recognition with Ladder Networks

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    Speech emotion recognition (SER) systems find applications in various fields such as healthcare, education, and security and defense. A major drawback of these systems is their lack of generalization across different conditions. This problem can be solved by training models on large amounts of labeled data from the target domain, which is expensive and time-consuming. Another approach is to increase the generalization of the models. An effective way to achieve this goal is by regularizing the models through multitask learning (MTL), where auxiliary tasks are learned along with the primary task. These methods often require the use of labeled data which is computationally expensive to collect for emotion recognition (gender, speaker identity, age or other emotional descriptors). This study proposes the use of ladder networks for emotion recognition, which utilizes an unsupervised auxiliary task. The primary task is a regression problem to predict emotional attributes. The auxiliary task is the reconstruction of intermediate feature representations using a denoising autoencoder. This auxiliary task does not require labels so it is possible to train the framework in a semi-supervised fashion with abundant unlabeled data from the target domain. This study shows that the proposed approach creates a powerful framework for SER, achieving superior performance than fully supervised single-task learning (STL) and MTL baselines. The approach is implemented with several acoustic features, showing that ladder networks generalize significantly better in cross-corpus settings. Compared to the STL baselines, the proposed approach achieves relative gains in concordance correlation coefficient (CCC) between 3.0% and 3.5% for within corpus evaluations, and between 16.1% and 74.1% for cross corpus evaluations, highlighting the power of the architecture

    Contextual Media Retrieval Using Natural Language Queries

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    The widespread integration of cameras in hand-held and head-worn devices as well as the ability to share content online enables a large and diverse visual capture of the world that millions of users build up collectively every day. We envision these images as well as associated meta information, such as GPS coordinates and timestamps, to form a collective visual memory that can be queried while automatically taking the ever-changing context of mobile users into account. As a first step towards this vision, in this work we present Xplore-M-Ego: a novel media retrieval system that allows users to query a dynamic database of images and videos using spatio-temporal natural language queries. We evaluate our system using a new dataset of real user queries as well as through a usability study. One key finding is that there is a considerable amount of inter-user variability, for example in the resolution of spatial relations in natural language utterances. We show that our retrieval system can cope with this variability using personalisation through an online learning-based retrieval formulation.Comment: 8 pages, 9 figures, 1 tabl
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