142 research outputs found

    Beyond onboard sensors in robotic swarms: Local collective sensing through situated communication

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    The constituent robots in swarm robotics systems are typically equipped with relatively simple, onboard sensors of limited quality and range. When robots have the capacity to communicate with one another, communication has so far been exclusively used for coordination. In this paper, we present a novel approach in which local, situated communication is leveraged to overcome the sensory limitations of the individual robots. In our approach, robots share sensory inputs with neighboring robots, thereby effectively extending each other’s sensory capabilities. We evaluate our approach in a series of experiments in which we evolve controllers for robots to capture mobile preys. We compare the performance of (i) swarms that use our approach, (ii) swarms in which robots use only their limited onboard sensors, and (iii) swarms in which robots are equipped with ideal sensors that provide extended sensory capabilities without the need for communication. Our results show that swarms in which local communication is used to extend the sensory capabilities of the individual robots outperform swarms in which only onboard sensors are used. Our results also show that in certain experimental configurations, the performance of swarms using our approach is close to the performance of swarms with ideal sensors.info:eu-repo/semantics/acceptedVersio

    Engineering evolutionary control for real-world robotic systems

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    Evolutionary Robotics (ER) is the field of study concerned with the application of evolutionary computation to the design of robotic systems. Two main issues have prevented ER from being applied to real-world tasks, namely scaling to complex tasks and the transfer of control to real-robot systems. Finding solutions to complex tasks is challenging for evolutionary approaches due to the bootstrap problem and deception. When the task goal is too difficult, the evolutionary process will drift in regions of the search space with equally low levels of performance and therefore fail to bootstrap. Furthermore, the search space tends to get rugged (deceptive) as task complexity increases, which can lead to premature convergence. Another prominent issue in ER is the reality gap. Behavioral control is typically evolved in simulation and then only transferred to the real robotic hardware when a good solution has been found. Since simulation is an abstraction of the real world, the accuracy of the robot model and its interactions with the environment is limited. As a result, control evolved in a simulator tends to display a lower performance in reality than in simulation. In this thesis, we present a hierarchical control synthesis approach that enables the use of ER techniques for complex tasks in real robotic hardware by mitigating the bootstrap problem, deception, and the reality gap. We recursively decompose a task into sub-tasks, and synthesize control for each sub-task. The individual behaviors are then composed hierarchically. The possibility of incrementally transferring control as the controller is composed allows transferability issues to be addressed locally in the controller hierarchy. Our approach features hybridity, allowing different control synthesis techniques to be combined. We demonstrate our approach in a series of tasks that go beyond the complexity of tasks where ER has been successfully applied. We further show that hierarchical control can be applied in single-robot systems and in multirobot systems. Given our long-term goal of enabling the application of ER techniques to real-world tasks, we systematically validate our approach in real robotic hardware. For one of the demonstrations in this thesis, we have designed and built a swarm robotic platform, and we show the first successful transfer of evolved and hierarchical control to a swarm of robots outside of controlled laboratory conditions.A Robótica Evolutiva (RE) é a área de investigação que estuda a aplicação de computação evolutiva na conceção de sistemas robóticos. Dois principais desafios têm impedido a aplicação da RE em tarefas do mundo real: a dificuldade em solucionar tarefas complexas e a transferência de controladores evoluídos para sistemas robóticos reais. Encontrar soluções para tarefas complexas é desafiante para as técnicas evolutivas devido ao bootstrap problem e à deception. Quando o objetivo é demasiado difícil, o processo evolutivo tende a permanecer em regiões do espaço de procura com níveis de desempenho igualmente baixos, e consequentemente não consegue inicializar. Por outro lado, o espaço de procura tende a enrugar à medida que a complexidade da tarefa aumenta, o que pode resultar numa convergência prematura. Outro desafio na RE é a reality gap. O controlo robótico é tipicamente evoluído em simulação, e só é transferido para o sistema robótico real quando uma boa solução tiver sido encontrada. Como a simulação é uma abstração da realidade, a precisão do modelo do robô e das suas interações com o ambiente é limitada, podendo resultar em controladores com um menor desempenho no mundo real. Nesta tese, apresentamos uma abordagem de síntese de controlo hierárquica que permite o uso de técnicas de RE em tarefas complexas com hardware robótico real, mitigando o bootstrap problem, a deception e a reality gap. Decompomos recursivamente uma tarefa em sub-tarefas, e sintetizamos controlo para cada subtarefa. Os comportamentos individuais são então compostos hierarquicamente. A possibilidade de transferir o controlo incrementalmente à medida que o controlador é composto permite que problemas de transferibilidade possam ser endereçados localmente na hierarquia do controlador. A nossa abordagem permite o uso de diferentes técnicas de síntese de controlo, resultando em controladores híbridos. Demonstramos a nossa abordagem em várias tarefas que vão para além da complexidade das tarefas onde a RE foi aplicada. Também mostramos que o controlo hierárquico pode ser aplicado em sistemas de um robô ou sistemas multirobô. Dado o nosso objetivo de longo prazo de permitir o uso de técnicas de RE em tarefas no mundo real, concebemos e desenvolvemos uma plataforma de robótica de enxame, e mostramos a primeira transferência de controlo evoluído e hierárquico para um exame de robôs fora de condições controladas de laboratório.This work has been supported by the Portuguese Foundation for Science and Technology (Fundação para a Ciência e Tecnologia) under the grants SFRH/BD/76438/2011, EXPL/EEI-AUT/0329/2013, and by Instituto de Telecomunicações under the grant UID/EEA/50008/2013

