5,834 research outputs found

    Towards Practical Graph-Based Verification for an Object-Oriented Concurrency Model

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    To harness the power of multi-core and distributed platforms, and to make the development of concurrent software more accessible to software engineers, different object-oriented concurrency models such as SCOOP have been proposed. Despite the practical importance of analysing SCOOP programs, there are currently no general verification approaches that operate directly on program code without additional annotations. One reason for this is the multitude of partially conflicting semantic formalisations for SCOOP (either in theory or by-implementation). Here, we propose a simple graph transformation system (GTS) based run-time semantics for SCOOP that grasps the most common features of all known semantics of the language. This run-time model is implemented in the state-of-the-art GTS tool GROOVE, which allows us to simulate, analyse, and verify a subset of SCOOP programs with respect to deadlocks and other behavioural properties. Besides proposing the first approach to verify SCOOP programs by automatic translation to GTS, we also highlight our experiences of applying GTS (and especially GROOVE) for specifying semantics in the form of a run-time model, which should be transferable to GTS models for other concurrent languages and libraries.Comment: In Proceedings GaM 2015, arXiv:1504.0244

    Regression-free Synthesis for Concurrency

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    While fixing concurrency bugs, program repair algorithms may introduce new concurrency bugs. We present an algorithm that avoids such regressions. The solution space is given by a set of program transformations we consider in for repair process. These include reordering of instructions within a thread and inserting atomic sections. The new algorithm learns a constraint on the space of candidate solutions, from both positive examples (error-free traces) and counterexamples (error traces). From each counterexample, the algorithm learns a constraint necessary to remove the errors. From each positive examples, it learns a constraint that is necessary in order to prevent the repair from turning the trace into an error trace. We implemented the algorithm and evaluated it on simplified Linux device drivers with known bugs.Comment: for source code see https://github.com/thorstent/ConRepai

    Locality and Singularity for Store-Atomic Memory Models

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    Robustness is a correctness notion for concurrent programs running under relaxed consistency models. The task is to check that the relaxed behavior coincides (up to traces) with sequential consistency (SC). Although computationally simple on paper (robustness has been shown to be PSPACE-complete for TSO, PGAS, and Power), building a practical robustness checker remains a challenge. The problem is that the various relaxations lead to a dramatic number of computations, only few of which violate robustness. In the present paper, we set out to reduce the search space for robustness checkers. We focus on store-atomic consistency models and establish two completeness results. The first result, called locality, states that a non-robust program always contains a violating computation where only one thread delays commands. The second result, called singularity, is even stronger but restricted to programs without lightweight fences. It states that there is a violating computation where a single store is delayed. As an application of the results, we derive a linear-size source-to-source translation of robustness to SC-reachability. It applies to general programs, regardless of the data domain and potentially with an unbounded number of threads and with unbounded buffers. We have implemented the translation and verified, for the first time, PGAS algorithms in a fully automated fashion. For TSO, our analysis outperforms existing tools

    Automatic Verification of Erlang-Style Concurrency

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    This paper presents an approach to verify safety properties of Erlang-style, higher-order concurrent programs automatically. Inspired by Core Erlang, we introduce Lambda-Actor, a prototypical functional language with pattern-matching algebraic data types, augmented with process creation and asynchronous message-passing primitives. We formalise an abstract model of Lambda-Actor programs called Actor Communicating System (ACS) which has a natural interpretation as a vector addition system, for which some verification problems are decidable. We give a parametric abstract interpretation framework for Lambda-Actor and use it to build a polytime computable, flow-based, abstract semantics of Lambda-Actor programs, which we then use to bootstrap the ACS construction, thus deriving a more accurate abstract model of the input program. We have constructed Soter, a tool implementation of the verification method, thereby obtaining the first fully-automatic, infinite-state model checker for a core fragment of Erlang. We find that in practice our abstraction technique is accurate enough to verify an interesting range of safety properties. Though the ACS coverability problem is Expspace-complete, Soter can analyse these verification problems surprisingly efficiently.Comment: 12 pages plus appendix, 4 figures, 1 table. The tool is available at http://mjolnir.cs.ox.ac.uk/soter

    Exposing errors related to weak memory in GPU applications

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    © 2016 ACM.We present the systematic design of a testing environment that uses stressing and fuzzing to reveal errors in GPU applications that arise due to weak memory effects. We evaluate our approach on seven GPUS spanning three NVIDIA architectures, across ten CUDA applications that use fine-grained concurrency. Our results show that applications that rarely or never exhibit errors related to weak memory when executed natively can readily exhibit these errors when executed in our testing environment. Our testing environment also provides a means to help identify the root causes of such errors, and automatically suggests how to insert fences that harden an application against weak memory bugs. To understand the cost of GPU fences, we benchmark applications with fences provided by the hardening strategy as well as a more conservative, sound fencing strategy

    Lock-free Concurrent Data Structures

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    Concurrent data structures are the data sharing side of parallel programming. Data structures give the means to the program to store data, but also provide operations to the program to access and manipulate these data. These operations are implemented through algorithms that have to be efficient. In the sequential setting, data structures are crucially important for the performance of the respective computation. In the parallel programming setting, their importance becomes more crucial because of the increased use of data and resource sharing for utilizing parallelism. The first and main goal of this chapter is to provide a sufficient background and intuition to help the interested reader to navigate in the complex research area of lock-free data structures. The second goal is to offer the programmer familiarity to the subject that will allow her to use truly concurrent methods.Comment: To appear in "Programming Multi-core and Many-core Computing Systems", eds. S. Pllana and F. Xhafa, Wiley Series on Parallel and Distributed Computin
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