69 research outputs found
Boltzmann samplers for random generation of lambda terms
Randomly generating structured objects is important in testing and optimizing
functional programs, whereas generating random -terms is more specifically
needed for testing and optimizing compilers. For that a tool called QuickCheck
has been proposed, but in this tool the control of the random generation is
left to the programmer. Ten years ago, a method called Boltzmann samplers has
been proposed to generate combinatorial structures. In this paper, we show how
Boltzmann samplers can be developed to generate lambda-terms, but also other
data structures like trees. These samplers rely on a critical value which
parameters the main random selector and which is exhibited here with
explanations on how it is computed. Haskell programs are proposed to show how
samplers are actually implemented
How to generate an object under an ordinary Boltzmann distribution via an exponential Boltzmann sampler
This short note presents an efficient way to derive from an exponential
Boltzmann sampler a ordinary Boltzmann sample
Random Generation and Enumeration of Accessible Determinisitic Real-time Pushdown Automata
This papers presents a general framework for the uniform random generation of
deterministic real-time accessible pushdown automata. A polynomial time
algorithm to randomly generate a pushdown automaton having a fixed stack
operations total size is proposed. The influence of the accepting condition
(empty stack, final state) on the reachability of the generated automata is
investigated.Comment: Frank Drewes. CIAA 2015, Aug 2015, Umea, Sweden. Springer, 9223,
pp.12, 2015, Implementation and Application of Automata - 20th International
Conferenc
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