    Collaborative autonomy in heterogeneous multi-robot systems

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    As autonomous mobile robots become increasingly connected and widely deployed in different domains, managing multiple robots and their interaction is key to the future of ubiquitous autonomous systems. Indeed, robots are not individual entities anymore. Instead, many robots today are deployed as part of larger fleets or in teams. The benefits of multirobot collaboration, specially in heterogeneous groups, are multiple. Significantly higher degrees of situational awareness and understanding of their environment can be achieved when robots with different operational capabilities are deployed together. Examples of this include the Perseverance rover and the Ingenuity helicopter that NASA has deployed in Mars, or the highly heterogeneous robot teams that explored caves and other complex environments during the last DARPA Sub-T competition. This thesis delves into the wide topic of collaborative autonomy in multi-robot systems, encompassing some of the key elements required for achieving robust collaboration: solving collaborative decision-making problems; securing their operation, management and interaction; providing means for autonomous coordination in space and accurate global or relative state estimation; and achieving collaborative situational awareness through distributed perception and cooperative planning. The thesis covers novel formation control algorithms, and new ways to achieve accurate absolute or relative localization within multi-robot systems. It also explores the potential of distributed ledger technologies as an underlying framework to achieve collaborative decision-making in distributed robotic systems. Throughout the thesis, I introduce novel approaches to utilizing cryptographic elements and blockchain technology for securing the operation of autonomous robots, showing that sensor data and mission instructions can be validated in an end-to-end manner. I then shift the focus to localization and coordination, studying ultra-wideband (UWB) radios and their potential. I show how UWB-based ranging and localization can enable aerial robots to operate in GNSS-denied environments, with a study of the constraints and limitations. I also study the potential of UWB-based relative localization between aerial and ground robots for more accurate positioning in areas where GNSS signals degrade. In terms of coordination, I introduce two new algorithms for formation control that require zero to minimal communication, if enough degree of awareness of neighbor robots is available. These algorithms are validated in simulation and real-world experiments. The thesis concludes with the integration of a new approach to cooperative path planning algorithms and UWB-based relative localization for dense scene reconstruction using lidar and vision sensors in ground and aerial robots

    An Efficient Multiple-Place Foraging Algorithm for Scalable Robot Swarms

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    Searching and collecting multiple resources from large unmapped environments is an important challenge. It is particularly difficult given limited time, a large search area and incomplete data about the environment. This search task is an abstraction of many real-world applications such as search and rescue, hazardous material clean-up, and space exploration. The collective foraging behavior of robot swarms is an effective approach for this task. In our work, individual robots have limited sensing and communication range (like ants), but they are organized and work together to complete foraging tasks collectively. An efficient foraging algorithm coordinates robots to search and collect as many resources as possible in the least amount of time. In the foraging algorithms we study, robots act independently with little or no central control. As the swarm size and arena size increase (e.g., thousands of robots searching over the surface of Mars or ocean), the foraging performance per robot decreases. Generally, larger robot swarms produce more inter-robot collisions, and in swarm robot foraging, larger search arenas result in larger travel distances causing the phenomenon of diminishing returns. The foraging performance per robot (measured as a number of collected resources per unit time) is sublinear with the arena size and the swarm size. Our goal is to design a scale-invariant foraging robot swarm. In other words, the foraging performance per robot should be nearly constant as the arena size and the swarm size increase. We address these problems with the Multiple-Place Foraging Algorithm (MPFA), which uses multiple collection zones distributed throughout the search area. Robots start from randomly assigned home collection zones but always return to the closest collection zones with found resources. We simulate the foraging behavior of robot swarms in the robot simulator ARGoS and employ a Genetic Algorithm (GA) to discover different optimized foraging strategies as swarm sizes and the number of resources is scaled up. In our experiments, the MPFA always produces higher foraging rates, fewer collisions, and lower travel and search time than the Central-Place Foraging Algorithm (CPFA). To make the MPFA more adaptable, we introduce dynamic depots that move to the centroid of recently collected resources, minimizing transport times when resources are clustered in heterogeneous distributions. Finally, we extend the MPFA with a bio-inspired hierarchical branching transportation network. We demonstrate a scale-invariant swarm foraging algorithm that ensures that each robot finds and delivers resources to a central collection zone at the same rate, regardless of the size of the swarm or the search area. Dispersed mobile depots aggregate locally foraged resources and transport them to a central place via a hierarchical branching transportation network. This approach is inspired by ubiquitous fractal branching networks such as animal cardiovascular networks that deliver resources to cells and determine the scale and pace of life. The transportation of resources through the cardiovascular system from the heart to dispersed cells is the inverse problem of transportation of dispersed resources to a central collection zone through the hierarchical branching transportation network in robot swarms. We demonstrate that biological scaling laws predict how quickly robots forage in simulations of up to thousands of robots searching over thousands of square meters. We then use biological scaling predictions to determine the capacity of depot robots in order to overcome scaling constraints and produce scale-invariant robot swarms. We verify the predictions using ARGoS simulations. While simulations are useful for initial evaluations of the viability of algorithms, our ultimate goal is predicting how algorithms will perform when physical robots interact in the unpredictable conditions of environments they are placed in. The CPFA and the Distributed Deterministic Spiral Algorithm (DDSA) are compared in physical robots in a large outdoor arena. The physical experiments change our conclusion about which algorithm has the best performance, emphasizing the importance of systematically comparing the performance of swarm robotic algorithms in the real world. We illustrate the feasibility of implementing the MPFA with transportation networks in physical robot swarms. Full implementation of the MPFA in an outdoor environment is the next step to demonstrate truly scalable and robust foraging robot swarms

