1,124 research outputs found
Adaptation to Easy Data in Prediction with Limited Advice
We derive an online learning algorithm with improved regret guarantees for
`easy' loss sequences. We consider two types of `easiness': (a) stochastic loss
sequences and (b) adversarial loss sequences with small effective range of the
losses. While a number of algorithms have been proposed for exploiting small
effective range in the full information setting, Gerchinovitz and Lattimore
[2016] have shown the impossibility of regret scaling with the effective range
of the losses in the bandit setting. We show that just one additional
observation per round is sufficient to circumvent the impossibility result. The
proposed Second Order Difference Adjustments (SODA) algorithm requires no prior
knowledge of the effective range of the losses, , and achieves an
expected regret guarantee, where is the time horizon and is the number
of actions. The scaling with the effective loss range is achieved under
significantly weaker assumptions than those made by Cesa-Bianchi and Shamir
[2018] in an earlier attempt to circumvent the impossibility result. We also
provide a regret lower bound of , which almost
matches the upper bound. In addition, we show that in the stochastic setting
SODA achieves an pseudo-regret bound that holds simultaneously
with the adversarial regret guarantee. In other words, SODA is safe against an
unrestricted oblivious adversary and provides improved regret guarantees for at
least two different types of `easiness' simultaneously.Comment: Fixed a mistake in the proof and statement of Theorem
Improved Second-Order Bounds for Prediction with Expert Advice
This work studies external regret in sequential prediction games with both
positive and negative payoffs. External regret measures the difference between
the payoff obtained by the forecasting strategy and the payoff of the best
action. In this setting, we derive new and sharper regret bounds for the
well-known exponentially weighted average forecaster and for a new forecaster
with a different multiplicative update rule. Our analysis has two main
advantages: first, no preliminary knowledge about the payoff sequence is
needed, not even its range; second, our bounds are expressed in terms of sums
of squared payoffs, replacing larger first-order quantities appearing in
previous bounds. In addition, our most refined bounds have the natural and
desirable property of being stable under rescalings and general translations of
the payoff sequence
Sparse Stochastic Bandits
In the classical multi-armed bandit problem, d arms are available to the
decision maker who pulls them sequentially in order to maximize his cumulative
reward. Guarantees can be obtained on a relative quantity called regret, which
scales linearly with d (or with sqrt(d) in the minimax sense). We here consider
the sparse case of this classical problem in the sense that only a small number
of arms, namely s < d, have a positive expected reward. We are able to leverage
this additional assumption to provide an algorithm whose regret scales with s
instead of d. Moreover, we prove that this algorithm is optimal by providing a
matching lower bound - at least for a wide and pertinent range of parameters
that we determine - and by evaluating its performance on simulated data
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