20 research outputs found

    A practical approach for the design of nonuniform lapped transforms

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    We propose a simple method for the design of lapped transforms with nonuniform frequency resolution and good time localization. The method is a generalization of an approach previously proposed by Princen, where the nonuniform filter bank is obtained by joining uniform cosine-modulated filter banks (CMFBs) using a transition filter. We use several transition filters to obtain a near perfect-reconstruction (PR) nonuniform lapped transform with significantly reduced overall distortion. The main advantage of the proposed method is in reducing the length of the transition filters, which leads to a reduction in processing delay that can be useful for applications such as real-time audio coding

    A class of M-Channel linear-phase biorthogonal filter banks and their applications to subband coding

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    This correspondence presents a new factorization for linearphase biorthogonal perfect reconstruction (PR) FIR filter banks. Using this factorization, we propose a new family of lapped transform called the generalized lapped transform (GLT). Since the analysis and synthesis filters of the GLT are not restricted to be the time reverses of each other, they can offer more freedom to avoid blocking artifacts and improve coding gain in subband coding applications. The GLT is found to have higher coding gain and smoother synthesis basis functions than the lapped orthogonal transform (LOT). Simulation results also demonstrated that the GLT has significantly less blocking artifacts, higher peak signal-tonoise ratio (PSNR), and better visual quality than the LOT in image coding. Simplified GLT with different complexity/performance tradeoff is also studied. © 1999 IEEE.published_or_final_versio

    Subband merging in cosine-modulated filter banks

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    Generalized Triangular Decomposition in Transform Coding

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    A general family of optimal transform coders (TCs) is introduced here based on the generalized triangular decomposition (GTD) developed by Jiang This family includes the Karhunen-Loeve transform (KLT) and the generalized version of the prediction-based lower triangular transform (PLT) introduced by Phoong and Lin as special cases. The coding gain of the entire family, with optimal bit allocation, is equal to that of the KLT and the PLT. Even though the original PLT introduced by Phoong is not applicable for vectors that are not blocked versions of scalar wide sense stationary processes, the GTD-based family includes members that are natural extensions of the PLT, and therefore also enjoy the so-called MINLAB structure of the PLT, which has the unit noise-gain property. Other special cases of the GTD-TC are the geometric mean decomposition (GMD) and the bidiagonal decomposition (BID) transform coders. The GMD-TC in particular has the property that the optimum bit allocation is a uniform allocation; this is because all its transform domain coefficients have the same variance, implying thereby that the dynamic ranges of the coefficients to be quantized are identical

    Biorthogonality in lapped transforms : a study in high-quality audio compression

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1996.Includes bibliographical references (leaves 76-82).by Shiufun Cheung.Ph.D

    Locally Temporal Adaptive Transform Scheme for Sub-band Video Coding

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    The work presented in this paper extends the concept of sub-band video coding based on a 3D wavelet transform to a more adaptive approach. A formal comparison is presented between the performances inferred by the use of the 3D wavelet transform and the use of a 2D wavelet in the spatial domain extended by a locally adaptive transform in the temporal dimension. Some advantages are foreseen for the new scheme since it is able to better deal with certain signal models like appearing and moving edges. An increased control of the distortion spreading is expected and consequently a lower visual impact relevance

    The JPEG XR Image Coding Standard

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    JPEG XR is the newest image coding standard from the JPEG committee. It primarily targets the representation of continuous-tone still images such as photographic images, and achieves high image quality, on par with JPEG 2000, while requiring low computational resources and storage capacity. Moreover, it effectively addresses the needs of emerging high dynamic range imagery applications by including support for a wide range of image representation format

    Ongoing standardization efforts

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    The JPEG 2000 Suite provides a comprehensive overview of the baseline JPEG 2000 standard and its extensions. The first part of the book sets out the core coding system, additions to the standard and reference software. The second part discusses the successful deployment of JPEG 2000 in application domains such as video surveillance, digital cinema, digital television, medical imaging, defence imaging, security, geographic imaging and remote sensing, digital culture imaging and 3D graphics. The book also presents implementation strategies accompanied by existing software and hardware solutions. • Describes secure JPEG 2000 (JPSEC), interactivity protocols (JPIP), volumetric image data compression (JP3D) and image compression in wireless environments (JPWL), amongst others. • Uses a structure which allows for easy cross-reference with the components of the standard. • Sets out practical implementation examples and results. • Examines strategies for future image compression techniques, including Advanced Image Coding and JPEG XR. • Includes contributions from international specialists in industry and academia who have worked on the development of the JPEG 2000 standard. • Additional material can be found at www.jpeg.org. The JPEG 2000 Suite is an excellent introduction to the JPEG 2000 standard and is of great appeal to practising electronics engineers, researchers, and hardware and software developers using and developing image coding techniques. Graduate students taking courses on image compression, digital archiving, and data storage techniques will also find the book useful, as will graphic designers, artists, and decision makers in industries developing digital applications
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