1,062 research outputs found
Adaptive, fast walking in a biped robot under neuronal control and learning
Human walking is a dynamic, partly self-stabilizing process relying on the interaction of the biomechanical design with its neuronal control. The coordination of this process is a very difficult problem, and it has been suggested that it involves a hierarchy of levels, where the lower ones, e.g., interactions between muscles and the spinal cord, are largely autonomous, and where higher level control (e.g., cortical) arises only pointwise, as needed. This requires an architecture of several nested, sensori–motor loops where the walking process provides feedback signals to the walker's sensory systems, which can be used to coordinate its movements. To complicate the situation, at a maximal walking speed of more than four leg-lengths per second, the cycle period available to coordinate all these loops is rather short. In this study we present a planar biped robot, which uses the design principle of nested loops to combine the self-stabilizing properties of its biomechanical design with several levels of neuronal control. Specifically, we show how to adapt control by including online learning mechanisms based on simulated synaptic plasticity. This robot can walk with a high speed (> 3.0 leg length/s), self-adapting to minor disturbances, and reacting in a robust way to abruptly induced gait changes. At the same time, it can learn walking on different terrains, requiring only few learning experiences. This study shows that the tight coupling of physical with neuronal control, guided by sensory feedback from the walking pattern itself, combined with synaptic learning may be a way forward to better understand and solve coordination problems in other complex motor tasks
Humanoid robot orientation stabilization by shoulder joint motion during locomotion
Arm swing action is a natural phenomenon that emerges in biped locomotion. A shoulder torque reference generation method is introduced in this paper to utilize arms of a humanoid robot during locomotion. Main idea of the technique is the employment of shoulder joint actuation torques in order to stabilize body orientation. The reference torques are computed by a method which utilizes proportional and derivative actions. Body orientation angles serve as the inputs of this system. The approach is tested via simulations with the 3D full-dynamics model of the humanoid robot SURALP (Sabanci University Robotics Research Laboratory Platform). Results indicate that the method is successful in reducing oscillations of body angles during bipedal walking
Asymptotically Stable Walking of a Five-Link Underactuated 3D Bipedal Robot
This paper presents three feedback controllers that achieve an asymptotically
stable, periodic, and fast walking gait for a 3D (spatial) bipedal robot
consisting of a torso, two legs, and passive (unactuated) point feet. The
contact between the robot and the walking surface is assumed to inhibit yaw
rotation. The studied robot has 8 DOF in the single support phase and 6
actuators. The interest of studying robots with point feet is that the robot's
natural dynamics must be explicitly taken into account to achieve balance while
walking. We use an extension of the method of virtual constraints and hybrid
zero dynamics, in order to simultaneously compute a periodic orbit and an
autonomous feedback controller that realizes the orbit. This method allows the
computations to be carried out on a 2-DOF subsystem of the 8-DOF robot model.
The stability of the walking gait under closed-loop control is evaluated with
the linearization of the restricted Poincar\'e map of the hybrid zero dynamics.
Three strategies are explored. The first strategy consists of imposing a
stability condition during the search of a periodic gait by optimization. The
second strategy uses an event-based controller. In the third approach, the
effect of output selection is discussed and a pertinent choice of outputs is
proposed, leading to stabilization without the use of a supplemental
event-based controller
Push recovery with stepping strategy based on time-projection control
In this paper, we present a simple control framework for on-line push
recovery with dynamic stepping properties. Due to relatively heavy legs in our
robot, we need to take swing dynamics into account and thus use a linear model
called 3LP which is composed of three pendulums to simulate swing and torso
dynamics. Based on 3LP equations, we formulate discrete LQR controllers and use
a particular time-projection method to adjust the next footstep location
on-line during the motion continuously. This adjustment, which is found based
on both pelvis and swing foot tracking errors, naturally takes the swing
dynamics into account. Suggested adjustments are added to the Cartesian 3LP
gaits and converted to joint-space trajectories through inverse kinematics.
Fixed and adaptive foot lift strategies also ensure enough ground clearance in
perturbed walking conditions. The proposed structure is robust, yet uses very
simple state estimation and basic position tracking. We rely on the physical
series elastic actuators to absorb impacts while introducing simple laws to
compensate their tracking bias. Extensive experiments demonstrate the
functionality of different control blocks and prove the effectiveness of
time-projection in extreme push recovery scenarios. We also show self-produced
and emergent walking gaits when the robot is subject to continuous dragging
forces. These gaits feature dynamic walking robustness due to relatively soft
springs in the ankles and avoiding any Zero Moment Point (ZMP) control in our
proposed architecture.Comment: 20 pages journal pape
Dynamically Stable 3D Quadrupedal Walking with Multi-Domain Hybrid System Models and Virtual Constraint Controllers
Hybrid systems theory has become a powerful approach for designing feedback
controllers that achieve dynamically stable bipedal locomotion, both formally
and in practice. This paper presents an analytical framework 1) to address
multi-domain hybrid models of quadruped robots with high degrees of freedom,
and 2) to systematically design nonlinear controllers that asymptotically
stabilize periodic orbits of these sophisticated models. A family of
parameterized virtual constraint controllers is proposed for continuous-time
domains of quadruped locomotion to regulate holonomic and nonholonomic outputs.
The properties of the Poincare return map for the full-order and closed-loop
hybrid system are studied to investigate the asymptotic stabilization problem
of dynamic gaits. An iterative optimization algorithm involving linear and
bilinear matrix inequalities is then employed to choose stabilizing virtual
constraint parameters. The paper numerically evaluates the analytical results
on a simulation model of an advanced 3D quadruped robot, called GR Vision 60,
with 36 state variables and 12 control inputs. An optimal amble gait of the
robot is designed utilizing the FROST toolkit. The power of the analytical
framework is finally illustrated through designing a set of stabilizing virtual
constraint controllers with 180 controller parameters.Comment: American Control Conference 201
Integration of vertical COM motion and angular momentum in an extended Capture Point tracking controller for bipedal walking
In this paper, we demonstrate methods for bipedal walking control based on the Capture Point (CP) methodology.
In particular, we introduce a method to intuitively derive a CP
reference trajectory from the next three steps and extend the
linear inverted pendulum (LIP) based CP tracking controller
introduced in [1], generalizing it to a model that contains
vertical CoM motions and changes in angular momentum.
Respecting the dynamics of general multibody systems, we
propose a measurement-based compensation of multi-body
effects, which leads to a stable closed-loop dynamics of bipedal walking robots. In addition we propose a ZMP projection method, which prevents the robots feet from tilting and ensures the best feasible CP tracking. The extended CP controller’s performance is validated in OpenHRP3 [2] simulations and compared to the controller proposed in [1]
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