784 research outputs found

    Static scene illumination estimation from video with applications

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    We present a system that automatically recovers scene geometry and illumination from a video, providing a basis for various applications. Previous image based illumination estimation methods require either user interaction or external information in the form of a database. We adopt structure-from-motion and multi-view stereo for initial scene reconstruction, and then estimate an environment map represented by spherical harmonics (as these perform better than other bases). We also demonstrate several video editing applications that exploit the recovered geometry and illumination, including object insertion (e.g., for augmented reality), shadow detection, and video relighting

    Sun position estimation and tracking for virtual object placement in time-lapse videos

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    Realistic illumination of virtual objects placed in real videos is important in terms of achieving visual coherence. We propose a novel approach for illumination estimation on time-lapse videos and seamlessly insert virtual objects in these videos in a visually consistent way. The proposed approach works for both outdoor and indoor environments where the main light source is the Sun. We first modify an existing illumination estimation method that aims to obtain sparse radiance map of the environment in order to estimate the initial Sun position. We then track the hard ground shadows on the time-lapse video by using an energy-based pixel-wise method. The proposed method aims to track the shadows by utilizing the energy values of the pixels that forms them. We tested the method on various time-lapse videos recorded in outdoor and indoor environments and obtained successful results. © 2016, Springer-Verlag London
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