    Design of a low-cost unmanned surface vehicle for swarm robotics research in laboratory environments

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    Swarm robotics is the study of groups of simple, typically inexpensive agents working collaboratively toward a common goal. Such systems offer several benefits over single-robot solutions: they are flexible, scalable, and robust to the failure of individual agents. The majority of existing work in this field has focused on robots operating in terrestrial environments but the benefits of swarm systems extend to applications in the marine domain as well. The current scarcity of marine robotics platforms suitable for swarm research is detrimental to progress in this field. Of the few that exist, no publicly available unmanned surface vehicles can operate in a laboratory environment; an indoor tank of water where the vessels, temperature, lighting, etc. can be observed and controlled at all times. Laboratory testing is a common intermediate step in the hardware validation of algorithms. This thesis details the design of the microUSV: a small, inexpensive, laboratory-based platform developed to fill this gap. The microUSV system was validated by performing laboratory testing of two algorithms: a waypoint-following controller and orbital retrieval. The waypoint-following controller was a simple PI controller implementation which corrects a vessel's speed and heading to seek predetermined goal positions. The orbital retrieval algorithm is a novel method for a swarm of unmanned surface vehicles to gather floating marine contaminants such as plastics. The vessels follow a circular path, orbiting around a central collection location and veer outwards to retrieve contaminants they detect outside the designated area. This method can potentially be used to cluster floating plastics together from a large region to facilitate cleanup

    Multi-Robot Systems: Challenges, Trends and Applications

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    This book is a printed edition of the Special Issue entitled “Multi-Robot Systems: Challenges, Trends, and Applications” that was published in Applied Sciences. This Special Issue collected seventeen high-quality papers that discuss the main challenges of multi-robot systems, present the trends to address these issues, and report various relevant applications. Some of the topics addressed by these papers are robot swarms, mission planning, robot teaming, machine learning, immersive technologies, search and rescue, and social robotics

    Cybernetic automata: An approach for the realization of economical cognition for multi-robot systems

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    The multi-agent robotics paradigm has attracted much attention due to the variety of pertinent applications that are well-served by the use of a multiplicity of agents (including space robotics, search and rescue, and mobile sensor networks). The use of this paradigm for most applications, however, demands economical, lightweight agent designs for reasons of longer operational life, lower economic cost, faster and easily-verified designs, etc. An important contributing factor to an agent’s cost is its control architecture. Due to the emergence of novel implementation technologies carrying the promise of economical implementation, we consider the development of a technology-independent specification for computational machinery. To that end, the use of cybernetics toolsets (control and dynamical systems theory) is appropriate, enabling a principled specifi- cation of robotic control architectures in mathematical terms that could be mapped directly to diverse implementation substrates. This dissertation, hence, addresses the problem of developing a technologyindependent specification for lightweight control architectures to enable robotic agents to serve in a multi-agent scheme. We present the principled design of static and dynamical regulators that elicit useful behaviors, and integrate these within an overall architecture for both single and multi-agent control. Since the use of control theory can be limited in unstructured environments, a major focus of the work is on the engineering of emergent behavior. The proposed scheme is highly decentralized, requiring only local sensing and no inter-agent communication. Beyond several simulation-based studies, we provide experimental results for a two-agent system, based on a custom implementation employing field-programmable gate arrays
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